ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed. Version: BcadrenCrawl: Boulder Brew 0.06.7.4-82-gfbd693def4 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 6785100101276381656, deterministic pregen: 1 Command line: /usr/games/crawl-bcadrencrawl -name SlowGraham -rc /dgldir/rcfiles/crawl-bcadrencrawl/SlowGraham.rc -macro /dgldir/rcfiles/crawl-bcadrencrawl/SlowGraham.macro -morgue /dgldir/morgue/SlowGraham/ -webtiles-socket /crawl-master/webserver/sockets/SlowGraham:2025-06-18.16:23:24.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 26 stack frames. /usr/games/crawl-bcadrencrawl(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x646c4b6f412e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-bcadrencrawl(_Z13do_crash_dumpv+0x421) [0x646c4b6ff861]: do_crash_dump() /usr/games/crawl-bcadrencrawl(_Z20crash_signal_handleri+0x1fa) [0x646c4b6f460a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x71ec14865330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x71ec148beb2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x71ec1486527e]: /usr/games/crawl-bcadrencrawl(+0x45eb9d) [0x646c4b6feb9d]: /usr/games/crawl-bcadrencrawl(_Z12AssertFailedPKcS0_iS0_z+0x1c7) [0x646c4b6ff157]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-bcadrencrawl(+0x3f24e4) [0x646c4b6924e4]: /usr/games/crawl-bcadrencrawl(_ZN4bolt36tracer_nonenchantment_affect_monsterEP7monster+0x4e) [0x646c4b69409e]: bolt::tracer_nonenchantment_affect_monster(monster*) /usr/games/crawl-bcadrencrawl(_ZN4bolt21tracer_affect_monsterEP7monster+0x795) [0x646c4b6ac375]: bolt::tracer_affect_monster(monster*) /usr/games/crawl-bcadrencrawl(_ZN4bolt11affect_cellEv+0x1d9) [0x646c4b6a7639]: bolt::affect_cell() /usr/games/crawl-bcadrencrawl(_ZN4bolt7explodeEbb+0x7e9) [0x646c4b6a7f39]: bolt::explode(bool, bool) /usr/games/crawl-bcadrencrawl(_ZN4bolt7do_fireEv+0x5a0) [0x646c4b6aa5e0]: bolt::do_fire() /usr/games/crawl-bcadrencrawl(_ZN4bolt4fireEv+0xae) [0x646c4b6aaf8e]: bolt::fire() /usr/games/crawl-bcadrencrawl(_Z13player_tracer8zap_typeiR4bolti+0xe1) [0x646c4b6ab311]: player_tracer(zap_type, int, bolt&, int) /usr/games/crawl-bcadrencrawl(_Z7zapping8zap_typeiR4boltbPKcb+0x10f) [0x646c4b6ab46f]: zapping(zap_type, int, bolt&, bool, char const*, bool) /usr/games/crawl-bcadrencrawl(_Z11your_spells10spell_typeibPK8item_defP4dist+0x2ba6) [0x646c4bc5e786]: your_spells(spell_type, int, bool, item_def const*, dist*) /usr/games/crawl-bcadrencrawl(_Z12cast_a_spellb10spell_typeP4dist+0x172) [0x646c4bc5eb42]: cast_a_spell(bool, spell_type, dist*) /usr/games/crawl-bcadrencrawl(_Z17do_cast_spell_cmdb+0x18) [0x646c4bc5f7e8]: do_cast_spell_cmd(bool) /usr/games/crawl-bcadrencrawl(+0xb75ea3) [0x646c4be15ea3]: /usr/games/crawl-bcadrencrawl(+0xb768fd) [0x646c4be168fd]: /usr/games/crawl-bcadrencrawl(main+0x1f4) [0x646c4b62f7f4]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x71ec1484a1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x71ec1484a28b]: /usr/games/crawl-bcadrencrawl(_start+0x25) [0x646c4b6301e5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000071ec149307a7 in __GI___wait4 (pid=2870511, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000071ec149307a7 in __GI___wait4 (pid=2870511, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000646c4b6f47dc in call_gdb (file=0x71ec14a244e0 <_IO_2_1_stderr_>) at crash.cc:436 gdb = attach_cmd = "attach 2868718\000\000\000\000\000" #2 0x0000646c4b6ff87f in do_crash_dump () at dbg-asrt.cc:685 t = 1750266924 dir = "/dgldir/morgue/SlowGraham/" name = "/dgldir/morgue/SlowGraham/crash-SlowGraham-20250618-171524.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed." file = 0x71ec14a244e0 <_IO_2_1_stderr_> #3 0x0000646c4b6f460a in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {140730850217200}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x000071ec1486527e in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x0000646c4b6feb9d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffe74560c90 "ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed.", assert=true) at dbg-asrt.cc:817 No locals. #10 0x0000646c4b6ff157 in AssertFailed (expr=expr@entry=0x646c4be29bb2 "preac > 0 || final == 0", file=file@entry=0x646c4be29a10 "beam.cc", line=line@entry=4902, text=text@entry=0x0) at dbg-asrt.cc:855 mesg = "ASSERT(preac > 0 || final == 0) in 'beam.cc' at line 4902 failed.\000Vt\376\177\000\000\020\rVt\376\177\000\000\000\016Vt\376\177\000\000\f\027Vt\376\177\000\000\v\027Vt\376\177\000\000\001\000\000\000\000\000\000\000\320\rVt\376\177\000\000\341\374\212\024\354q\000\000\000\016Vt\376\177\000\000\037\016Vt\376\177\000\000\000\026Vt\376\177\000\000\000\000\000\000\000\000\000\000\002\000\000\000\376\177\000\000&\177\337Kld\000\000\":\000 beas\030\000\000\0000\000\000\000@\026Vt\376\177\000\000"... args = {{gp_offset = 1951796577, fp_offset = 32766, overflow_arg_area = 0x7ffe74561560, reg_save_area = 0x0}} fileName = #11 0x0000646c4b6924e4 in bolt::determine_damage (this=this@entry=0x7ffe745626c0, mon=mon@entry=0x646c4c48a120 , preac=@0x7ffe745615e4: 0, postac=@0x7ffe745615e8: 0, final=@0x7ffe745615ec: 1) at beam.cc:4902 freeze_immune = preac_max_damage = tracer_postac_max = 0 #12 0x0000646c4b69409e in bolt::tracer_nonenchantment_affect_monster (this=0x7ffe745626c0, mon=0x646c4c48a120 ) at beam.cc:4957 preac = 0 post = 0 final = 1 #13 0x0000646c4b6ac375 in bolt::tracer_affect_monster (this=0x7ffe745626c0, mon=0x646c4c48a120 ) at beam.cc:5030 No locals. #14 0x0000646c4b6a7639 in bolt::affect_cell (this=0x7ffe745626c0) at beam.cc:1384 ignored = false m = 0x646c4c48a120 hit_player = #15 0x0000646c4b6a7f39 in bolt::explosion_affect_cell (p=..., this=0x7ffe745626c0) at beam.cc:7181 orig_pos = orig_pos = #16 bolt::explode (this=0x7ffe745626c0, show_more=true, hole_in_the_middle=false) at beam.cc:7128 delta = @0x646c554edb68: {x = 1, y = 0} __for_range = std::vector of length 8, capacity 8 = {{x = -1, y = -1}, {x = -1, y = 1}, {x = -1, y = 0}, {x = 1, y = 0}, {x = 0, y = -1}, {x = 0, y = 1}, {x = 1, y = -1}, {x = 1, y = 1}} __for_begin = __for_end = line = std::vector of length 8, capacity 8 = {{x = -1, y = -1}, {x = -1, y = 1}, {x = -1, y = 0}, {x = 1, y = 0}, {x = 0, y = -1}, {x = 0, y = 1}, {x = 1, y = -1}, {x = 1, y = 1}} __for_range = __for_begin = __for_end = r = exp_map = {mData = {mData = {{mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 5, 5, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 0, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 5, 5, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647, 2147483647}}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}, {mData = {2147483647 }}}}} sweep = std::vector of length 2, capacity 2 = {std::vector of length 1, capacity 1 = {{x = 0, y = 0}}, std::vector of length 8, capacity 8 = {{x = -1, y = -1}, {x = -1, y = 1}, {x = -1, y = 0}, {x = 1, y = 0}, {x = 0, y = -1}, {x = 0, y = 1}, {x = 1, y = -1}, {x = 1, y = 1}}} centre = {x = 9, y = 9} cells_seen = #17 0x0000646c4b6aa5e0 in bolt::do_fire (this=this@entry=0x7ffe745626c0) at beam.cc:1665 coff = {cstate = false} #18 0x0000646c4b6aaf8e in bolt::fire (this=this@entry=0x7ffe745626c0) at beam.cc:1434 boltcopy = {origin_spell = SPELL_MEPHITIC_CLOUD, range = 4, glyph = 42 U'*', colour = 54 '6', flavour = BEAM_CHAOTIC, real_flavour = BEAM_CHAOTIC, drop_item = false, item = 0x0, source = {x = 18, y = 28}, target = {x = 22, y = 28}, damage = {num = 0, size = 0}, ench_power = 23, hit = 1500, thrower = KILL_YOU_MISSILE, ex_size = 0, source_id = 4294967295, source_name = "", name = "stinking cloud", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = true, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = true, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_FRIENDLY, foe_ratio = 100, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = true, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 18.5, y = 28.5}, dir = {x = 1, y = 0}}, on_corner = false, cycle_idx = 0}, tile_beam = 1432320240, can_see_invis = false, nightvision = false, tunnelpower = 0, hit_something = false, message_cache = std::set with 0 elements} #19 0x0000646c4b6ab311 in player_tracer (ztype=, power=23, pbolt=..., range=range@entry=0) at beam.cc:327 old_range = 4 #20 0x0000646c4b6ab46f in zapping (ztype=ztype@entry=ZAP_MEPHITIC, power=23, pbolt=..., needs_tracer=needs_tracer@entry=true, msg=msg@entry=0x0, fail=fail@entry=false) at beam.cc:265 No locals. #21 0x0000646c4bc5e786 in _do_cast (intensity=, warped=false, fail=false, god=GOD_NO_GOD, beam=..., spd=..., powc=, spell=SPELL_MEPHITIC_CLOUD) at spl-cast.cc:2693 target = {x = 22, y = 28} zap = ZAP_MEPHITIC target = zap = #22 your_spells (spell=spell@entry=SPELL_MEPHITIC_CLOUD, powc=, powc@entry=0, allow_fail=allow_fail@entry=true, evoked_item=evoked_item@entry=0x0, target=0x7ffe74562560, target@entry=0x0) at spl-cast.cc:2219 wiz_cast = target_local = {isValid = true, isTarget = true, isEndpoint = false, isCancel = false, choseRay = true, interactive = true, target = {x = 22, y = 28}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 18.5, y = 28.5}, dir = {x = 1, y = 0}}, on_corner = false, cycle_idx = 0}, find_target = false, fire_context = 0x0, cmd_result = 2066} beam = {origin_spell = SPELL_MEPHITIC_CLOUD, range = 4, glyph = 247 U'÷', colour = 11 '\v', flavour = BEAM_ELECTRICITY, real_flavour = BEAM_CHAOTIC, drop_item = false, item = 0x0, source = {x = 18, y = 28}, target = {x = 23, y = 28}, damage = {num = 0, size = 0}, ench_power = 23, hit = 1500, thrower = KILL_YOU_MISSILE, ex_size = 1, source_id = 4294967295, source_name = "", name = "chaotic blast of lightning", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = true, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::half, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 4, capacity 4 = {{x = 19, y = 28}, {x = 20, y = 28}, {x = 21, y = 28}, {x = 22, y = 28}}, extra_range_used = 0, is_tracer = true, is_targeting = false, aimed_at_feet = false, msg_generated = true, noise_generated = false, passed_target = true, in_explosion_phase = true, attitude = ATT_FRIENDLY, foe_ratio = 100, hit_count = std::map with 1 element = {[510] = 1}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = true, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 22.5, y = 28.5}, dir = {x = 1, y = 0}}, on_corner = false, cycle_idx = 0}, tile_beam = -1, can_see_invis = true, nightvision = false, tunnelpower = 0, hit_something = false, message_cache = std::set with 0 elements} flags = {<_enum_bitfield_exponent_base<-1, false>> = {}, flags = 67665921} warped = false rpwr = range = intensity = hitfunc = std::unique_ptr = {get() = 0x646c55a82d60} is_targeted = true use_targeter = god = fail = 0 antimagic = orig_target = 0x0 self_target = false had_tele = false cast_result = #23 0x0000646c4bc5eb42 in cast_a_spell (check_range=, spell=, spell@entry=SPELL_NO_SPELL, _target=_target@entry=0x0) at spl-cast.cc:1218 reason = "" cost = 3 sifcast_amount = 0 cast_result = #24 0x0000646c4bc5f7e8 in do_cast_spell_cmd (force=) at spl-cast.cc:964 No locals. #25 0x0000646c4be15ea3 in _input () at main.cc:1141 cmd = CMD_CAST_SPELL real_prev_cmd = CMD_MOVE_RIGHT player_disabled = {was_disabled = false} #26 0x0000646c4be168fd in _launch_game () at main.cc:485 game_start = ccon = {cstate = false} #27 0x0000646c4b62f7f4 in _launch_game_loop () at main.cc:390 game_ended = false game_ended = ge = fe = E = #28 main (argc=12, argv=0x7ffe74563d18) at main.cc:341 echo = {prev_state = MB_MAYBE} [Inferior 1 (process 2868718) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bcadrencrawl/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bcadrencrawl/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bcadrencrawl/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = random_map_in_depth, level layout type = corridors, absdepth0 = 3 Level vaults: minmay_clustersquares layout_loops_ring yredelemnul_forgotten_temple_becter minmay_temple_entry_gardened_gates serial_glass glass_columns_c glass_columns_b serial_shops shop hangedman_fish_farm Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Press: ? - help, Shift-Dir - straight line The ball explodes into a scintillating random clouds! The chaotic blast of destruction engulfs the leopard gecko but does no damage. The leopard gecko is healthy. (6/6) HP The leopard gecko is caught in a web! The chaotic blast of blessed fire engulfs Sigmund but does no damage. Sigmund is healthy. (31/31) HP Sigmund starts to regenerate quickly as life sparks into it. The quokka twitches its whiskers. You now have 10/15 mp. Reach: -) Fists (2) Press: ? - help, Dir - move target, f - leopard gecko Aim: a leopard gecko (98%, 98% to-hit, healthy (6/6), 77% (Melee), entangled in a web) You reach to attack! You catch the helpless leopard gecko completely off-guard! You hit the leopard gecko (5). Sigmund is engulfed in acidic fog (5). Sigmund is splashed with acid (8)! Sigmund picks up a potion of lignification. Reach: -) Fists (2) Press: ? - help, Dir - move target, f/p - leopard gecko Aim: a leopard gecko (98%, 98% to-hit, almost dead (1/6), 77% (Melee), entangled in a web) You reach to attack! You hit the leopard gecko but do no damage. Sigmund is engulfed in acidic fog (10)! Sigmund is splashed with acid (6). The acid corrodes Sigmund! Sigmund points at you and mumbles some strange words. You are confused. You're too confused to aim your attacks! The leopard gecko pulls away from the web. The quokka bites you but does no damage. You barely miss the leopard gecko. You hit the leopard gecko (3). It is struck brutally! You kill the leopard gecko! Sigmund is engulfed in acidic fog (10)! Sigmund is splashed with acid (7)! Sigmund seems to be corroded for longer. Sigmund explodes! The quokka bites you (2). You are perforated ruthlessly! You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your scales feel tougher. Your skin feels tougher. You regained 9 hp, and now have 126/128 hp. The quokka bites you (6). You are perforated ruthlessly! You take 6 damage, and have 120/128 hp. The quokka bites you (2). You are perforated ruthlessly! You take 1 damage, and have 119/128 hp. You're too confused to move! The quokka bites you but does no damage. You closely miss the quokka. You hit the quokka but do no damage. The quokka is healthy. (5/5) HP The quokka bites you (2). You are perforated ruthlessly! A worm comes into view. You take 1 damage, and have 118/128 hp. You barely miss the quokka. You hit the quokka but do no damage. The quokka is healthy. (5/5) HP The quokka bites you but does no damage. You hit the quokka (2). You barely miss the quokka. Your tail-slap misses the quokka. You feel less confused. The quokka barely misses you. You hit the quokka (3). You kill the quokka! Casting: Chaotic Cloudburst (mildly dangerous; 4% risk of failure) Aiming: Chaotic Cloudburst (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (96%, 96% to-hit, healthy (19/19), 83% (Melee)) The ball explodes into a vile cloud! The stinking cloud engulfs the worm but does no damage. The worm is healthy. (19/19) HP The worm is engulfed in noxious fumes (2). The worm appears confused. You now have 9/16 mp. You reach to attack! You hit the worm (1). It resists. The worm is engulfed in noxious fumes (1). The worm appears confused. You hit the worm but do no damage. You hit the worm (2). It is struck brutally! You grab the worm. You constrict the worm (2). You hit the worm but do no damage. You catch the helpless worm completely off-guard! You hit the worm (1). It is struck brutally! You tail-slap the worm (2). You constrict the worm (2). The worm struggles to escape constriction. You hit the worm but do no damage. x2 You tail-slap the worm, but do no damage. You constrict the worm (2). You hit the worm (1). It resists. You hit the worm but do no damage. You constrict the worm (4). The worm bites you but does no damage. You hit the worm (1). It resists. You catch the helpless worm completely off-guard! You hit the worm (3). It is struck brutally! You constrict the worm (1). You kill the worm! You see here a worm corpse. You butcher the worm corpse. k - 5 chunks of flesh (gained 3) A worm comes into view. The worm moves out of view. Health restored: 128 You see here a quokka corpse. You butcher the quokka corpse. Things that are here: a chunk of flesh; a quokka skeleton Things that are here: a chunk of flesh; a leopard gecko corpse MP restored: 16 Things that are here: a +0 scythe of protection; a +0 robe; a potion of lignification s - a +0 scythe of protection; u - a potion of lignification Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +0 scythe of protection protects you from harm! s - a +0 scythe of protection (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) s - a +0 scythe of protection (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +0 scythe of protection (weapon); s - a +0 spear The worm is too close now for your liking. Things that are here: a chunk of flesh; a leopard gecko corpse Casting: Chaotic Cloudburst (mildly dangerous; 4% risk of failure) Aiming: Chaotic Cloudburst (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (95%, 96% to-hit, healthy (18/18), 83% (Melee)) The ball explodes into a scintillating random clouds! The chaotic blast of water engulfs the worm but does no damage. The worm is healthy. (18/18) HP A spark of chaos speeds the worm up. You now have 13/16 mp. You reach to attack! You barely miss the worm. The worm is engulfed in seething chaos. You slash the worm (17)! It is lacerated severely! You grab the worm. You constrict the worm (1). You kill the worm! You see here a worm corpse. You butcher the worm corpse. k - 7 chunks of flesh (gained 2) k - 8 chunks of flesh (gained 1) You butcher the leopard gecko corpse. k - 9 chunks of flesh (gained 1) You see here a leopard gecko skeleton. x2 k - 10 chunks of flesh (gained 1) You see here a quokka skeleton. You see here a leopard gecko skeleton. k - 11 chunks of flesh (gained 1) k - 12 chunks of flesh (gained 1) Found a stone staircase leading down. MP restored: 16 There is a stone staircase leading down here. Found a stone staircase leading down. You now have 98 gold pieces (gained 15). o - 2 potions of magic (gained 1) You now have 101 gold pieces (gained 3). A gwybwca comes into view. Casting: Chaotic Cloudburst (mildly dangerous; 4% risk of failure) Aiming: Chaotic Cloudburst (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gwybwca Aim: a gwybwca (79%, 82% to-hit, healthy (11/11), 80% (All), wandering, hasn't noticed you) The ball explodes into a scintillating random clouds! The chaotic blast of acid engulfs the gwybwca but does no damage. The gwybwca is healthy. (11/11) HP The gwybwca shouts! Lightning arcs down from a storm cloud! You now have 13/16 mp. You reach to attack! You slash the gwybwca (9)! The gwybwca is engulfed in blessed fire (12)! The gwybwca explodes! No target in view! o - 3 potions of magic (gained 1) You see here a +0 scale mail. You now have 109 gold pieces (gained 8). v - a cursed ring of magical power {(Curse: *Corrode)} MP restored: 16 Okay, then. You now have 118 gold pieces (gained 9). You now have 128 gold pieces (gained 10). c - 4 rations (gained 1) Eating one of 11 chunks of flesh. You eat one of the 11 chunks of flesh. d - 2 potions of curing (gained 1) A worker ant comes into view. Found 6 gold pieces. Found a stone staircase leading up. You see here 13 gold pieces. You now have 141 gold pieces (gained 13). Casting: Chaotic Cloudburst (mildly dangerous; 4% risk of failure) Aiming: Chaotic Cloudburst (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (75%, 78% to-hit, healthy (16/16), 81% (Melee)) The ball explodes into a scintillating random clouds! The chaotic blast of ice engulfs the worker ant but does no damage. The worker ant is healthy. (16/16) HP A spark of chaos increases the reflexes of the worker ant. You now have 13/16 mp. Casting: Chaotic Cloudburst (mildly dangerous; 4% risk of failure) Aiming: Chaotic Cloudburst (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (seething chaos, 63%, 69% to-hit, healthy (16/16), 81% (Melee), unusually agile) The ball explodes into a scintillating random clouds! The chaotic blast of blessed fire engulfs the worker ant but does no damage. The worker ant is healthy. (16/16) HP The worker ant is engulfed in seething chaos. You now have 10/16 mp. You reach to attack! You hit the worker ant (5). The worker ant is engulfed in blazing flames (9)! The worker ant bites you but does no damage. You slash the worker ant (9)! You kill the worker ant! An ogre comes into view. You see here a worker ant corpse. You butcher the worker ant corpse. You see here a chunk of flesh. Casting: Chaotic Cloudburst (mildly dangerous; 4% risk of failure) Aiming: Chaotic Cloudburst (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the ogre but does no damage. The ogre is healthy. (27/27) HP The ogre shouts! The ogre is engulfed in noxious fumes (1). The ogre appears confused. The ogre mumbles something. You now have 9/16 mp. The ogre is engulfed in noxious fumes. The ogre appears confused. The ogre is engulfed in noxious fumes (1). The ogre appears confused. The ogre is engulfed in noxious fumes (1). The ogre appears confused. The ogre hits you with a +0 giant club (3). You take 3 damage, and have 125/128 hp. You strike the helpless ogre from behind! You dice the ogre like an onion (36)!!! She is lacerated severely! You kill the ogre! Things that are here: a +0 giant club; an ogre corpse You butcher the ogre corpse. k - 11 chunks of flesh (gained 1) Things that are here: a +0 giant club; an ogre skeleton Health restored: 128 You now have 147 gold pieces (gained 6). k - 12 chunks of flesh (gained 1) You open the door. Found a basalt altar of Yredelemnul. MP restored: 16 There is an open door here. Found a sparkling altar of Nemelex Xobeh and a stormy altar of Qazlal. Found three altars. The altar is a mimic! The altar mimic giggles and vanishes in a puff of smoke! There is an open door here. w - a scroll of teleportation You see here a +0 scale mail. Found a stone staircase leading up. You open the door. A dart slug comes into view. There is an open door here. You slice the dart slug (20)!! It is lacerated severely! You kill the dart slug! You butcher the dart slug corpse. k - 2 chunks of flesh You open the door. 2 orc wizards come into view. There is an open door here. Casting: Chaotic Cloudburst (mildly dangerous; 4% risk of failure) Aiming: Chaotic Cloudburst (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (Helpless., healthy (16/16), 92% (Melee), 88% (Ranged), asleep) Out of range. Okay, then. Casting: Chaotic Cloudburst (mildly dangerous; 4% risk of failure) Aiming: Chaotic Cloudburst (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (86%, 88% to-hit, healthy (14/14), 92% (Melee), 88% (Ranged)) The ball explodes into a scintillating random clouds! The chaotic blast of magma engulfs the orc wizard but does no damage. The orc wizard is healthy. (14/14) HP The scintillating magical residue splatters into the eyes of the orc wizard. The chaotic blast of healing mist engulfs the orc wizard. The orc wizard shouts! The orc wizard is engulfed in seething chaos. The orc wizard is engulfed in blessed fire (3). The orc wizard is engulfed in mutagenic fog. The orc wizard twists and deforms. The orc wizard casts a spell. The orc wizard seems to speed up. You now have 13/16 mp. The orc wizard is no longer blind. The orc wizard is engulfed in mutagenic fog. The orc wizard twists and deforms. The orc wizard mumbles some strange words. The orc wizard blinks! The orc wizard hits you with a +0 dagger (1). You are perforated ruthlessly! You take 1 damage, and have 127/128 hp. You slash the orc wizard (13)! She is lacerated severely! You kill the orc wizard! You barely miss the orc wizard. The orc wizard hits you with a +0 dagger (7)! You are perforated ruthlessly! You take 6 damage, and have 121/128 hp. You slice the orc wizard (28)!! He is lacerated severely! You kill the orc wizard! Things that are here: a +0 dagger; a +0 robe; an orc corpse You butcher the orc corpse. k - 3 chunks of flesh (gained 1) Things that are here: a +0 dagger; a +0 robe; an orc skeleton Things that are here: a +0 dagger; a +0 robe; an orc skeleton Things that are here: a +0 dagger; a +0 robe; an orc corpse You regained 2 hp, and now have 125/128 hp. MP restored: 16 You butcher the orc corpse. k - 4 chunks of flesh (gained 1) Things that are here: a +0 dagger; a +0 robe; an orc skeleton Things that are here: a +0 dagger; a +0 robe; an orc skeleton You now have 163 gold pieces (gained 16). Things that are here: a +0 dagger; a +0 robe; an orc skeleton Things that are here: a +0 dagger; a +0 robe; an orc skeleton There is an open door here. There is an open door here. Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. x - an uncursed amulet of magic regeneration Health restored: 128 Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. A scorpion comes into view. Casting: Chaotic Cloudburst (mildly dangerous; 4% risk of failure) Aiming: Chaotic Cloudburst (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Chaotic Cloudburst (mildly dangerous; 4% risk of failure) Aiming: Chaotic Cloud Smite (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - scorpion Aim: a scorpion (86%, 88% to-hit, healthy (18/18), 85% (Melee), wandering, hasn't noticed you) Random vapours surround the scorpion! The scorpion is engulfed in blazing flames (10)! You now have 15/16 mp. Casting: Chaotic Cloud Smite (safe; 1% risk of failure) Aiming: Chaotic Cloudburst (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (86%, 88% to-hit, heavily wounded (8/18), 85% (Melee)) You miscast Chaotic Cloudburst. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 12/16 mp. Casting: Chaotic Cloudburst (mildly dangerous; 4% risk of failure) Aiming: Chaotic Cloudburst (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (86%, 88% to-hit, heavily wounded (8/18), 85% (Melee)) The ball explodes into a scintillating random clouds! The chaotic blast of negative energy engulfs the scorpion but does no damage. The scorpion is drained (4). The scorpion begins to change shapes rapidly. The scorpion changes into a shapeshifter! The shapeshifter changes into a queen bee! You now have 9/16 mp. The queen bee is engulfed in mutagenic fog. You reach to attack! You hit the queen bee but do no damage. The queen bee is healthy. (42/42) HP The queen bee stings you (10)! You are perforated ruthlessly! You take 10 damage, and have 118/128 hp. Casting: Chaotic Cloudburst (mildly dangerous; 4% risk of failure) Aiming: Chaotic Cloudburst (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, p - queen bee The ball explodes into a scintillating random clouds! The chaotic blast of ice engulfs the queen bee but does no damage. The queen bee is healthy. (42/42) HP The queen bee changes into a yak! Your magical contamination has completely faded away. You now have 8/16 mp. You slash the yak (9)! It is lacerated severely! Your grab misses the yak. The yak gores you but does no damage. You hit the yak (6). It is lacerated severely! You grab the yak. You tail-slap the yak, but do no damage. You constrict the yak, but do no damage. The yak gores you (9)! The yak gores you but does no damage. You take 8 damage, and have 111/128 hp. You slash the yak (8)! It is lacerated severely! You constrict the yak (3). The yak gores you (3). The yak gores you but does no damage. You take 2 damage, and have 109/128 hp. You slash the yak (10)! It is lacerated severely! You constrict the yak (1). You kill the yak! Training target 8.0 for Poison Magic reached! Your Poison Magic skill increases to level 8! This spell is dangerous to cast! Memorise Alchemize Poison, consuming 3 spell levels and leaving 7? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'd'. You regained 2 hp, and now have 112/128 hp. You start waiting. You regained 10 hp, and now have 122/128 hp. MP restored: 16 Found a cursed +1 hammer of venom {(Curse: *Corrode)}. Health restored: 128 You open the door. Crazy Yiuf shouts! Crazy Yiuf zaps a wand. You turn into a filthy swine. Your +0 scythe of protection melds into your body. Your +0 pair of gloves melds into your body. You feel less protected. You take 64 damage, and have 64/64 hp. MASSIVE DAMAGE!! Crazy Yiuf zaps a wand. The stream of webbing hits Crazy Yiuf. Crazy Yiuf is caught in a web! Crazy Yiuf tears the web. You start waiting. Your transformation is almost over. You start waiting. Your transformation has ended. Your +0 scythe of protection unmelds from your body. Your +0 pair of gloves unmelds from your body. Your +0 scythe of protection protects you from harm! Health restored: 128 There is an open translucent door here. You see here a cursed +1 hammer of venom {(Curse: *Corrode)}. k - a cursed +1 hammer of venom {(Curse: *Corrode)} There is an open translucent door here. Crazy Yiuf is too close now for your liking. Casting: Chaotic Cloudburst (mildly dangerous; 3% risk of failure) Aiming: Chaotic Cloudburst (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs Crazy Yiuf but does no damage. Crazy Yiuf is healthy. (21/21) HP Crazy Yiuf shouts! Crazy Yiuf zaps a wand. You feel yourself speed up. You now have 13/16 mp. Casting: Chaotic Cloudburst (mildly dangerous; 3% risk of failure) Aiming: Chaotic Cloud Smite (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a quarterstaff of chaos, brandishing a wand and wearing a cloak (81%, 84% to-hit, healthy (21/21), 90% (Melee), 87% (Ranged)) Random vapours surround Crazy Yiuf! Crazy Yiuf is engulfed in freezing vapours (5). Crazy Yiuf flaps his cloak. You now have 12/16 mp. Crazy Yiuf is engulfed in noxious fumes (1). Crazy Yiuf appears confused. Reach: -) Fists (2) Press: ? - help, Dir - move target, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a quarterstaff of chaos, brandishing a wand and wearing a cloak (noxious fumes, 93%, 94% to-hit, moderately wounded (15/21), 90% (Melee), 87% (Ranged), confused) You reach to attack! You strike the helpless Crazy Yiuf from behind! You slice Crazy Yiuf (30)!! He is lacerated severely! You kill Crazy Yiuf! Your extra speed is starting to run out. You start waiting. You feel yourself slow down. y - a wand of random effects (1) Things that are here: a +4 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf You butcher the gnoll corpse of Crazy Yiuf. z - 2 chunks of flesh Things that are here: a +4 quarterstaff of chaos; a +0 cloak; the gnoll skeleton of Crazy Yiuf A - a +4 quarterstaff of chaos; B - a +0 cloak Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your +0 cloak. x4 You finish putting on your +0 cloak. MP restored: 16 Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. Done exploring. There is a stone staircase leading down here. You climb downwards. A leopard gecko comes into view. There is a stone staircase leading up here. Casting: Chaotic Cloud Smite (safe; 1% risk of failure) Aiming: Chaotic Cloud Smite (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - leopard gecko Aim: a leopard gecko (Helpless., healthy (4/4), 77% (Melee), asleep) Random vapours surround the leopard gecko! The leopard gecko is engulfed in freezing vapours (9)! You kill the leopard gecko! You now have 15/16 mp. MP restored: 16 You see here a leopard gecko corpse. You butcher the leopard gecko corpse. z - 2 chunks of flesh (gained 1) You see here a leopard gecko skeleton. A quokka comes into view. It is brandishing a wand of iceblast. Found a stone staircase leading up. The quokka bites you but does no damage. You slash the quokka (7)! It is lacerated severely! You kill the quokka! C - a wand of iceblast (1) You see here a quokka corpse. You butcher the quokka corpse. z - 4 chunks of flesh (gained 2) You see here a quokka skeleton. You now have 176 gold pieces (gained 13). You open the door. A merfolk comes into view. The merfolk shouts! The merfolk throws a throwing net. The throwing net ensnares you. You become entangled in the net! You tear a large gash into the net. You struggle against the net. You struggle against the net. You rip the net and break free! The merfolk throws a throwing net. The throwing net ensnares you. You become entangled in the net! You struggle against the net. You tear a large gash into the net. You rip the net and break free! The merfolk hits you from afar with a +0 spear (12)! You are perforated ruthlessly! You take 12 damage, and have 116/128 hp. Casting: Chaotic Cloud Smite (safe; 1% risk of failure) Aiming: Chaotic Cloudburst (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 spear (75%, 78% to-hit, healthy (56/56), 94% (Melee), 92% (Ranged)) Really fire at the non-hostile rainbow trout? The ball explodes into a scintillating random clouds! The chaotic blast of destruction engulfs the merfolk but does no damage. The merfolk is healthy. (56/56) HP The chaotic blast of blessed fire engulfs the rainbow trout but does no damage. The rainbow trout is healthy. (28/28) HP The chaotic blast of fire engulfs the rainbow trout but does no damage. The rainbow trout is healthy. (31/31) HP A spark of chaos increases the reflexes of the rainbow trout. The merfolk is engulfed in mutagenic fog. The merfolk twists and deforms. The merfolk throws a throwing net. The throwing net ensnares you. You become entangled in the net! You now have 13/16 mp. You tear a large gash into the net. You struggle against the net. The merfolk is engulfed in mutagenic fog. The merfolk hits you from afar with a +0 spear (9)! You are perforated ruthlessly! You take 8 damage, and have 109/128 hp. You struggle against the net. The merfolk is engulfed in mutagenic fog. The merfolk hits you from afar with a +0 spear (9)! You are perforated ruthlessly! You take 8 damage, and have 101/128 hp. You struggle against the net. The merfolk is engulfed in a cloud of scalding steam (2). The merfolk hits you but does no damage. You rip the net and break free! The merfolk hits you from afar with a +0 spear (3). You are perforated ruthlessly! You take 2 damage, and have 99/128 hp. Reach: -) Fists (2) Press: ? - help, Dir - move target, f/p - merfolk Aim: a merfolk, wielding a +0 spear (75%, 78% to-hit, lightly wounded (55/56), 93% (Melee), 90% (Ranged), misshapen and mutated) You reach to attack! You hit the merfolk (4). The merfolk hits you from afar with a +0 spear (6). You are perforated ruthlessly! x2 You take 12 damage, and have 87/128 hp. Casting: Chaotic Cloudburst (mildly dangerous; 3% risk of failure) Aiming: Chaotic Cloudburst (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 spear (75%, 78% to-hit, lightly wounded (51/56), 93% (Melee), 90% (Ranged), misshapen and mutated) Really fire at the non-hostile rainbow trout? The ball explodes into a scintillating random clouds! The chaotic blast of cold engulfs the merfolk but does no damage. The chaotic blast of blessed fire engulfs the rainbow trout but does no damage. The rainbow trout is healthy. (28/28) HP The chaotic blast of venom engulfs the rainbow trout but does no damage. The rainbow trout appears unharmed. The rainbow trout is healthy. (31/31) HP A spark of chaos speeds the rainbow trout up. The merfolk is engulfed in freezing vapours (11)! The merfolk seems to slow down. The merfolk throws a throwing net. The throwing net ensnares you. You become entangled in the net! You now have 12/16 mp. You struggle against the net. You struggle against the net. You tear a large gash into the net. The merfolk is engulfed in freezing vapours (13)! The merfolk hits you from afar with a +0 spear (6). You are perforated ruthlessly! You take 5 damage, and have 84/128 hp. You rip the net and break free! The merfolk is engulfed in freezing vapours (18)!! The merfolk seems to slow down. The merfolk throws a throwing net. The throwing net ensnares you. You become entangled in the net! You tear a large gash into the net. You struggle against the net. You shred the net and break free! The merfolk throws a throwing net. The throwing net ensnares you. You become entangled in the net! You struggle against the net. You struggle against the net. You shred the net and break free! The merfolk throws a throwing net. The throwing net ensnares you. You become entangled in the net! You tear a large gash into the net. You struggle against the net. You rip the net and break free! The merfolk hits you from afar with a +0 spear (6). You are perforated ruthlessly! You take 5 damage, and have 83/128 hp. Reach: -) Fists (2) Press: ? - help, Dir - move target, p - merfolk Your weapon can't reach that far! Okay, then. Reach: -) Fists (2) Press: ? - help, Dir - move target, f/p - merfolk Aim: a merfolk, wielding a +0 spear (75%, 78% to-hit, almost dead (10/56), 93% (Melee), 90% (Ranged), slow, misshapen and mutated) You reach to attack! You slash the merfolk (7)! The merfolk throws a throwing net. The throwing net ensnares you. You become entangled in the net! MP restored: 16 You struggle against the net. You struggle against the net. You tear a large gash into the net. The merfolk hits you from afar with a +0 spear (19)!! You are perforated ruthlessly! You take 19 damage, and have 66/128 hp. You rip the net and break free! The merfolk seems to return to her normal shape. Casting: Chaotic Cloudburst (mildly dangerous; 3% risk of failure) Aiming: Chaotic Cloudburst (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 spear (75%, 78% to-hit, almost dead (4/56), 94% (Melee), 92% (Ranged), slow) Really fire at the non-hostile rainbow trout? The ball explodes into a scintillating random clouds! The chaotic blast of water engulfs the merfolk but does no damage. The merfolk is caught in a web! The chaotic blast of acid engulfs the rainbow trout but does no damage. The rainbow trout is healthy. (28/28) HP The chaotic blast of negative energy engulfs the rainbow trout but does no damage. The rainbow trout is drained (3). As it is struck, the rainbow trout flickers slightly.. You now have 13/16 mp. Reach: -) Fists (2) Press: ? - help, Dir - move target, f/p - merfolk Aim: a merfolk, wielding a +0 spear (acidic fog, 93%, 94% to-hit, almost dead (4/56), 94% (Melee), 92% (Ranged), entangled in a web, slow) You reach to attack! You slash the merfolk (8)! You kill the merfolk! Your Polearms skill increases to level 7! You start waiting. You regained 4 hp, and now have 72/128 hp. MP restored: 16 You start waiting. The rainbow trout is no longer moving quickly. The rainbow trout is no longer unusually agile. The rainbow trout seems less drained. You regained 52 hp, and now have 124/128 hp. There is an open door here. You are caught in the web! There is a web, spattered with blood here. Things that are here: a +0 spear; a merfolk corpse You butcher the merfolk corpse. z - 4 chunks of flesh (gained 1) There is a web, spattered with blood here. Things that are here: a +0 spear; a merfolk skeleton You disentangle yourself. You enter the shallow water. Moving in this stuff is going to be slow. You see here a rainbow trout corpse. Health restored: 128 You butcher the rainbow trout corpse. You hear a splash. z - 5 chunks of flesh (gained 1) You see here a rainbow trout skeleton. You see here a +0 cleaver. c - 6 rations (gained 2) You pick your way through the web. There is a web, spattered with blood here. Things that are here: a +0 spear; a merfolk skeleton Really attack near the non-hostile rainbow trout? There is an open door here. You now have 190 gold pieces (gained 14). You see here a scroll of torment. An ogre comes into view. Casting: Chaotic Cloudburst (mildly dangerous; 3% risk of failure) Aiming: Chaotic Cloudburst (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (Helpless., healthy (28/28), 38% (Melee), asleep) The ball explodes into a scintillating random clouds! The chaotic blast of venom engulfs the ogre but does no damage. The ogre appears unharmed. The ogre is healthy. (28/28) HP The ogre shouts! A spark of chaos speeds the ogre up. The ogre is engulfed in freezing vapours (6). The ogre seems to slow down. You now have 13/16 mp. Casting: Chaotic Cloudburst (mildly dangerous; 3% risk of failure) Aiming: Chaotic Cloudburst (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (89%, 90% to-hit, moderately wounded (22/28), 38% (Melee), fast, slow) The ball explodes into a scintillating random clouds! The chaotic blast of venom engulfs the ogre but does no damage. The ogre appears unharmed. Magical energy makes the ogre cover ground more quickly. The ogre is engulfed in blazing flames (15)! You now have 10/16 mp. You hit the ogre (5). She is lacerated severely! You grab the ogre. You constrict the ogre (2). You kill the ogre! You start waiting. MP restored: 16 Things that are here: a +0 giant spiked club; an ogre corpse You butcher the ogre corpse. z - 7 chunks of flesh (gained 6) Things that are here: a +0 giant spiked club; an ogre skeleton Eating one of 6 chunks of flesh. You eat one of the 6 chunks of flesh. A worker ant and a scorpion come into view. Casting: Chaotic Cloudburst (mildly dangerous; 3% risk of failure) Aiming: Chaotic Cloudburst (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (76%, 78% to-hit, healthy (15/15), 81% (Melee)) The ball explodes into a scintillating random clouds! The chaotic blast of fire engulfs the worker ant but does no damage. The worker ant is healthy. (15/15) HP You hear a shout! x3 The worker ant is engulfed in acidic fog (2). The worker ant is splashed with acid (6). The acid corrodes the worker ant! The worker ant is engulfed in seething chaos. The worker ant seems to glow with chaos! You now have 13/16 mp. You slash the worker ant (8)! The worker ant explodes! The entropic burst engulfs you (28)!! The scorpion is engulfed in seething chaos. You take 28 damage, and have 100/128 hp. MASSIVE DAMAGE!! A scorpion is nearby! The scorpion is engulfed in seething chaos. You hit the scorpion (3). You grab the scorpion. You constrict the scorpion (5). The scorpion is engulfed in freezing vapours (8)! The scorpion dies! You start waiting. MP restored: 16 You start waiting. An orc comes into view. You regained 9 hp, and now have 114/128 hp. You reach to attack! The orc shouts! You hit the orc (5). You hear a shout! The orc hits you but does no damage. You slash the orc (8)! You kill the orc! An orc comes into view. Items here: $ [ ††. You butcher the orc corpse. You now have 199 gold pieces (gained 9). z - 9 chunks of flesh (gained 4) Things that are here: a +0 ring mail; an orc skeleton; a scorpion corpse An orc wizard comes into view. The orc wizard reads a scroll. You hear a lullaby played backwards. You reach to attack! You slice the orc (21)!! She is lacerated severely! You kill the orc! The orc wizard gestures at you while chanting. The sting hits you but does no damage. You are poisoned. You resist. Casting: Chaotic Cloudburst (mildly dangerous; 3% risk of failure) Aiming: Chaotic Cloudburst (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (87%, 88% to-hit, healthy (14/14), 92% (Melee), 88% (Ranged)) The ball explodes into a scintillating random clouds! The chaotic blast of negative energy engulfs the orc wizard but does no damage. The orc wizard is drained (4). A spark of chaos increases the reflexes of the orc wizard. You feel sick. (1) The orc wizard is engulfed in seething chaos. The orc wizard is infused with chaotic energies! The orc wizard gestures at you while chanting. You are confused. You take 1 damage, and have 119/128 hp. You now have 13/16 mp. An orc wizard comes into view. He is wielding a +0 dagger and brandishing a wand of polymorph. The orc wizard shouts! The orc wizard is engulfed in seething chaos. The orc wizard goes berserk! The orc wizard mumbles some strange words. The orc wizard seems to speed up. You are too confused! You're too confused to aim your attacks! The orc wizard barely misses you. You slash the orc wizard (9)! She is lacerated severely! You feel sick. (1) The orc wizard hits you but does no damage. You bump into the rock wall. The orc wizard hits you but does no damage. You closely miss the orc wizard. You hit the orc wizard (3). She is lacerated severely! You feel less confused. The orc wizard is no longer moving quickly. The orc wizard casts a spell. The orc wizard seems to speed up. The orc wizard hits you but does no damage. The orc wizard barely misses you. You slash the orc wizard (8)! She is lacerated severely! You kill the orc wizard! You barely miss the orc wizard. You feel sick. (1) The orc wizard barely misses you. The orc wizard hits you with a +0 dagger (10)! You are perforated ruthlessly! You take 10 damage, and have 111/128 hp. You slash the orc wizard (7)! He is lacerated severely! You grab the orc wizard. You constrict the orc wizard (5). The orc wizard zaps a wand. You turn into a sentient fungus. Your +0 scythe of protection melds into your body. Your +0 cloak melds into your body. Your +0 pair of gloves melds into your body. You feel less protected. You lose your grip on the orc wizard. The orc wizard casts a spell at you. The puff of flame hits you (10)! The fire burns you terribly! The orc wizard hits you with a +0 dagger (2). You take 11 damage, and have 100/128 hp. You release spores at the orc wizard (3). You kill the orc wizard! You feel sick. (1) You are no longer poisoned. D - a wand of polymorph (1); z - 10 chunks of flesh (gained 1) Items here: )) [ ††. MP restored: 16 Things that are here: a +0 dagger; a +0 robe; an orc corpse z - 11 chunks of flesh (gained 1) z - 12 chunks of flesh (gained 1) You now have 214 gold pieces (gained 15). Your transformation is almost over. You stop sporulating. Your +0 scythe of protection unmelds from your body. Your +0 cloak unmelds from your body. Your +0 pair of gloves unmelds from your body. Your +0 scythe of protection protects you from harm! You now have 227 gold pieces (gained 13). A worm comes into view. You regained 25 hp, and now have 126/128 hp. Health restored: 128 You slice the worm (18)!! It is lacerated severely! You kill the worm! You see here a worm corpse. A wyvern skeleton comes into view. You reach to attack! You slash the wyvern skeleton (11)! The wyvern skeleton bites you (9)! You are perforated ruthlessly! You take 9 damage, and have 119/128 hp. You hit the wyvern skeleton (5). Your grab misses the wyvern skeleton. The wyvern skeleton bites you (10)! You are perforated ruthlessly! The wyvern skeleton closely misses you. You take 9 damage, and have 110/128 hp. You slash the wyvern skeleton (7)! Your grab misses the wyvern skeleton. You tail-slap the wyvern skeleton (3). The wyvern skeleton bites you (9)! You are perforated ruthlessly! The wyvern skeleton bites you (12)! You are perforated ruthlessly! You take 20 damage, and have 90/128 hp. You slash the wyvern skeleton (13)! You destroy the wyvern skeleton! You start waiting. A wyvern zombie comes into view. You regained 35 hp, and now have 126/128 hp. The wyvern zombie bites you (5). You are perforated ruthlessly! You take 4 damage, and have 123/128 hp. You miss the wyvern zombie. The wyvern zombie bites you (9)! You are perforated ruthlessly! The wyvern zombie closely misses you. You take 8 damage, and have 115/128 hp. You slice the wyvern zombie (18)!! It is lacerated severely! You grab the wyvern zombie. You constrict the wyvern zombie (5). The wyvern zombie barely misses you. The wyvern zombie bites you but does no damage. You slash the wyvern zombie (10)! It is lacerated severely! You constrict the wyvern zombie (4). The wyvern zombie bites you (9)! You are perforated ruthlessly! The wyvern zombie bites you (1). You are perforated ruthlessly! You take 9 damage, and have 106/128 hp. You hit the wyvern zombie but do no damage. You constrict the wyvern zombie (3). The wyvern zombie bites you (11)! You are perforated ruthlessly! The wyvern zombie bites you but does no damage. You take 10 damage, and have 96/128 hp. You hit the wyvern zombie (5). It is lacerated severely! You constrict the wyvern zombie (4). You destroy the wyvern zombie! f - 2 potions of brilliance (gained 1) You butcher the worm corpse. z - 5 chunks of flesh (gained 1) Found a stone staircase leading down. You regained 24 hp, and now have 121/128 hp. There is a stone staircase leading down here. You now have 233 gold pieces (gained 6). Found a staircase to the Ecumenical Temple. Health restored: 128 An iguana comes into view. Found a stone staircase leading down. Reach: -) Fists (2) Press: ? - help, Dir - move target, f - iguana Aim: an iguana (Helpless., healthy (16/16), 81% (Melee), asleep) You reach to attack! The helpless iguana fails to defend itself. You slash the iguana (11)! It resists. You slash the plant (12)! It is lacerated severely! You destroy the plant! You hit the plant (6). It is lacerated severely! The iguana bites you (4). You are perforated ruthlessly! You take 4 damage, and have 124/128 hp. You hit the iguana (3). It resists. Your grab misses the iguana. You slash the plant (7)! It is lacerated severely! You destroy the plant! The iguana closely misses you. You barely miss the iguana. The iguana bites you but does no damage. The iguana bites you (4). You are perforated ruthlessly! You take 4 damage, and have 121/128 hp. You hit the iguana (3). It resists. You kill the iguana! A boggart skeleton comes into view. You see here an iguana corpse. You butcher the iguana corpse. Things that are here: 2 chunks of flesh; an iguana skeleton There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! There is a staircase back to the Dungeon here. Autopickup is now off. Autopickup is now on. Found a blossoming altar of Fedhas. Health restored: 128 Found a shimmering blue altar of Sif Muna. Found a shadowy altar of Dithmenos. Found an ornate altar of the Wu Jian Council. You are feeling hungry. Found a bloodstained altar of Trog. Found a glowing golden altar of the Shining One. Found a hazy altar of Hepliaklqana. Found a stormy altar of Qazlal. Found an iron altar of Okawaru. Found a burning altar of Makhleb. Found an ornate altar of Bahamut and Tiamat. Found a hide-covered altar of Uskayaw. There is an ornate altar of Bahamut and Tiamat here. You coil in front of the altar of Bahamut & Tiamat. Bahamut & Tiamat welcome you! You are now offered a choice between Bahamut's Protection and Tiamat's Retribution. Unknown command. Press < or > to pray at altars. Are you sure you wish to pick this ability? Your choice is permanent. Tiamat will now quicken your movements in response to powerful hits. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. You slash the boggart skeleton (8)! Your grab misses the boggart skeleton. Your tail-slap misses the boggart skeleton. You slash the plant (7)! It is lacerated severely! x2 The boggart skeleton hits you but does no damage. You barely miss the boggart skeleton. You slash the plant (9)! It is lacerated severely! You destroy the plant! You slash the plant (9)! It is lacerated severely! You destroy the plant! The boggart skeleton hits you but does no damage. x2 You barely miss the boggart skeleton. The boggart skeleton barely misses you. You barely miss the boggart skeleton. The boggart skeleton hits you but does no damage. The boggart skeleton barely misses you. You slash the boggart skeleton (8)! Your grab misses the boggart skeleton. You tail-slap the boggart skeleton (3). The boggart skeleton hits you but does no damage. The boggart skeleton hits you (1). You take 1 damage, and have 127/128 hp. You slash the boggart skeleton (8)! Your grab misses the boggart skeleton. Your tail-slap misses the boggart skeleton. The boggart skeleton hits you but does no damage. Health restored: 128 You slash the boggart skeleton (7)! You destroy the boggart skeleton! Bahamut approves of your kill. z - 2 chunks of flesh You see here an iguana skeleton. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. There is a staircase to the Ecumenical Temple here. You now have 243 gold pieces (gained 10). Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. Found a stone staircase leading up. There is a stone staircase leading up here. A bullfrog comes into view. You see here a +0 leather armour. The bullfrog croaks. The bullfrog throws its tongue at you. The bullfrog's tongue lashes you but does no damage. You are wrenched violently forward by the bullfrog's tongue! The bullfrog bites you. The bullfrog closely misses you. You slice the bullfrog (21)!! It is lacerated severely! You kill the bullfrog! Bahamut approves of your kill. You see here a bullfrog corpse. You butcher the bullfrog corpse. z - 3 chunks of flesh You see here a bullfrog skeleton. x2 You see here a +0 leather armour. A sky beast comes into view. A worm comes into view. Casting: Chaotic Cloudburst (mildly dangerous; 3% risk of failure) Aiming: Chaotic Cloudburst (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.06.7.4-82-gfbd693def4 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [SlowGraham] Species: Cyan Draconian Job: Naga HP: 128/128; mods: 0/0 MP: 13/16; mod: 0 Stats: 16 (16) 16 (16) 9 (9) Position: (18, 28), god: Bahamut & Tiamat (27), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/35 Short Blades | X | 0 | 0 | 0 | 0 | 0/70 Long Blades | X | 0 | 0 | 0 | 0 | 0/70 Axes & Hammers | X | 0 | 0 | 0 | 0 | 0/70 Whips & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 1 | 100 | 7 | 2443 | 464/566 Maces & Staves | X | 0 | 0 | 0 | 0 | 0/70 Slings | X | 0 | 0 | 0 | 0 | 0/84 Bows | X | 0 | 0 | 0 | 0 | 0/84 Crossbows | X | 0 | 0 | 0 | 0 | 0/84 Armour | X | 0 | 0 | 0 | 0 | 0/84 Dodging | X | 0 | 0 | 0 | 71 | 71/100 Stealth | X | 0 | 0 | 2 | 211 | 105/106 Shields | X | 0 | 0 | 0 | 0 | 0/100 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 5 | 539 | 9/212 Hexes | X | 0 | 0 | 0 | 0 | 0/70 Charms | X | 0 | 0 | 0 | 0 | 0/70 Summonings | X | 0 | 0 | 0 | 0 | 0/70 Necromancy | X | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 0 | 0 | 0/29 Transmutations | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/70 Ice Magic | X | 0 | 0 | 0 | 0 | 0/70 Air Magic | X | 0 | 0 | 4 | 708 | 1/353 Earth Magic | X | 0 | 0 | 0 | 0 | 0/70 Poison Magic | X | 0 | 0 | 8 | 1558 | 45/379 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 243 #27: 4262 #49: 267 #59: 1 Mutations: see invisible: 1 (innate) deformed body: 2 (innate) poison resistance: 1 (innate) slowness: 2 (innate) slow metabolism: 1 (innate) spit venom: 1 (innate) cold-blooded: 1 (innate) constrict 1: 1 (innate) draconian enhancer: 1 (innate) draconian defense: 1 (innate) exoskeleton: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 scythe of protection eq slot #2, inv slot #27: +0 cloak eq slot #4, inv slot #19: +0 pair of gloves eq slot #10, inv slot #17: amulet of chaos }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #. #.# #Y. ... ###### . #.# #.... .. #.# #w#. #.# ###.###..# .# #. #.....#..##..# #...#!#..#.+ #.#..@....Y########## #.##########...?..÷.# #.####..#.#########.# #.......#.###### #.# #######..#.....# #.# ###.####.# #.# #.# #.# #.# #.# #.# #[# #.####.####.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>