machosoup Level 1 of the Dungeon (17, -35, D:1) a +0 short sword a +0 dagger 4 stones a jackal skeleton a jackal skeleton (19, -31, D:1) a hobgoblin skeleton (34, 4, D:1) a +0 dagger (35, -17, D:1) a jackal skeleton a jackal skeleton (35, -16, D:1) a jackal skeleton (36, -56, D:1) a +0 club a gnoll corpse (skeletalised by now) (40, -47, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (43, -39, D:1) a +0 dagger (45, -8, D:1) a frilled lizard corpse (skeletalised by now) (51, -27, D:1) a +0 dagger 3 stones (52, -29, D:1) a quill talisman (57, -18, D:1) a +0 dagger 4 stones a kobold skeleton Level 2 of the Dungeon [Shop] Butofuop's Antique Weapon Boutique a +1 mace of holy wrath (285 gold) a +0 short sword (69 gold) a +0 long sword (80 gold) a +2 long sword of holy wrath (420 gold) a +2 whip of electrocution (418 gold) a +1 battleaxe of electrocution (736 gold) a +1 shortbow of flaming (285 gold) a +2 trident of protection (372 gold) [Shop] Samef's General Store a sack of spiders (400 gold) the +1 ice dragon scales of the Sunfish {rF- rC++ Str+5} (725 gold) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str+5: It affects your strength (+5). a scroll of poison (40 gold) the ring "Yppamaull" {rElec SInv} (290 gold) [ring of see invisible] rElec: It insulates you from electricity. SInv: It lets you see invisible. a potion of curing (30 gold) a phantom mirror (400 gold) a +0 leather armour (20 gold) a +0 leather armour (20 gold) [Shop] Syty's Weapon Shop 5 boomerangs (110 gold) a +0 quarterstaff (55 gold) a +0 club (5 gold) a +0 sling (16 gold) the +9 dagger "Liogiozumu" {flame, rF+ rN+ Str-2 Dex+2} (734 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). a +0 war axe (38 gold) a +0 hand axe (33 gold) a +0 short sword (33 gold) 6 poisoned darts (39 gold) [Shop] Amuczuel's Distillery a potion of lignification (39 gold) a potion of lignification (39 gold) a potion of curing (39 gold) a potion of ambrosia (104 gold) a potion of heal wounds (104 gold) [Shop] Zosism's Jewellery Boutique an amulet of wildshape (unknown) (390 gold) a +6 ring of strength (unknown) (468 gold) a ring of poison resistance (260 gold) a +4 ring of protection (unknown) (468 gold) a ring of wizardry (unknown) (390 gold) an amulet of wildshape (unknown) (390 gold) a +4 ring of slaying (468 gold) the ring "Athrenwa" {rF+ Dex+3} (497 gold) [ring of protection from fire] rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). a +5 ring of evasion (unknown) (468 gold) a ring of poison resistance (260 gold) an amulet of reflection (unknown) (390 gold) (9, -21, D:2) a +0 chain mail (11, -21, D:2) a +0 hand axe (11, -19, D:2) a hobgoblin skeleton (12, -33, D:2) a jackal corpse (skeletalised by now) (12, -31, D:2) a rat corpse (skeletalised by now) (13, 1, D:2) a +0 short sword (17, -33, D:2) a human skeleton (17, -17, D:2) a quokka skeleton (18, -21, D:2) a staff of air (19, -32, D:2) a jackal skeleton a jackal skeleton (20, -33, D:2) a +0 spear (25, -19, D:2) a +0 club (26, -20, D:2) a +0 club a +4 sling of freezing a +0 dagger a goblin corpse (skeletalised by now) (26, 12, D:2) a +0 spear (28, -28, D:2) the +8 whip "Gaeheus" {flame, ^Contam rElec rN++ rCorr} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (30, -7, D:2) an adder corpse (skeletalised by now) (34, -12, D:2) a quokka corpse (skeletalised by now) (35, -27, D:2) an adder skeleton (35, -18, D:2) a ball python corpse (skeletalised by now) (36, -15, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gett's Weapon Boutique a +0 dagger (20 gold) a +0 rapier (55 gold) a +2 flail of protection (162 gold) a +0 war axe (35 gold) a +0 dagger (20 gold) 2 poisoned darts (12 gold) a throwing net (30 gold) a +0 sling (15 gold) a +0 hand axe (30 gold) a +3 halberd of protection (218 gold) (0, 0, D:3) the +3 quarterstaff of Riomm {speed, rC+} rC+: It protects you from cold. (11, 7, D:3) a rat skeleton (11, 9, D:3) 3 poisoned darts a +0 short sword a kobold skeleton (11, 12, D:3) a +0 whip a +0 leather armour a +0 dagger a +1 dagger of draining a +0 robe a +0 dagger an orc skeleton an orc skeleton an orc skeleton (11, 19, D:3) a +0 scale mail (13, 26, D:3) a +0 mace (15, -5, D:3) a +0 club 5 poisoned darts a kobold skeleton (16, -1, D:3) 2 stones a +0 short sword (23, 15, D:3) a +0 robe (23, 26, D:3) a +0 rapier (24, 29, D:3) a +0 whip a stone (26, 15, D:3) a +0 whip (27, 24, D:3) 5 javelins (28, 24, D:3) a parchment of Hailstorm (29, 21, D:3) a hobgoblin corpse (skeletalised by now) (34, 6, D:3) an adder corpse (skeletalised by now) (35, -7, D:3) a +0 hand axe of electrocution (36, -8, D:3) a +0 hand axe an orc skeleton (37, -8, D:3) a +0 dagger of speed a +0 robe a +0 club an orc skeleton (38, -8, D:3) a +0 dagger a +0 robe an orc skeleton (40, 2, D:3) a +0 dagger (44, 6, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (3, -12, D:4) a scarab talisman (6, 8, D:4) an iguana corpse (skeletalised by now) (12, -19, D:4) an adder corpse (skeletalised by now) (17, -1, D:4) a +0 dagger (20, 16, D:4) a +0 dagger an orc corpse (skeletalised by now) (22, 16, D:4) a +0 club a +0 leather armour a +0 club a +0 ring mail (24, 9, D:4) a +0 whip (24, 17, D:4) 2 potions of enlightenment (30, 11, D:4) a scroll of revelation Level 5 of the Dungeon (6, -14, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, -6, D:5) a +0 whip 3 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (9, -13, D:5) a +0 war axe (9, -9, D:5) a +0 falchion (9, -6, D:5) a +0 club a +0 shortbow a centaur corpse (skeletalised by now) (10, -6, D:5) a +0 dagger a +0 robe a +1 heavy flail an orc corpse (skeletalised by now) (11, 9, D:5) a +2 heavy hand axe (17, -9, D:5) a maw talisman (25, -40, D:5) a +0 ring mail (37, -10, D:5) a +0 ring mail (43, 4, D:5) a staff of fire Level 6 of the Dungeon (0, 0, D:6) a howler monkey skeleton (2, 12, D:6) a +0 leather armour a +0 club an orc corpse (skeletalised by now) (17, 31, D:6) a +0 club an orc corpse (skeletalised by now) (17, 46, D:6) 3 poisoned darts (18, 31, D:6) a +0 club (18, 32, D:6) a +0 flail a +0 ring mail (19, 31, D:6) a +0 hand axe a +0 ring mail (19, 32, D:6) a +0 dagger a +0 robe (20, 46, D:6) a +0 flail a +0 leather armour (20, 47, D:6) a +0 club an orc corpse (skeletalised by now) (21, 22, D:6) a +0 flail a +0 leather armour (21, 47, D:6) a +0 dagger a +2 robe of willpower a +0 club a +0 leather armour (22, 22, D:6) a +0 hand axe a +0 plate armour (22, 23, D:6) a +0 whip (22, 32, D:6) a +0 flail (22, 46, D:6) a +0 glaive a +0 orcbow a +0 chain mail (23, 16, D:6) a +0 spear (23, 22, D:6) a +0 dagger a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, 22, D:6) a +0 hand axe an orc corpse (skeletalised by now) (32, 17, D:6) a +0 club 2 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (34, 19, D:6) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, 34, D:6) 5 gold pieces Level 7 of the Dungeon (2, 3, D:7) 10 gold pieces (4, -2, D:7) 15 gold pieces (5, 6, D:7) a +0 robe (6, 8, D:7) 2 poisoned darts a +0 hand axe a +3 leather armour a +0 flail a wyvern corpse (7, 5, D:7) a +0 leather armour a +0 short sword (9, 1, D:7) a +0 falchion of electrocution (still there?) an orc corpse (still there?) (10, 3, D:7) 6 atropa-tipped darts (12, 7, D:7) a +0 dagger (24, 4, D:7) a +0 leather armour (31, 11, D:7) a scarab talisman (33, 5, D:7) a +0 dagger (41, 14, D:7) a +0 leather armour a boomerang a +0 short sword an orc skeleton (43, 13, D:7) a hound corpse (skeletalised by now) (48, 14, D:7) 3 flux baubles the Ecumenical Temple