quinnr Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (3, 4, D:1) a +0 sling (3, 8, D:1) a +0 club a kobold corpse (5, -15, D:1) a bat skeleton (6, -17, D:1) a hobgoblin corpse (skeletalised by now) (6, -15, D:1) a +0 dagger (9, -16, D:1) 2 stones (13, -34, D:1) 8 stones (18, -4, D:1) a +0 scale mail (19, -10, D:1) a +0 hand axe (21, -41, D:1) 3 stones (21, -38, D:1) a +0 short sword a stone (23, -23, D:1) a +0 hand axe (23, -3, D:1) a bat skeleton (26, -7, D:1) a +0 club (27, -12, D:1) a frilled lizard corpse (skeletalised by now) (32, -7, D:1) a +0 war axe (33, -11, D:1) a scarf of harm {!P} (36, -41, D:1) a rat skeleton (37, -14, D:1) a +0 robe (40, -33, D:1) a +0 club (41, -47, D:1) a +0 dagger 4 stones (43, -34, D:1) a jackal corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (46, -26, D:1) a +0 club (51, -36, D:1) a jackal corpse (skeletalised by now) (51, -32, D:1) a rat skeleton Level 2 of the Dungeon (8, 0, D:2) a +0 whip 2 stones an adder corpse an adder corpse (10, -4, D:2) a hobgoblin corpse (16, 5, D:2) a +0 leather armour (63, 3, D:2) a jackal corpse (skeletalised by now) (63, 4, D:2) 7 gold pieces