Idria Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -3, D:1) a +0 dagger (3, -32, D:1) a +0 ring mail (5, 7, D:1) a +0 club (9, -32, D:1) a cursed +0 dagger {(Curse: MR-)} (13, -18, D:1) a +0 club (14, -4, D:1) a +0 spear (16, 7, D:1) a +0 club (18, -16, D:1) a cursed amulet of faith {(Curse: Str-2)} (19, -1, D:1) a +0 dagger (24, -27, D:1) a +0 hunting sling (25, 6, D:1) a +0 hatchet (29, -10, D:1) a scroll of random uselessness (32, 16, D:1) a +0 hunting sling (34, 8, D:1) a +0 dagger (39, -4, D:1) a +0 robe (40, 4, D:1) a +0 spear (51, -30, D:1) a scroll of random uselessness (51, 3, D:1) a +0 club Level 2 of the Dungeon (2, -35, D:2) a +0 hatchet (2, -5, D:2) a +0 short sword (3, -5, D:2) a +0 dagger (3, -4, D:2) a +0 club (4, -5, D:2) a +0 short sword of speed (8, 3, D:2) a +0 hatchet (15, -23, D:2) a +0 leather armour (24, -16, D:2) a +0 whip (25, -17, D:2) a +0 whip (26, -18, D:2) a +0 whip (28, -21, D:2) a +0 short sword (30, -11, D:2) a scroll of random uselessness (39, -27, D:2) an uncursed ring of poison resistance (40, -26, D:2) a scroll of random uselessness (44, -28, D:2) a +0 flail (45, -28, D:2) an empty bottle (45, -26, D:2) a +0 spear a +0 scale mail (46, -28, D:2) a +0 club (48, -37, D:2) a scroll of random uselessness (48, -33, D:2) a +0 short sword a +0 dagger a cursed ring of teleportation {(Curse: rF-)} (48, -25, D:2) a +0 short sword a +2 short sword of speed a +0 short sword (49, -33, D:2) a +0 club (49, -26, D:2) a +0 club (49, -25, D:2) a +0 club (49, -24, D:2) a +0 dagger (50, -25, D:2) a +0 dagger (51, -28, D:2) a +0 short sword (unseen) (58, -28, D:2) a +0 short sword (58, -26, D:2) a scroll of random uselessness (60, -27, D:2) an empty bottle (65, 7, D:2) a +0 whip (74, 24, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a cursed +0 hatchet {(Curse: rF-)} (6, -10, D:3) a bullfrog skeleton (7, -10, D:3) an adder skeleton (14, -10, D:3) a +0 scale mail (16, -4, D:3) a +0 club (21, 10, D:3) a +0 club a +0 leather armour (21, 11, D:3) a +0 dagger a +0 robe (22, 13, D:3) an empty bottle a +0 trident (23, 23, D:3) a +0 flail (25, 20, D:3) a +3 short sword a +0 robe (26, 22, D:3) a +0 mace a +0 robe (27, 9, D:3) a +0 long sword (28, -3, D:3) a +0 dagger (29, 24, D:3) a +0 mace a +0 robe (30, -3, D:3) a +0 short sword a +0 robe (30, -2, D:3) a +0 dagger (31, -3, D:3) a +0 robe a +0 dagger (31, -1, D:3) a +0 war axe (32, -3, D:3) a +0 short sword (32, 16, D:3) a +0 ring mail (33, 26, D:3) a +2 dire flail a cursed -2 robe {(Curse: rC-)} (43, -11, D:3) a +0 halberd a +0 robe (44, 1, D:3) a +0 leather armour a +0 trident of protection a +0 falchion a cursed ring of teleportation {(Curse: *Slow)} (44, 3, D:3) a +0 trident (48, 3, D:3) a +0 dagger (50, -8, D:3) a +0 giant club Level 4 of the Dungeon (0, 0, D:4) the +7 war axe of Certain Death {molten, +Rage MR+} Its malleable surface is completely molten, allowing it to meld around and partially ignore armour. Causes less base damage than a standard weapon; but partially ignores enemy's defense and burns causing additional damage to those that don't resist heat. Big, molten blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. It lets you go berserk. (3, 7, D:4) a sky beast corpse (3, 9, D:4) a war dog corpse (4, 8, D:4) 8 gold pieces (4, 9, D:4) a war dog corpse (6, 5, D:4) an empty bottle (7, -2, D:4) a scroll of random uselessness (8, -5, D:4) a scorpion corpse (9, -1, D:4) a quokka skeleton (10, -5, D:4) a hound skeleton (11, 45, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (13, -5, D:4) a llaibwca corpse