Idria Level 1 of the Dungeon (8, -2, D:1) a frilled lizard corpse (skeletalised by now) (10, 10, D:1) a +0 hand axe (10, 17, D:1) a frilled lizard corpse (skeletalised by now) (11, 18, D:1) a +0 mace (12, 4, D:1) a +0 club (13, 4, D:1) a hobgoblin corpse (skeletalised by now) (18, 27, D:1) a +0 leather armour (19, -2, D:1) a hobgoblin skeleton (22, -8, D:1) a hobgoblin corpse (skeletalised by now) (22, 19, D:1) a +0 mace (38, 28, D:1) a +0 whip (42, 8, D:1) a rat corpse (skeletalised by now) (43, 20, D:1) a jackal skeleton (43, 30, D:1) a +0 leather armour (55, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -7, D:2) a bat corpse (skeletalised by now) (1, 6, D:2) a ball python corpse (skeletalised by now) (2, -16, D:2) a +0 short sword (6, -11, D:2) an amulet of wildshape (9, 14, D:2) a hobgoblin corpse (skeletalised by now) (10, 14, D:2) a +2 antimagic war axe (12, 12, D:2) a +0 sling (14, 13, D:2) the felid corpse of Natasha (skeletalised by now) (14, 14, D:2) a rat corpse (skeletalised by now) (16, -7, D:2) a talisman of death (29, 1, D:2) a rat corpse (30, 10, D:2) a +0 dagger 3 stones (31, 10, D:2) 4 boomerangs (46, 19, D:2) a ball python corpse (skeletalised by now) (46, 20, D:2) a +0 club