machosoup Level 1 of the Dungeon [Shop] Bympilibb's Armour Emporium the +3 pair of seven-league boots {Rampage+∞} (520 gold) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +0 hat (52 gold) a +1 cloak of willpower (214 gold) a +0 ring mail (52 gold) a +0 chain mail (78 gold) +0 acid dragon scales (520 gold) (0, 0, D:1) a +0 club a goblin skeleton (2, -17, D:1) a bat corpse (skeletalised by now) (4, -13, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (6, 23, D:1) a hobgoblin corpse (skeletalised by now) (7, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, 24, D:1) a +0 robe (25, -15, D:1) a +0 dagger a goblin skeleton (30, -4, D:1) a ball python skeleton (34, -20, D:1) a bat corpse (skeletalised by now) (47, -6, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, 14, D:2) a +0 dagger (9, 15, D:2) a +0 dagger (13, 17, D:2) a +0 club (14, 3, D:2) a +0 dagger (20, 31, D:2) a hobgoblin corpse (skeletalised by now) (21, -14, D:2) a hobgoblin corpse (skeletalised by now) (22, -15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (27, 10, D:2) a +0 dagger (27, 13, D:2) a +0 club a goblin skeleton (30, -1, D:2) a ball python skeleton (30, 0, D:2) a frilled lizard skeleton (33, -21, D:2) a bat corpse (skeletalised by now) (36, 36, D:2) an adder corpse (skeletalised by now) (37, -23, D:2) a bat corpse (skeletalised by now) (37, 31, D:2) a +0 scale mail (37, 36, D:2) an inkwell talisman (39, 17, D:2) a +0 leather armour (40, 26, D:2) a quokka corpse (skeletalised by now) (41, 5, D:2) a +0 dagger (46, 4, D:2) a +0 falchion (49, -4, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the cold staff of the Hills {rC++ Stlth+ Ice Air} (4740 gold) [staff of cold] rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. the amulet "Hiolaicid" {Faith rElec rPois rF+ rC-} (5820 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. the +7 spear "Yhapn" {spect, Dex+5 Stlth+} (6280 gold) Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. the +5 whip of Loqatug {freeze, rF+} (4350 gold) rF+: It protects you from fire. the amulet "Pugres" {Reflect SH+5 Stlth+} (3980 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. the air staff "Cekh" {rElec rN+ Will+ Fire Air} (4740 gold) [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. the earth staff "Teubol" {rPois Int+2 Hexes Earth} (4600 gold) [staff of earth] rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Hexes: It increases the power of your Hexes spells. Earth: It increases the power of your Earth spells. the earth staff "Niqevio" {*Corrode rC+ rN+ Will+ Earth} (4320 gold) [staff of earth] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Earth: It increases the power of your Earth spells. the +6 dagger of Qekhoxtoecs {spect, ^Contam Will+ Str+9} (6090 gold) ^Contam: It causes magical contamination when unequipped. Will+: It increases your willpower. Str+9: It affects your strength (+9). the ring "Vilut" {Wiz Int+3 Stlth+} (4610 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the earth staff of the Healing Coward {rPois Earth} (3620 gold) [staff of earth] rPois: It protects you from poison. Earth: It increases the power of your Earth spells. the +7 dagger "machosoup's Bane" {drain, +Blink rElec rF- Int+2} (5680 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+2: It affects your intelligence (+2). the +4 robe of Dust Devil {+Inv Fly Regen+ Dex-3} (3070 gold) +Inv: It lets you turn invisible. Fly: It grants you flight. Regen+: It increases your rate of health regeneration. Dex-3: It affects your dexterity (-3). the necromancy staff of the Moon {rF- rN+ Str+3 Int+2 Necro} (3550 gold) [staff of necromancy] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Necro: It increases the power of your Necromancy spells. the +8 dagger "Ucwit" {venom, ^Drain *Slow rC+++ Stlth+} (7600 gold) ^Drain: It drains your maximum health when unequipped. *Slow: It may slow you when you take damage. rC+++: It renders you almost immune to cold. Stlth+: It makes you more stealthy. the amulet of the Louse {Alch+ rPois rF- Dex-2 Slay+5} (5100 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Dex-2: It affects your dexterity (-2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the serpent talisman "Toapeapo" {Rampage *Silence Int+6 Dex+3} (11170 gold) [serpent talisman] Rampage: It bestows one free step when moving towards enemies. *Silence: It may silence you when you take damage. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). a +1 quarterstaff of speed (2200 gold) the +9 whip of Sitaer {elec, rPois rN++} (7290 gold) rPois: It protects you from poison. rN++: It greatly protects you from negative energy. the +3 dagger "Cupaj" {venom, Str+2 Dex+3} (3490 gold) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). (1, -1, D:3) a hobgoblin corpse (skeletalised by now) (1, 1, D:3) a bat corpse (skeletalised by now) (7, 21, D:3) a +0 sling (12, 7, D:3) a +0 spear (19, 9, D:3) a hobgoblin skeleton (19, 38, D:3) a +0 club a +0 scale mail an orc skeleton (29, 28, D:3) a jackal skeleton a jackal skeleton (36, 31, D:3) a +0 hammer (44, 3, D:3) a +0 ring mail (44, 4, D:3) a bat skeleton (45, 22, D:3) a jackal skeleton (46, 22, D:3) a jackal skeleton a jackal skeleton (46, 32, D:3) a hobgoblin skeleton (49, 5, D:3) a +0 club a +0 short sword 5 poisoned darts a +0 short sword a +0 leather armour a kobold skeleton (64, 44, D:3) a +0 ring mail