BcadrenCrawl: Boulder Brew version 0.06.7.4-82-gfbd693def4 (webtiles) character file. Game seed: 15563328041804286742 0 RoGGa the Skirmisher (level 1, -3/27 HPs) Immature Draconian Merfolk. Began on June 10, 2025. Slain by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:57 (32 turns). RoGGa the Skirmisher (Immature Draconian Merfolk) Turns: 32, Time: 00:00:58 Health: -3/27 AC: 5 Str: 16 XL: 1 ^: 12 Magic: 1/1 EV: 13 Int: 7 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . Slash + a - +0 trident rCold + . . Pierce x (no weapon) rNeg . . . Bludgeon . (armour unavailable) rCorr . . . Vision . b - +0 hat rPois . (no cloak) rElec . (no gloves) MR ..... (no boots) HPRegen 0.19/turn (no amulet) MPRegen 0.11/turn (no ring) Stlth +......... (no ring) @: no status effects A: cold resistance (rC+), deformed body 2, cold-blooded, merfolk tail, draconic flesh, AC +5 a: Breathe Dart You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Weapons a - a +0 trident (weapon) Armour b - a +0 hat (worn) Wands c - a wand of ensnaring (9) Comestibles d - a ration Skills: + Level 2.4 Fighting * Level 2.4 Polearms + Level 2.4 Dodging * Level 0.0 Stealth * Level 2.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/8) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are resilient. (AC +5) You can breathe rudimentary magical darts. You are cold resistant. (rC+) You cannot wear any armour on your peculiar form. You are cold-blooded and are slowed more easily by cold attacks. On contact with water, your feet merge into a fishtail, which allows you to swim quickly, evasively and stealthily. Your scales resist being cut, but it's oddly easy to stick a small blade between them. (rSlashing+, rPiercing-) Message History Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a scroll of random uselessness. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Setting a skill training target for Maces & Staves at 12.0. Setting a skill training target for Axes & Hammers at 14.0. Setting a skill training target for Polearms at 14.0. Setting a skill training target for Short Blades at 10.0. Setting a skill training target for Armour at 7.0. Setting a skill training target for Shields at 5.0. Setting a skill training target for Stealth at 2.0. Setting a skill training target for Spellcasting at 3.0. Setting a skill training target for Conjurations at 8.0. Setting a skill training target for Summonings at 16.0. Setting a skill training target for Necromancy at 11.0. Setting a skill training target for Translocations at 5.0. Setting a skill training target for Hexes at 9.0. Setting a skill training target for Summonings at 9.0. Setting a skill training target for Fire Magic at 7.0. Setting a skill training target for Air Magic at 7.0. Setting a skill training target for Ice Magic at 4.0. Setting a skill training target for Earth Magic at 10.0. Setting a skill training target for Invocations at 14.0. Setting a skill training target for Evocations at 10.0. Setting a skill training target for Throwing at 2.0. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. You see here a scroll of random uselessness. You open the door. A worm comes into view. There is an open door here. You hit the worm (1). It resists. You hit the worm but do no damage. The worm is lightly wounded. (14/15) HP The worm bites you (7)! You are perforated ruthlessly! You hit the worm (2). It resists. You hit the worm (1). It is struck brutally! The worm is moderately wounded. (12/15) HP You hit the worm but do no damage. You hit the worm (2). It is struck brutally! Your tail-slap misses the worm. The worm is moderately wounded. (10/15) HP The worm barely misses you. You hit the worm (1). It resists. You hit the worm (1). It is struck brutally! The worm is heavily wounded. (9/15) HP The worm bites you (10)! You are perforated ruthlessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You see here a scroll of random uselessness. Reach: -) Fists (2) Press: ? - help, Dir - move target, f - worm Aim: a worm (95%, 96% to-hit, moderately wounded (10/15), 75% (Melee)) You reach to attack! You hit the worm (3). It resists. Reach: -) Fists (2) Press: ? - help, Dir - move target, f/p - worm Aim: a worm (95%, 96% to-hit, heavily wounded (9/15), 75% (Melee)) You reach to attack! You hit the worm (2). It resists. Reach: -) Fists (2) Press: ? - help, Dir - move target, f/p - worm Aim: a worm (95%, 96% to-hit, heavily wounded (9/15), 75% (Melee)) You reach to attack! You hit the worm but do no damage. There is a staircase leading out of the dungeon here. Reach: -) Fists (2) Press: ? - help, Dir - move target, f/p - worm Aim: a worm (95%, 96% to-hit, moderately wounded (11/15), 75% (Melee)) You reach to attack! You hit the worm but do no damage. There is an escape hatch in the floor here. Reach: -) Fists (2) Press: ? - help, Dir - move target, f/p - worm Aim: a worm (95%, 96% to-hit, lightly wounded (14/15), 75% (Melee)) You reach to attack! You hit the worm (2). It resists. Reach: -) Fists (2) Press: ? - help, Dir - move target, f/p - worm Aim: a worm (95%, 96% to-hit, moderately wounded (12/15), 75% (Melee)) You reach to attack! You hit the worm (2). It resists. Reach: -) Fists (2) Press: ? - help, Dir - move target, f/p - worm Aim: a worm (95%, 96% to-hit, moderately wounded (11/15), 75% (Melee)) You hit the worm (1). It resists. You hit the worm but do no damage. The worm is moderately wounded. (10/15) HP The worm bites you (8)! You are perforated ruthlessly! * * * LOW HITPOINT WARNING * * * Reach: -) Fists (2) Press: ? - help, Dir - move target, f/p - worm Aim: a worm (95%, 96% to-hit, moderately wounded (11/15), 75% (Melee)) You hit the worm but do no damage. You hit the worm (1). It is struck brutally! The worm is moderately wounded. (10/15) HP The worm closely misses you. You slide downwards. The hatch slams shut behind you. An ooze comes into view. You hit the withered plant (1). It resists. You hit the withered plant but do no damage. You tail-slap the withered plant (3). The withered plant is almost destroyed. (1/5) HP The worm bites you (10)! You are perforated ruthlessly! You die... #. #. #≈ #≈ #≈ #.## ######≈P# .≈P≈≈≈.@# .PP###≈w# #J## .. ... #..# ### You could see a worm and an ooze (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Immature Draconian Merfolk began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 27/27 MP: 1/1 32 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_run_for_it, layout_loops_ring, minmay_divided_ellipse, lightli_sewer_entry_pipes D:2: layout_sewer, nicolae_overflow_crystal_walls, sewer_frog_spiral, chequers_ecumenical_altar_grove, first_ration, minivault_25, grunt_ministairs_4 Action || total -------------------------++------- Melee: Trident || 13 Unarmed || 7 Peck || 1 Dodge: Dodged || 2