Dungeon Crawl Stone Soup version 0.34-a0-700-g60c5172c02 (webtiles) character file. Game seed: 9850349886328591740 4 RoGGa the Digger (level 1, -21/10 HPs) Began as a Gargoyle Earth Elementalist on Aug 25, 2025. Demolished by an ogre ... wielding a +0 giant spiked club (24 damage) ... on level 4 of the Dungeon. The game lasted 00:00:42 (70 turns). RoGGa the Digger (Gargoyle Earth Elementalist) Turns: 70, Time: 00:00:42 Health: -21/10 AC: 4 Str: 11 XL: 1 Next: 60% Magic: 0/3 EV: 11 Int: 15 God: Gold: 11 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of enchant armour {unknown} Potions g - a potion of magic f - a potion of ambrosia {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 1.1 Conjurations + Level 4.0 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 13% N/A 13% 3 Stone Arrow Conj/Erth 18% 3d8 24% 3 Brom's Barrelling Bould Conj/Erth 9% 2d4 61% 4 Petrify Alch/Erth 3% N/A 67% 4 Alistair's Intoxication Alch 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Setting a skill training target for Short Blades at 10.0. Setting a skill training target for Long Blades at 14.0. Setting a skill training target for Armour at 7.0. Setting a skill training target for Dodging at 12.0. Setting a skill training target for Shields at 5.0. Setting a skill training target for Stealth at 2.0. Setting a skill training target for Spellcasting at 3.0. Setting a skill training target for Conjurations at 8.0. Setting a skill training target for Summonings at 16.0. Setting a skill training target for Necromancy at 11.0. Setting a skill training target for Translocations at 8.0. Setting a skill training target for Hexes at 9.0. Setting a skill training target for Summonings at 9.0. Setting a skill training target for Forgecraft at 10.0. Setting a skill training target for Fire Magic at 7.0. Setting a skill training target for Alchemy at 5.0. Setting a skill training target for Air Magic at 7.0. Setting a skill training target for Ice Magic at 4.0. Setting a skill training target for Earth Magic at 9.0. Setting a skill training target for Invocations at 14.0. Setting a skill training target for Evocations at 10.0. Setting a skill training target for Throwing at 2.0. Unknown command. Found an escape hatch in the floor. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found a scroll labelled ZOECVOA DIXUE and a scroll labelled ZIROGEMOSU. Found a stone staircase leading down. c - a scroll labelled ZOECVOA DIXUE d - a scroll labelled ZIROGEMOSU A goblin comes into view. It is wielding a +0 club. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The blast of sand hits the goblin! You kill the goblin! Training target 2.0 for Stealth reached! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. f - a yellow potion A dart slug and a frilled lizard come into view. The dart slug launches a dart at you. The slug dart misses you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (100% to hit) The blast of sand hits the dart slug! You kill the dart slug! The frilled lizard hisses angrily. You see here 11 gold pieces. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (70% to hit) The blast of sand hits the frilled lizard! You kill the frilled lizard! Your Earth Magic skill increases to level 4! You now have 11 gold pieces. You pick up a parchment of Alistair's Intoxication and begin reading... You add the spell Alistair's Intoxication to your library. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit) The blast of sand hits the ogre. The ogre is lightly wounded. The ogre shouts! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 91% to hit) The blast of sand hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 91% to hit) The blast of sand hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ≈# ##≈# ###.≈# ...≈# #..≈#####≈ #..≈≈≈≈≈≈≈ #......... #.@O.# #....# #..### #... ..## ### You could see an ogre. Vanquished Creatures A dart slug (D:3) A frilled lizard (D:3) A goblin (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 46 | D:3 | Reached skill level 4 in Earth Magic 67 | D:4 | Noticed an ogre 70 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_rooms D:2: minmay_door_path, layout_basic, chequers_ecumenical_altar_simple, kennysheep_flooded_box D:3: layout_basic, lightli_temple_of_fire, nicolae_qazlal_style_of_elements, mainiacjoe_overflow_surrounded_room, serial_glass, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, serial_shops, nicolae_shop_crystal, serial_bayou_pond_e D:4: layout_loops_corners, nicolae_overflow_two_pavilions, serial_shops, shop, chequers_serial_rivers_small_3 Skill XL: | 1 | ---------------+----+----- Earth Magic | 4 | 4.0 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 1.1 Action || total ---------------------------++------- Cast: Sandblast || 6 Armour: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 71 | 66 | 5 | 7 | 0 | 4 | 17.8 | Dungeon | 71 | 66 | 5 | 7 | 0 | 4 | 17.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 41 daAuts D:2: 21 daAuts D:1: 5 daAuts D:4: 3 daAuts