Dungeon Crawl Stone Soup version 0.34-a0-720-g7fb7e31020 (webtiles) character file. Game seed: 12769211622949670712 8 Idria the Grasshopper (level 2, -1/24 HPs) Began as an Armataur Warper on Aug 29, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (94 turns). Idria the Grasshopper (Armataur Warper) Turns: 94, Time: 00:00:19 Health: -1/24 AC: 4 Str: 16 XL: 2 Next: 0% Magic: 4/4 EV: 8 Int: 13 God: Gold: 16 SH: 0 Dex: 9 Spells: 4/4 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.42/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles c - 4 darts of disjunction (quivered) Armour b - a +0 leather armour (worn) Scrolls b - a scroll of blinking c - a scroll of summoning {unknown} d - a scroll of immolation {unknown} Skills: - Level 1.7 Fighting * Level 2.2 Long Blades - Level 0.8 Throwing - Level 1.3 Armour - Level 1.3 Dodging - Level 1.7 Spellcasting + Level 3.1 Translocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 18% N/A 13% 2 Lesser Beckoning Tloc 18% N/A 13% 2 Maxwell's Portable Pile Tloc 9% (3-9)d3 26% 3 Teleport Other Tloc 9% N/A 26% 3 Vhi's Electric Charge Tloc/Air 10% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. The frilled lizard unfolds its giant frill. The frilled lizard attacks as it pursues you! The frilled lizard bites you but does no damage. The frilled lizard attacks as it pursues you! The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! You have reached level 2! You roll towards the endoplasm! You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm hits you. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... ####. #. ... .....# #.♣♣ ... .....###..P♣PP.... ......#.PP♣.P... #####.(..##.PPP..# #.............P..##. #........##..)...... #........@J......# .#........###........ ..........# ######..# .#...>....###### # ####..##......... .....####........ ................. .##............... ... ...............#.. You could see an endoplasm. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 jackals (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Idria the Armataur Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 92 | D:1 | Reached XP level 2. HP: 10/24 MP: 4/4 94 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_angles, layout_rooms, hellmonk_ecumenical_altar_prayer_group, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_fountain, infiniplex_forest_lined_1, infiniplex_forest_clump_small, infiniplex_forest_clump_medium, st_stairs_12 Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.2 Fighting | | 1.7 Throwing | | 0.8 Armour | | 1.3 Dodging | | 1.3 Spellcasting | | 1.7 Translocations | | 3.1 Action || total ---------------------------++------- Attack: Normal || 25 Melee: Falchion || 25 Tailslap || 3 Armour: Leather armour || 28 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 98 | 98 | 0 | 0 | 51 | 1 | 98.0 | Dungeon | 98 | 98 | 0 | 0 | 51 | 1 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 98 daAuts