Dungeon Crawl Stone Soup version 0.34-a0-683-g1e59046dbc (webtiles) character file. Game seed: 8910590577750390599 2 RoGGa the Digger (level 1, 0/10 HPs) Began as a Gargoyle Earth Elementalist on Aug 23, 2025. Slain by a hobgoblin (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:48 (67 turns). RoGGa the Digger (Gargoyle Earth Elementalist) Turns: 67, Time: 00:00:49 Health: 0/10 AC: 4 Str: 11 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 15 God: Gold: 16 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 1.1 Conjurations + Level 3.9 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 13% N/A 14% 3 Stone Arrow Conj/Erth 18% 3d8 24% 3 Call Imp Summ 2% N/A 32% 2 Brom's Barrelling Bould Conj/Erth 9% 2d4 61% 4 Petrify Alch/Erth 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Setting a skill training target for Conjurations at 10.0. Setting a skill training target for Summonings at 16.0. Setting a skill training target for Necromancy at 11.0. Setting a skill training target for Translocations at 8.0. Setting a skill training target for Hexes at 9.0. Setting a skill training target for Summonings at 9.0. Setting a skill training target for Forgecraft at 10.0. Setting a skill training target for Fire Magic at 7.0. Setting a skill training target for Alchemy at 5.0. Setting a skill training target for Air Magic at 7.0. Setting a skill training target for Ice Magic at 4.0. Setting a skill training target for Earth Magic at 10.0. Setting a skill training target for Invocations at 14.0. Setting a skill training target for Evocations at 10.0. Setting a skill training target for Throwing at 2.0. You pick up a parchment of Call Imp and begin reading... You add the spell Call Imp to your library. You open the door. There is an open door here. A bat comes into view. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The blast of sand hits the bat. You kill the bat! Training target 2.0 for Stealth reached! Found a stone staircase leading down. A bat comes into view. The bat hits you but does no damage. x2 Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (73% to hit) The blast of sand hits the bat. The bat is severely wounded. The bat barely misses you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (moderately wounded, 73% to hit) The blast of sand misses the bat. The bat hits you but does no damage. x2 Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (moderately wounded, 73% to hit) The blast of sand hits the bat! You kill the bat! You now have 16 gold pieces. A quokka comes into view. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (75% to hit) The blast of sand hits the quokka. The quokka is heavily wounded. You hit the quokka. The quokka is severely wounded. The quokka twitches its whiskers. The quokka closely misses you. The quokka bites you. You completely miss the quokka. The quokka is severely wounded. The quokka bites you. You hit the quokka. You kill the quokka! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The blast of sand hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you. You die... ..# #.# #.# #.# #.# #.# #.##.## #..g@.# ####.## ... ##### You could see a hobgoblin. Vanquished Creatures A quokka (D:1) 2 bats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 67 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic, serial_shops, shop, shapermc_ecumenical_altar_pompeii D:2: layout_basic, chequers_serial_rivers_small_b, uniq_robin Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Sandblast || 6 Armour: Robe || 10 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 69 | 69 | 0 | 0 | 16 | 2 | 34.5 | Dungeon | 69 | 69 | 0 | 0 | 16 | 2 | 34.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 63 daAuts D:2: 6 daAuts