honk Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -5, D:1) 3 stones (23, -16, D:1) a +0 club (28, -25, D:1) 46 needles of frenzy {=f} (28, -16, D:1) 156 stones (28, -8, D:1) 81 poisoned needles (43, -21, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -15, D:2) a +0 club (5, -5, D:2) a +0 leather armour (11, 12, D:2) a +0 whip (12, -17, D:2) a +0 club a +0 hunting sling (12, 16, D:2) a +0 hunting sling (23, 8, D:2) a +0 leather armour (24, -40, D:2) a +0 dagger (25, -4, D:2) a +0 dagger (30, -28, D:2) a +0 falchion 2 stones (39, -2, D:2) a +0 club (41, -3, D:2) 126 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +0 robe (0, 17, D:3) 239 sling bullets (2, 24, D:3) a +0 whip (3, 8, D:3) a +0 club (3, 20, D:3) a +0 club (8, 26, D:3) a +0 robe (14, 6, D:3) an uncursed amulet of inaccuracy (16, 23, D:3) a +0 mace a +0 ring mail (17, 19, D:3) a +0 club (18, 2, D:3) a +0 club a cursed +0 leather armour (25, 14, D:3) a +0 club (40, -4, D:3) a +0 leather armour (41, 1, D:3) a cursed +0 dagger a +0 scale mail (43, 14, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 100 stones (3, -1, D:4) a +0 ring mail (5, 0, D:4) a +0 mace (9, -1, D:4) the Almanac of Transmutation and Enhancements Spells Type Level a - Beastly Appendage Transmutation 1 b - Swiftness Charms/Air 2 c - Flaming Arrows Charms/Fire 2 d - Sticks to Snakes Transmutation 2 e - Regeneration Charms/Necromancy 3 f - Petrify Transmutation/Earth 4 g - Infestation Hexes/Transmutation/Poison 6 (unseen) (11, -23, D:4) 137 stones (12, -12, D:4) 199 stones (14, -16, D:4) a scroll of identify (unseen) (14, -15, D:4) a +0 dagger (unseen) (14, -14, D:4) 83 stones (unseen) (15, -16, D:4) a +0 chain mail (unseen) (15, -15, D:4) a scroll of amnesia (unseen) (15, -14, D:4) a scroll of identify (unseen) (16, -16, D:4) a wand of acid (8) (unseen) (16, -15, D:4) a +0 robe (unseen) (16, -14, D:4) a +0 robe (unseen) (28, -21, D:4) a cursed -2 flail (33, -21, D:4) a +0 mace (37, -17, D:4) 120 stones (47, -12, D:4) 292 sling bullets (50, -13, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Gottikhe's Weapon Shoppe a cursed -1 long sword (1 gold) 118 bolts (153 gold) a +0 short sword (39 gold) a +0 rapier (52 gold) the +6 long sword "Tefaweej" {flame, rPois rN+ Stlth-} (653 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It protects you from poison. It protects you from negative energy. It makes you less stealthy. a +0 hand crossbow (45 gold) a +0 glaive (84 gold) 31 curare-tipped needles (120 gold) (0, 0, D:5) a +0 quarterstaff (0, 4, D:5) a scroll of noise (32, -1, D:5) a +0 club (33, -1, D:5) a +0 chain mail a +0 flail (52, 9, D:5) (unseen) Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (1, 13, D:6) a +0 spear (2, 5, D:6) a +0 flail a +0 short sword a +0 flail a +0 dagger a +0 robe a +0 leather armour an orc skeleton an orc skeleton (12, 15, D:6) an orc corpse (13, 14, D:6) 9 gold pieces (13, 15, D:6) a +0 short sword (13, 16, D:6) a +0 hand axe