quinnr Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, 11, D:1) a +0 dagger (5, 5, D:1) a ball python corpse (skeletalised by now) (12, -6, D:1) a quokka skeleton (14, 9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (21, 2, D:1) a +0 dagger (25, 4, D:1) a +0 hand axe (26, 1, D:1) a +0 club a goblin skeleton (33, 19, D:1) a +0 club a goblin skeleton (34, -2, D:1) 5 javelins (39, -13, D:1) a +0 club (40, 7, D:1) a +0 club (44, 11, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Bidwiw's Assorted Antiques a scroll of identify (54 gold) a +2 robe of willpower (483 gold) a +0 war axe (94 gold) a potion of ambrosia (216 gold) a +2 scale mail of fire resistance (567 gold) a scroll of enchant weapon (202 gold) a wand of polymorph (6) (226 gold) a potion of heal wounds (216 gold) a scroll of identify (54 gold) (0, 0, D:2) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (5, -21, D:2) a +0 robe (26, -26, D:2) 2 poisoned darts (50, -36, D:2) a ball python corpse (skeletalised by now) (50, -25, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ejiax's Assorted Antiques a +0 ring mail (96 gold) a +0 falchion (72 gold) a tin of tremorstones (inert) (960 gold) (8, 22, D:3) a rat skeleton (11, 33, D:3) a +0 club (13, 41, D:3) 2 poisoned darts (15, -6, D:3) a +0 flail (17, 5, D:3) a +0 sling (32, 25, D:3) a +0 flail an orc corpse (skeletalised by now) (34, 23, D:3) a +0 club (40, -5, D:3) a +0 robe (40, -4, D:3) a +0 trident (41, -4, D:3) a +0 plate armour (49, 2, D:3) a +0 dagger a kobold corpse (skeletalised by now) Level 4 of the Dungeon (5, 4, D:4) a +0 dagger a kobold corpse (skeletalised by now) (24, 41, D:4) a +0 hand axe Level 5 of the Dungeon (2, -1, D:5) a +0 club a gnoll corpse (skeletalised by now) (11, -1, D:5) a +0 halberd a +0 robe a +0 spear a +0 robe a +0 club a gnoll corpse (skeletalised by now) (12, -1, D:5) a +0 club a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (35, 28, D:5) a +0 chain mail (46, 30, D:5) a ring of positive energy (50, 32, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 spear a gnoll skeleton (3, -22, D:6) a +0 short sword (15, -36, D:6) a +0 scale mail (15, -1, D:6) a +0 plate armour (16, -19, D:6) a +0 orcbow a +0 robe a +0 whip of electrocution (18, -35, D:6) a +0 giant club an ogre corpse (skeletalised by now) (24, 4, D:6) a +0 robe a +0 scimitar (31, 19, D:6) 2 boomerangs (36, 18, D:6) a +0 short sword a +0 club 3 stones (37, 16, D:6) a +0 dagger 6 poisoned darts (37, 17, D:6) a +0 dagger a kobold corpse (skeletalised by now) (38, 17, D:6) a +0 dagger 6 poisoned darts a +0 whip (41, 15, D:6) a +0 hand axe Level 7 of the Dungeon (1, -26, D:7) a +3 hand axe (8, 22, D:7) 6 curare-tipped darts (29, -7, D:7) a water moccasin corpse (skeletalised by now) Level 8 of the Dungeon (5, 23, D:8) 4 stones (7, 36, D:8) a +0 barding (15, 17, D:8) a +0 short sword (25, -5, D:8) a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) (26, -1, D:8) 2 stones Level 9 of the Dungeon (6, 7, D:9) a +0 orcbow (34, -28, D:9) a +0 chain mail Level 10 of the Dungeon (5, 16, D:10) a +0 hand axe 2 boomerangs (16, -24, D:10) a +0 robe (17, -25, D:10) a +1 whip of electrocution (28, -11, D:10) a yak corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (31, -22, D:10) a +0 ring mail (57, -21, D:10) a +0 leather armour (57, -20, D:10) a +0 scale mail (57, -6, D:10) a +0 shortbow (63, -12, D:10) a yak corpse (skeletalised by now) (65, -20, D:10) a troll corpse (skeletalised by now) Level 11 of the Dungeon (40, -34, D:11) 9 stones Level 12 of the Dungeon (4, -13, D:12) a komodo dragon corpse (skeletalised by now) (29, 0, D:12) 5 stones (36, -1, D:12) a +0 leather armour (39, 4, D:12) a +0 short sword Level 13 of the Dungeon (10, 12, D:13) a +0 shortbow a centaur corpse (skeletalised by now) (14, 0, D:13) a +0 orcbow 4 large rocks (15, 1, D:13) a shapeshifter skeleton (16, 9, D:13) the scarab talisman "Luiqutwe" {Harm rC++ Str+4 Int-5} [scarab talisman] Harm: It increases damage dealt and taken. rC++: It greatly protects you from cold. Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). (23, 9, D:13) a manticore skeleton (29, -8, D:13) a +0 leather armour a +0 club an orc corpse (skeletalised by now) (47, 20, D:13) a +0 hand axe Level 14 of the Dungeon (14, -7, D:14) an ugly thing skeleton (19, 5, D:14) a medusa talisman (29, 16, D:14) a human corpse (skeletalised by now) (38, -12, D:14) 6 large rocks (39, -12, D:14) a +0 great mace a +0 ring mail a +0 great mace a +0 arbalest a +0 leather armour a tengu corpse (skeletalised by now) (43, 6, D:14) a human corpse (skeletalised by now) (62, 10, D:14) 4 large rocks (62, 12, D:14) a +0 broad axe a +0 leather armour (62, 13, D:14) a +0 hand axe a +0 robe a +0 war axe a +0 robe a +2 kite shield Level 15 of the Dungeon (0, 0, D:15) a +0 scale mail (5, -7, D:15) a +0 scale mail (8, 0, D:15) an ugly thing corpse (skeletalised by now) (14, 32, D:15) a book of Spatial Translocations (44, 19, D:15) a +3 bardiche of flaming (still there?) a +0 leather armour (still there?) a tengu corpse (skeletalised by now) (still there?) (46, 14, D:15) a +0 halberd a +0 robe a +0 giant club a +0 giant club an ogre corpse (skeletalised by now) (46, 16, D:15) a +0 shortbow (46, 17, D:15) a +0 dire flail a +0 dire flail a +0 short sword a +0 robe a deep troll corpse (skeletalised by now) an elf corpse (skeletalised by now) (47, 14, D:15) 4 large rocks a cyclops corpse (skeletalised by now) (47, 16, D:15) a shapeshifter corpse (skeletalised by now) (48, 15, D:15) a +0 dagger a +0 ring mail a +0 long sword a +0 robe a +0 arbalest 5 potions of lignification (48, 16, D:15) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (48, 17, D:15) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant club an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) an ogre corpse (skeletalised by now) (52, 3, D:15) a +0 giant spiked club a +0 giant club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe of electrocution 3 boomerangs a +0 plate armour (9, 8, Orc:1) a +0 short sword of venom a +0 cloak Level 2 of the Orcish Mines [Shop] Yfroti's Distillery a potion of brilliance (56 gold) a potion of enlightenment (70 gold) a potion of ambrosia (112 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of heal wounds (112 gold) a potion of curing (42 gold) a potion of heal wounds (112 gold) a potion of heal wounds (112 gold) a potion of curing (42 gold) [Shop] Kegog's Distillery a potion of curing (64 gold) 2 potions of haste (430 gold) a potion of haste (215 gold) a potion of attraction (64 gold) a potion of enlightenment (107 gold) a potion of attraction (64 gold) a potion of curing (64 gold) [Shop] Zaydenk's Antique Armour Shoppe a +0 chain mail (132 gold) a +0 chain mail (132 gold) a +0 pair of gloves (99 gold) a +0 scale mail (88 gold) a +2 scale mail of poison resistance (396 gold) a +2 pair of gloves (363 gold) a +0 scale mail (88 gold) a +0 plate armour (396 gold) a +0 kite shield (154 gold) [Shop] Viumpot's Book Emporium the Vellum of Beguiled Conjuring (756 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Anguish Hexes/Necromancy 4 d - Yara's Violent Unravelling Hexes/Alchemy 5 a book of Callings (588 gold) a book of the Tundra (630 gold) the Unrestrained Analects (924 gold) a book of Misfortune (1050 gold) (6, 31, Orc:2) a +0 dagger a +0 robe (36, 24, Orc:2) a +0 robe a +0 glaive an orc skeleton (38, 35, Orc:2) the +1 glaive "Omovib" {freeze, +Blink rCorr} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (59, 17, Orc:2) a +0 glaive 3 boomerangs a +0 chain mail an orc corpse (skeletalised by now) (59, 20, Orc:2) a +0 flail (60, 18, Orc:2) a +0 dagger a +0 robe (60, 19, Orc:2) a +0 flail an orc corpse (skeletalised by now) Level 1 of the Elven Halls (2, -10, Elf:1) a +0 dagger (32, -34, Elf:1) a +0 mace Level 2 of the Elven Halls [Shop] Uwnenog's Antique Weapon Boutique a +0 mace (108 gold) a +0 long sword (126 gold) the +3 short sword of the Revolution {protect, rC+ Str-4 Dex+6 Stlth+} (1425 gold) rC+: It protects you from cold. Str-4: It affects your strength (-4). Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. the +4 hand axe "Olaops" {elec, rN+ SInv} (1544 gold) rN+: It protects you from negative energy. SInv: It lets you see invisible. the +10 mace "Loopy" {flame, rPois rF- SInv} (2296 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. a +2 partisan of venom (734 gold) a +0 flail (126 gold) a +0 mace (108 gold) (0, 0, Elf:2) a +0 scimitar a +0 ring mail an elf corpse (skeletalised by now) (12, 21, Elf:2) a +0 trident of flaming (13, 22, Elf:2) a +3 long sword a +0 robe (22, 21, Elf:2) 6 stones (22, 22, Elf:2) a +1 long sword of electrocution a +0 leather armour (24, 11, Elf:2) a +0 dagger a +0 robe a +0 long sword a +0 robe an elf corpse (skeletalised by now) (25, 15, Elf:2) a +4 war axe of electrocution (27, 17, Elf:2) a +0 short sword of draining a +0 leather armour (45, 22, Elf:2) a +1 arbalest of flaming a +2 battleaxe of flaming a +0 chain mail of poison resistance the orc corpse of Saint Roka (skeletalised by now) (49, -25, Elf:2) a +1 heavy war axe (50, -16, Elf:2) a +0 long sword a +0 robe (53, -23, Elf:2) a +0 ring mail (58, -18, Elf:2) a +0 ring mail a +0 short sword a +0 shortbow (58, -16, Elf:2) a +0 robe a +0 dagger (58, -15, Elf:2) an orb of guile (59, -18, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (59, -17, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow an elf corpse (skeletalised by now) (62, -17, Elf:2) a +0 dagger (63, -31, Elf:2) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (64, -30, Elf:2) a +0 scale mail Level 3 of the Elven Halls [Shop] Qankeoh's Tremendous Tomes the Folio of Formation and Combustion (1408 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Summon Ice Beast Ice/Summoning 3 d - Forge Blazeheart Golem Fire/Forgecraft 4 e - Fireball Conjuration/Fire 5 f - Plasma Beam Fire/Air 6 g - Sphinx Sisters Hexes/Summoning 7 h - Summon Horrible Things Summoning 8 the Notes on the Spawned Queen Bee (1504 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Petrify Alchemy/Earth 4 c - Olgreb's Toxic Radiance Alchemy 4 d - Martyr's Knell Necromancy/Summoning 4 e - Alistair's Walking Alembic Alchemy/Forgecraft 5 f - Summon Cactus Giant Summoning 6 g - Summon Hydra Summoning 7 h - Summon Horrible Things Summoning 8 Sif Muna's Precepts of Geometric Malisons (1184 gold) Spells Type Level a - Slow Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Sigil of Binding Hexes 3 d - Tukima's Dance Hexes 3 e - Cause Fear Hexes 4 f - Dimensional Bullseye Hexes/Translocation 4 g - Vhi's Electric Charge Translocation/Air 4 h - Discord Hexes 8 the Tome of the Metallurgical Shot (1408 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Fulminant Prism Conjuration/Alchemy 4 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Awaken Armour Earth/Forgecraft 4 e - Freezing Cloud Conjuration/Ice/Air 5 f - Nazja's Percussive Tempering Forgecraft 5 g - Starburst Conjuration/Fire 6 h - Forge Monarch Bomb Fire/Forgecraft 6 Tismuha's Compendium of the Ass (1600 gold) Spells Type Level a - Scorch Fire 2 b - Frozen Ramparts Ice 3 c - Ignite Poison Fire/Alchemy 4 d - Freezing Cloud Conjuration/Ice/Air 5 e - Metabolic Englaciation Hexes/Ice 5 f - Hellfire Mortar Fire/Earth/Forgecraft 7 g - Splinterfrost Shell Ice/Forgecraft 7 h - Polar Vortex Ice 9 the Discourse on Inauspicious Bruises (1504 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Fulminant Prism Conjuration/Alchemy 4 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Rending Blade Conjuration/Forgecraft 4 e - Flame Wave Conjuration/Fire 4 f - Freezing Cloud Conjuration/Ice/Air 5 g - Enfeeble Hexes 7 h - Chain Lightning Conjuration/Air 9 Fuesuas's Guide on Phlogiston and Mechanics (1600 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Forge Lightning Spire Air/Forgecraft 4 c - Flame Wave Conjuration/Fire 4 d - Awaken Armour Earth/Forgecraft 4 e - Alistair's Walking Alembic Alchemy/Forgecraft 5 f - Forge Phalanx Beetle Forgecraft 6 g - Splinterfrost Shell Ice/Forgecraft 7 h - Fire Storm Conjuration/Fire 9 Akhluot's Lessons on Carrion and Blows (1600 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Vampiric Draining Necromancy 3 c - Iskenderun's Battlesphere Conjuration/Forgecraft 4 d - Irradiate Conjuration/Alchemy 5 e - Freezing Cloud Conjuration/Ice/Air 5 f - Orb of Destruction Conjuration 7 g - Spellspark Servitor Conjuration/Forgecraft 7 h - Fire Storm Conjuration/Fire 9 (0, 0, Elf:3) a +4 orcbow of flaming (0, 1, Elf:3) a staff of air (0, 8, Elf:3) the +9 sling of the Cassowary {heavy, ^Fragile rF+ rN+ Will+} ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. (1, -1, Elf:3) a scarf of harm {!P} (1, 1, Elf:3) a +0 dagger (1, 5, Elf:3) a +0 hand axe (2, -1, Elf:3) a staff of death (2, 4, Elf:3) a +0 robe (3, 2, Elf:3) a +0 club (4, -2, Elf:3) a staff of air (4, -1, Elf:3) a +0 short sword of freezing (4, 1, Elf:3) a +2 sling of freezing (4, 3, Elf:3) a +2 pair of gloves (5, -2, Elf:3) a +0 rapier (6, -3, Elf:3) 3 stones (6, -2, Elf:3) a +0 rapier (6, 0, Elf:3) a +0 leather armour a +0 dire flail an elf corpse (skeletalised by now) (6, 2, Elf:3) a staff of death (7, 1, Elf:3) a +0 dagger (7, 5, Elf:3) a +0 robe a +0 rapier (7, 15, Elf:3) the +2 long sword "Rulerigu" {freeze, ^Drain rF+ Will++} ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Will++: It greatly increases your willpower. (8, -3, Elf:3) a +0 robe (8, 1, Elf:3) a +0 ring mail (8, 5, Elf:3) a +0 robe a +0 dagger an elf skeleton (8, 36, Elf:3) the +1 leather armour of Refuge {rCorr} rCorr: It protects you from acid and corrosion. the ring of Muefam {rPois SInv} [ring of poison resistance] rPois: It protects you from poison. SInv: It lets you see invisible. (9, -4, Elf:3) a +0 robe (9, -3, Elf:3) a +0 short sword (9, -1, Elf:3) a +0 short sword (9, 1, Elf:3) a +0 pair of boots (14, 29, Elf:3) the +3 dagger of Locus Delicti {protect, rC+ Int+3 Stlth+} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (28, 37, Elf:3) a staff of alchemy (32, 36, Elf:3) a +0 buckler (39, 42, Elf:3) a +0 rapier a +0 robe (42, 25, Elf:3) a +0 shortbow a +2 short sword of venom a +0 leather armour (49, 7, Elf:3) a +1 battleaxe of freezing the +1 leather armour "Kaicocwu" {Harm Slay+2} Harm: It increases damage dealt and taken. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +4 ring of protection (53, 25, Elf:3) a +0 rapier a +0 rapier +2 pearl dragon scales (57, 9, Elf:3) a +0 rapier a +0 ring mail (58, 48, Elf:3) a +0 rapier a +0 rapier a +2 chain mail of fire resistance an elf corpse (skeletalised by now) (64, 15, Elf:3) a +0 long sword a +0 robe (64, 43, Elf:3) a +0 ring mail a +0 dagger an elf skeleton (64, 44, Elf:3) a +4 hand axe of pain Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (33, -27, Lair:2) a +2 pair of boots of rampaging (unseen) (36, -30, Lair:2) 6 poisoned darts Level 3 of the Lair of Beasts (4, 19, Lair:3) a +0 robe (6, 22, Lair:3) 5 stones (31, 14, Lair:3) a +0 halberd (33, -10, Lair:3) a stone (35, 24, Lair:3) 6 poisoned darts (36, -15, Lair:3) a stone (37, -9, Lair:3) a +0 chain mail (38, -11, Lair:3) a bullfrog skeleton (38, -10, Lair:3) a stone (39, -13, Lair:3) a stone (44, 13, Lair:3) a rime drake corpse (skeletalised by now) (45, 1, Lair:3) a bullfrog corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 tower shield (2, 22, Lair:4) a water moccasin corpse (skeletalised by now) (4, 50, Lair:4) 3 boomerangs (13, -3, Lair:4) a bullfrog corpse (skeletalised by now) (24, 13, Lair:4) a bullfrog corpse (skeletalised by now) (32, 40, Lair:4) a bullfrog corpse (skeletalised by now) (44, 13, Lair:4) a yak corpse (skeletalised by now) (44, 15, Lair:4) a yak corpse (skeletalised by now) (45, 13, Lair:4) a hydra corpse (skeletalised by now) (46, 15, Lair:4) a yak corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a death yak corpse (skeletalised by now) (2, 29, Lair:5) a +0 dagger a +0 robe (4, 15, Lair:5) a +0 dagger a +0 robe (5, 19, Lair:5) a +0 ring mail (7, 46, Lair:5) a +0 robe (21, 7, Lair:5) an elephant corpse (skeletalised by now) (22, 6, Lair:5) a hydra corpse (skeletalised by now) (22, 7, Lair:5) an elephant corpse (skeletalised by now) (29, 18, Lair:5) an elephant corpse (skeletalised by now) (30, 1, Lair:5) a hell rat corpse (skeletalised by now) (35, 22, Lair:5) an elephant corpse (skeletalised by now) (35, 23, Lair:5) an elephant corpse (skeletalised by now) (36, 22, Lair:5) an elephant corpse (skeletalised by now) (36, 24, Lair:5) an elephant corpse (skeletalised by now) (45, 1, Lair:5) a hell rat corpse (skeletalised by now) (47, 6, Lair:5) a hell rat corpse (skeletalised by now) (48, 4, Lair:5) a blink frog corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (51, 12, Lair:5) an elephant corpse (skeletalised by now) Level 1 of the Swamp (0, 0, Swamp:1) a +0 leather armour (31, -25, Swamp:1) a staff of cold (34, -8, Swamp:1) 3 scrolls of vulnerability {!r} (36, -13, Swamp:1) a potion of lignification Level 2 of the Swamp Level 3 of the Swamp (5, -10, Swamp:3) a +0 ring mail (38, 2, Swamp:3) a +4 ring of slaying (42, 13, Swamp:3) a +0 long sword (45, 17, Swamp:3) a +0 spear (46, 17, Swamp:3) a +0 spear a +0 spear a spriggan corpse (skeletalised by now) Level 4 of the Swamp (41, 12, Swamp:4) a +0 rapier (48, 8, Swamp:4) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (48, 14, Swamp:4) a ring of see invisible a +0 buckler a ring of poison resistance a +0 spear of flaming a +2 robe of fire resistance a +0 buckler a +2 spear of flaming a +1 robe of fire resistance a spriggan skeleton a lindwurm skeleton (49, 6, Swamp:4) a +0 buckler a ring of poison resistance a +2 spear of flaming a +2 robe of fire resistance a +1 war axe of flaming a +2 robe of poison resistance a spriggan corpse (skeletalised by now) (49, 7, Swamp:4) a swamp dragon corpse (skeletalised by now) (49, 8, Swamp:4) a +0 buckler a ring of poison resistance a +0 spear of flaming a +2 robe of fire resistance a spriggan corpse (skeletalised by now) (49, 14, Swamp:4) +0 swamp dragon scales a swamp dragon skeleton Level 1 of the Spider Nest Level 2 of the Spider Nest (31, 27, Spider:2) a +0 scale mail Level 3 of the Spider Nest (0, 0, Spider:3) a +0 leather armour (4, -5, Spider:3) a +1 leather armour of poison resistance (37, -11, Spider:3) the serpent talisman "Qipsukla" {rF+ Str+2 Int+2} [serpent talisman] rF+: It protects you from fire. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Level 4 of the Spider Nest (13, 2, Spider:4) a +0 helmet (13, 3, Spider:4) a +0 hand axe (16, -15, Spider:4) a +0 short sword (27, -17, Spider:4) a scarf of harm {!P} Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the maw talisman of Miczyepi {Rampage rF+++ Slay-3} [maw talisman] Rampage: It bestows one free step when moving towards enemies. rF+++: It renders you almost immune to fire. Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). (0, 3, Slime:5) the staff "Suenuk" {rF+ MP-5 Dex-2 Tloc Fire Ice} [staff of fire] rF+: It protects you from fire. MP-5: It affects your magic capacity (-5). Dex-2: It affects your dexterity (-2). Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. (1, 3, Slime:5) a ring of ice (1, 4, Slime:5) the staff of Midwinter {Will- Str+2 Dex+4 Summ Earth} [staff of earth] Will-: It decreases your willpower. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. (29, -27, Slime:5) the +0 chain mail of Bellicose Salvation {rC++ rN+} rC++: It greatly protects you from cold. rN+: It protects you from negative energy. (29, 31, Slime:5) the death talisman "Lankuit" {Int+2 SInv} [talisman of death] Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (30, 34, Slime:5) the rimehorn talisman "Niodd" {rElec rF- rN++ Dex+3} [rimehorn talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). (31, -27, Slime:5) the +0 chain mail of Gehenna {Will+ Str+2 Stlth+} Will+: It increases your willpower. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (31, 31, Slime:5) the blade talisman of Experimentation {Int+3} [blade talisman] Int+3: It affects your intelligence (+3). (60, 1, Slime:5) the storm talisman of the Volcano {rC+ Str-2 Dex+4} [storm talisman] rC+: It protects you from cold. Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). Level 1 of the Vaults (0, 0, Vaults:1) a +0 animal skin a +0 dire flail an ogre skeleton (1, -2, Vaults:1) a +0 ring mail a +0 falchion of pain (2, 0, Vaults:1) a +0 scale mail (3, -25, Vaults:1) a +0 great mace a +0 ring mail a human corpse (skeletalised by now) (3, -2, Vaults:1) a +0 scale mail a +0 war axe a +0 chain mail a +3 war axe a lindwurm skeleton a human skeleton (3, -1, Vaults:1) a +3 arbalest a yaktaur skeleton (11, -60, Vaults:1) a +0 leather armour a +0 great mace a human skeleton (12, -27, Vaults:1) a +0 scale mail a +0 long sword a +0 arbalest (16, -22, Vaults:1) a lindwurm corpse (skeletalised by now) (34, -33, Vaults:1) a +3 heavy long sword a +0 plate armour a human corpse (skeletalised by now) (39, -32, Vaults:1) a +3 dire flail of protection a +0 chain mail (43, -61, Vaults:1) a +1 dire flail of draining a +0 animal skin (52, -51, Vaults:1) a lindwurm corpse (skeletalised by now) (53, -53, Vaults:1) a lindwurm corpse (skeletalised by now) (59, -23, Vaults:1) a +0 falchion (67, -44, Vaults:1) a +0 shortbow a +0 arbalest a +3 great sword of electrocution a +0 chain mail a human corpse (skeletalised by now) Level 2 of the Vaults [Shop] Beqem's Weapon Emporium the +1 mace of Jut Elueck {freeze, Dex+3 SInv} (809 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 orcbow (116 gold) a +1 hand axe of venom (307 gold) a +0 partisan (203 gold) a +0 morningstar of holy wrath (371 gold) a +0 dagger (58 gold) 2 boomerangs (116 gold) a +2 scimitar of holy wrath (661 gold) (6, 25, Vaults:2) a human corpse (skeletalised by now) (7, 26, Vaults:2) a +0 hand axe (9, 35, Vaults:2) 44 gold pieces (9, 36, Vaults:2) the ring of Incredulity {Will+ SInv} [ring of willpower] Will+: It increases your willpower. SInv: It lets you see invisible. (unseen) (9, 37, Vaults:2) a ring of fire (9, 38, Vaults:2) the staff of Olimp {rElec Str+2 Dex+3 Air} [staff of air] rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Air: It increases the power of your Air spells. (unseen) (9, 39, Vaults:2) a +6 ring of intelligence (10, 35, Vaults:2) 22 gold pieces (10, 36, Vaults:2) an amulet of reflection (10, 37, Vaults:2) 11 gold pieces (10, 38, Vaults:2) a +2 pair of gloves of infusion (unseen) (10, 39, Vaults:2) 27 gold pieces (14, 27, Vaults:2) a +0 arbalest (15, 26, Vaults:2) a +0 arbalest (16, 24, Vaults:2) a +0 plate armour a +0 battleaxe a +0 arbalest (17, 4, Vaults:2) a +1 glaive of distortion the ring of Coychoch {rPois rF- rC+ Int+2 Ice} [ring of ice] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Ice: It increases the power of your Ice spells. a +5 trident of draining (23, 16, Vaults:2) a +0 ring mail a +0 long sword (23, 23, Vaults:2) a +0 dire flail a +0 ring mail a human corpse (skeletalised by now) (27, 17, Vaults:2) 3 stones (29, 20, Vaults:2) a +0 kite shield (41, 42, Vaults:2) a +3 battleaxe of venom (still there?) a +0 chain mail (still there?) (41, 43, Vaults:2) a +0 morningstar a +0 leather armour (41, 44, Vaults:2) a +0 great mace a +0 scale mail a human corpse (41, 45, Vaults:2) a +0 war axe a +0 war axe a +0 scale mail a goblin corpse (42, 44, Vaults:2) a +0 shortbow (still there?) a +0 leather armour (still there?) a +0 short sword of speed (still there?) (43, 45, Vaults:2) a +2 mace of protection (still there?) a +0 scale mail (still there?) a human corpse (still there?) (44, -6, Vaults:2) a +0 shortbow (44, -4, Vaults:2) a +0 orcbow a centaur corpse (skeletalised by now) (45, -4, Vaults:2) a +0 orcbow (60, 35, Vaults:2) a +0 animal skin a +1 trident of venom Level 3 of the Vaults (0, 0, Vaults:3) a dire elephant corpse (skeletalised by now) (1, -1, Vaults:3) a +0 trident a +0 animal skin a human corpse (skeletalised by now) (2, 0, Vaults:3) a +0 dagger of venom a +0 robe (16, 29, Vaults:3) a +6 ring of dexterity (24, 9, Vaults:3) a +4 dagger (unseen) (26, 26, Vaults:3) a +0 trident a +0 animal skin a human corpse Level 4 of the Vaults