ASSERT(attacker) in 'attack.cc' at line 506 failed. Version: BcadrenCrawl: Boulder Brew 0.06.7.4-82-gfbd693def4 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 15574790439091413368, deterministic pregen: 1 Command line: /usr/games/crawl-bcadrencrawl -name RoGGa -rc /dgldir/rcfiles/crawl-bcadrencrawl/RoGGa.rc -macro /dgldir/rcfiles/crawl-bcadrencrawl/RoGGa.macro -morgue /dgldir/morgue/RoGGa/ -webtiles-socket /crawl-master/webserver/sockets/RoGGa:2025-05-20.09:48:22.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 24 stack frames. /usr/games/crawl-bcadrencrawl(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x61517d8f412e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-bcadrencrawl(_Z13do_crash_dumpv+0x421) [0x61517d8ff861]: do_crash_dump() /usr/games/crawl-bcadrencrawl(_Z20crash_signal_handleri+0x1fa) [0x61517d8f460a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7581aff27330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x7581aff80b2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x7581aff2727e]: /usr/games/crawl-bcadrencrawl(+0x45eb9d) [0x61517d8feb9d]: /usr/games/crawl-bcadrencrawl(_Z12AssertFailedPKcS0_iS0_z+0x1c7) [0x61517d8ff157]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-bcadrencrawl(_ZN6attack11init_attackE10skill_typei+0x378) [0x61517d883448]: attack::init_attack(skill_type, int) /usr/games/crawl-bcadrencrawl(_ZN13ranged_attackC2EP5actorS1_P8item_defbS1_+0xc1) [0x61517ddeec11]: ranged_attack::ranged_attack(actor*, actor*, item_def*, bool, actor*) /usr/games/crawl-bcadrencrawl(_ZN4bolt13affect_playerEv+0x126) [0x61517d8a0c16]: bolt::affect_player() /usr/games/crawl-bcadrencrawl(_ZN4bolt11affect_cellEv+0x266) [0x61517d8a76c6]: bolt::affect_cell() /usr/games/crawl-bcadrencrawl(_ZN4bolt7do_fireEv+0x31a) [0x61517d8aa35a]: bolt::do_fire() /usr/games/crawl-bcadrencrawl(_ZN4bolt4fireEv+0x288) [0x61517d8ab168]: bolt::fire() /usr/games/crawl-bcadrencrawl(_Z10mons_throwP7monsterR4boltib+0x934) [0x61517df38a34]: mons_throw(monster*, bolt&, int, bool) /usr/games/crawl-bcadrencrawl(_Z19handle_monster_moveP7monsteri+0x16fa) [0x61517dc33cba]: handle_monster_move(monster*, int) /usr/games/crawl-bcadrencrawl(_Z15handle_monstersb+0xfa1) [0x61517dc35ee1]: handle_monsters(bool) /usr/games/crawl-bcadrencrawl(_Z12world_reactsv+0x19d) [0x61517e0134cd]: world_reacts() /usr/games/crawl-bcadrencrawl(+0xb75d20) [0x61517e015d20]: /usr/games/crawl-bcadrencrawl(+0xb768fd) [0x61517e0168fd]: /usr/games/crawl-bcadrencrawl(main+0x1f4) [0x61517d82f7f4]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7581aff0c1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7581aff0c28b]: /usr/games/crawl-bcadrencrawl(_start+0x25) [0x61517d8301e5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007581afff27a7 in __GI___wait4 (pid=1255386, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007581afff27a7 in __GI___wait4 (pid=1255386, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000061517d8f47dc in call_gdb (file=0x7581b00e64e0 <_IO_2_1_stderr_>) at crash.cc:436 gdb = attach_cmd = "attach 1245495\000\000\000\000\000" #2 0x000061517d8ff87f in do_crash_dump () at dbg-asrt.cc:685 t = 1747752756 dir = "/dgldir/morgue/RoGGa/" name = "/dgldir/morgue/RoGGa/crash-RoGGa-20250520-145236.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(attacker) in 'attack.cc' at line 506 failed." file = 0x7581b00e64e0 <_IO_2_1_stderr_> #3 0x000061517d8f460a in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {140731838588336}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x00007581aff2727e in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x000061517d8feb9d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffeaf3f5830 "ASSERT(attacker) in 'attack.cc' at line 506 failed.", assert=true) at dbg-asrt.cc:817 No locals. #10 0x000061517d8ff157 in AssertFailed (expr=expr@entry=0x61517e02967b "attacker", file=file@entry=0x61517e0294c1 "attack.cc", line=line@entry=506, text=text@entry=0x0) at dbg-asrt.cc:855 mesg = "ASSERT(attacker) in 'attack.cc' at line 506 failed.\000\376\177\000\000Ä\002~Qa\000\000\302\204\002~Qa\000\000\002\000\000\000\002\000\000\000\270Z?\257\376\177\000\000\373\2016\260\201u\000\000\270Z?\257\376\177\000\000m\000\000\000\000\000\000\000 Y?\257\376\177\000\000\b\000\000\0000\000\000\000\360f?\257\376\177\000\000\020f?\257\376\177\000\000\320X?\257\376\177\000\000\000\000\000\000\000\000\000\000o\002\000\000\000\000\000\000\360\240A\251Qa\000\000\360\240A\251Qa\000\000\000U4{\266\211\220k\000Y?\257\376\177\000\000\020\000"... args = {{gp_offset = 2952048908, fp_offset = 30081, overflow_arg_area = 0x61517e0284c2, reg_save_area = 0x2}} fileName = #11 0x000061517d883448 in attack::init_attack (this=this@entry=0x7ffeaf3f64f0, unarmed_skill=unarmed_skill@entry=SK_FIGHTING, attk_num=attk_num@entry=0) at attack.cc:506 No locals. #12 0x000061517ddeec11 in ranged_attack::ranged_attack (this=this@entry=0x7ffeaf3f64f0, attk=, defn=, proj=proj@entry=0x7ffeaf3f6f80, tele=tele@entry=false, blame=blame@entry=0x0) at ranged-attack.cc:40 proj_name = "" proj_name = #13 0x000061517d8a0c16 in bolt::affect_player (this=0x7ffeaf3f7380) at beam.cc:4347 attk = { = {_vptr.attack = 0x61517e3571e0 , attacker = 0x0, defender = 0x61517e60e040 , responsible = 0x0, attack_occurred = false, cancel_attack = false, did_hit = false, needs_message = false, attacker_visible = false, defender_visible = false, perceived_attack = false, obvious_effect = false, to_hit = 0, damage_done = 0, special_damage = 0, aux_damage = 0, min_delay = 0, final_attack_delay = 0, special_damage_flavour = BEAM_NONE, stab_attempt = false, stab_bonus = 0, ev_margin = 0, attk_type = 2119971720, attk_flavour = 24913, attk_damage = 2113039677, attack_number = 24913, mount_attack = 136, mount_defend = 51, weapon = 0x0, damage_brand = SPWPN_NORMAL, wpn_skill = SK_UNARMED_COMBAT, shield = 0x0, art_props = {mData = {0 }}, unrand_entry = 0x0, attacker_to_hit_penalty = 0, attack_verb = "bug", verb_degree = "", no_damage_message = "", special_damage_message = "", aux_attack = "", aux_verb = "", attacker_armour_tohit_penalty = 0, attacker_shield_tohit_penalty = 0, defender_shield = 0x0, fake_chaos_attack = false, damage_type = 0, resist_message = "", simu = false, aux_source = "", kill_type = KILLED_BY_MONSTER}, range_used = 0, reflected = false, force_range = 0, the_path = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 0, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = -1336528666, can_see_invis = false, nightvision = false, tunnelpower = 0, hit_something = false, message_cache = std::set with 0 elements}, blocker = "", attack_count = 2111776920, projectile = 0x7ffeaf3f6f80, teleport = false, orig_to_hit = 0, should_alert_defender = true, launch_type = launch_retval::BUGGY} hits_mount = hits_you = engulfs = yu_pre_ac_dam = mt_pre_ac_dam = max_dam = yu_pre_res_dam = mt_pre_res_dam = was_affected = old_hp = old_mt_hp = yu_final_dam = mt_final_dam = harmless = alive = mt_alive = #14 0x000061517d8a76c6 in bolt::affect_cell (this=0x7ffeaf3f7380) at beam.cc:1369 prev_reflections = 0 hit_player = #15 0x000061517d8aa35a in bolt::do_fire (this=this@entry=0x7ffeaf3f7380) at beam.cc:1602 feat = was_seen = coff = {cstate = false} #16 0x000061517d8ab168 in bolt::fire (this=this@entry=0x7ffeaf3f7380) at beam.cc:1445 No locals. #17 0x000061517df38a34 in mons_throw (mons=, beam=..., msl=64, teleport=false) at throw.cc:1081 ammo_name = "a bolt" returning = false weapon = 48 item = {base_type = OBJ_MISSILES, sub_type = 2 '\002', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, initial_cards = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, used_count = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, deck_rarity = DECK_RARITY_RANDOM, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 197 '\305', quantity = 1, flags = 2, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }} projected = launch_retval::LAUNCHED msg = "the yaktaur shoots a bolt." #18 0x000061517dc33cba in handle_monster_move (mons=mons@entry=0x61517e68d9d8 , tries=tries@entry=3) at mon-act.cc:2219 friendly_or_near = prefer_ranged = beem = {origin_spell = SPELL_NO_SPELL, range = 5, glyph = 40 U'(', colour = 6 '\006', flavour = BEAM_MISSILE, real_flavour = BEAM_MAGIC, drop_item = true, item = 0x7ffeaf3f6f80, source = {x = 42, y = 40}, target = {x = 44, y = 41}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 3578, source_name = "", name = "bolt", short_name = "", hit_verb = "pierces through", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = true, is_explosion = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = true, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = true, heard = false, path_taken = std::vector of length 2, capacity 2 = {{x = 43, y = 41}, {x = 44, y = 41}}, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 80, hit_count = std::map with 2 elements = {[1045] = 1, [4294967295] = 1}, foe_info = {count = 1, power = 15, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 44.333333333333336, y = 41.666666666666664}, dir = {x = 0.89442719099991608, y = 0.44721359549995804}}, on_corner = false, cycle_idx = 0}, tile_beam = 3399, can_see_invis = false, nightvision = false, tunnelpower = 0, hit_something = false, message_cache = std::set with 0 elements} entry = disabled = old_energy = 83 non_move_energy = 10 old_pos = #19 0x000061517dc35ee1 in handle_monsters (with_noise=with_noise@entry=true) at mon-act.cc:2800 mon = 0x61517e68d9d8 oldspeed = tries = #20 0x000061517e0134cd in world_reacts () at main.cc:2374 No locals. #21 0x000061517e015d20 in _input () at main.cc:1177 player_disabled = {was_disabled = false} #22 0x000061517e0168fd in _launch_game () at main.cc:485 game_start = ccon = {cstate = false} #23 0x000061517d82f7f4 in _launch_game_loop () at main.cc:390 game_ended = false game_ended = ge = fe = E = #24 main (argc=12, argv=0x7ffeaf3f7d78) at main.cc:341 echo = {prev_state = MB_MAYBE} [Inferior 1 (process 1245495) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bcadrencrawl/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bcadrencrawl/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bcadrencrawl/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 8 Level id: D:8 Level build method = random_map_for_place, level layout type = corridors, absdepth0 = 7 Level vaults: gammafunk_depths_entry_grave layout_loops_ring marbit_many_paths dungeon_decor palyth_stone_intersect Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The vault guard blocks the spray of silver splinters. The spray of silver splinters misses the vault guard. x2 The vault guard blocks the spray of silver splinters. The vault guard is healthy. (79/79) HP A sky beast comes into view. You block the vault guard's attack. The vault guard hits you with a +0 sai (19)!! You are perforated ruthlessly! Tiamat quickens your movements. The vault guard blocks your attack. The vault guard blocks your attack. A deep elf mage comes into view. The deep elf mage shouts! You hit the vault guard (4). The vault guard is lightly wounded. (75/79) HP The vault guard hits you with a +1 molten war axe (3). You resist. The vault guard burns you (1). The vault guard hits your shadow with a +1 molten war axe (2). It resists. The vault guard burns your shadow (2). You block the vault guard's attack. You barely miss the vault guard. You barely miss the vault guard. Your shadow hits the vault guard. The vault guard blocks your shadow's attack. The vault guard blocks your attack. You block the vault guard's attack. The vault guard hits your shadow with a +1 molten war axe (1). It resists. The vault guard burns your shadow (1). The vault guard hits your shadow with a +1 molten war axe (3). It resists. The vault guard burns your shadow (3). The vault guard hits you with a +0 sai (16)! You are perforated ruthlessly! The vault guard blocks your attack. A skeletal warrior comes into view. The vault guard blocks your shadow's attack. You barely miss the vault guard. The vault guard blocks your shadow's attack. You hit the vault guard (4). Your tail-slap misses the vault guard. The vault guard is lightly wounded. (72/79) HP You block the vault guard's attack. The vault guard hits your shadow with a +1 molten war axe (1). It resists. The vault guard burns your shadow (1). The vault guard barely misses your shadow. The vault guard misses you. You punch the vault guard (8)! The vault guard is lightly wounded. (64/79) HP The deep elf mage gestures wildly while chanting. The deep elf mage blinks! The vault guard blocks your shadow's attack. Your shadow hits the vault guard (6). The vault guard blocks your attack. You hit the vault guard but do no damage. The vault guard is moderately wounded. (58/79) HP A skeletal warrior comes into view. Your shadow hits the vault guard (7)! You hit the vault guard (3). The vault guard is moderately wounded. (48/79) HP The vault guard blocks your shadow's attack. The vault guard hits you with a +1 molten war axe (3). You resist. The vault guard burns you (1). The vault guard hits your shadow with a +1 molten war axe (2). It resists. The vault guard burns your shadow (2). The vault guard hits you with a +0 sai (13)! You are perforated ruthlessly! You hit the vault guard (6). The vault guard blocks your attack. The vault guard is heavily wounded. (42/79) HP A skeletal warrior comes into view. The vault guard blocks your attack. Your shadow hits the vault guard (8)! You hit the vault guard but do no damage. You tail-slap the vault guard, but do no damage. The vault guard is heavily wounded. (34/79) HP You hit the vault guard but do no damage. The vault guard is heavily wounded. (34/79) HP The vault guard hits you with a +1 molten war axe (5). You resist. The vault guard burns you (2). The vault guard hits your shadow with a +1 molten war axe (5). It resists. The vault guard burns your shadow (5). The vault guard closely misses your shadow. The vault guard closely misses you. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. You hit the vault guard (6). The vault guard is severely wounded. (29/79) HP The vault guard blocks your shadow's attack. x2 The vault guard blocks your attack. A skeletal warrior comes into view. The vault guard blocks your attack. A sky beast appears from thin air! Reactivating autopickup. The vault guard hits your shadow with a +1 molten war axe (6). It resists. The vault guard burns your shadow (6). The vault guard hits you but does no damage. The vault guard hits your shadow with a +1 molten war axe (4). It resists. The vault guard burns your shadow (4). The vault guard hits your shadow with a +0 sai (2). It resists. The vault guard blocks your shadow's attack. x2 You closely miss the vault guard. A boggart skeleton comes into view. The vault guard blocks your attack. You hit the vault guard (6). The vault guard is severely wounded. (24/79) HP The vault guard blocks your shadow's attack. You hit the vault guard (2). You tail-slap the vault guard, but do no damage. The vault guard is severely wounded. (22/79) HP The vault guard hits you with a +1 molten war axe (3). You resist. The vault guard burns you (1). The vault guard hits your shadow with a +1 molten war axe (2). It resists. The vault guard burns your shadow (2). Your shadow is destroyed! The vault guard hits you but does no damage. The deep elf mage mumbles some strange words. You barely miss the vault guard. You hit the vault guard (2). The vault guard is severely wounded. (20/79) HP The vault guard blocks your attack. You block the vault guard's attack. The vault guard hits you with a +0 sai (12)! You are perforated ruthlessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The vault guard blocks your attack. You have got your breath back. The vault guard blocks your attack. Press: ? - help, Shift-Dir - straight line, f - skeletal warrior, p - vault guard Aim: a skeletal warrior, wielding a cursed +3 long sword of distortion {(Curse: Fragile MR-)} and wearing an uncursed amulet of faith (92% to-hit, undamaged (63/63), 89% (Melee)) The vault guard blocks the spray of silver splinters. The spray of silver splinters hits the vault guard but does no damage. The vault guard is severely wounded. (21/79) HP The spray of silver splinters misses the vault guard. The spray of silver splinters hits the sky beast (3). The sky beast is lightly wounded. (26/29) HP The vault guard blocks the spray of silver splinters. The spray of silver splinters hits the vault guard but does no damage. The vault guard is severely wounded. (21/79) HP The spray of silver splinters hits the vault guard but does no damage. The vault guard is severely wounded. (21/79) HP The spray of silver splinters hits the vault guard but does no damage. The vault guard is severely wounded. (21/79) HP The spray of silver splinters hits the vault guard (7)! The vault guard is almost dead. (14/79) HP The vault guard blocks the spray of silver splinters. The vault guard is almost dead. (14/79) HP The sky beast is lightly wounded. (26/29) HP The vault guard closely misses you. The vault guard hits you but does no damage. The vault guard blocks your attack. You punch the vault guard (11)! The vault guard is almost dead. (3/79) HP Your extra speed is starting to run out. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. The vault guard blocks your attack. The vault guard hits you with a +1 molten war axe (5). You resist. The vault guard burns you (2). The vault guard hits you with a +0 sai (2). You are perforated ruthlessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the vault guard. You hit the vault guard but do no damage. You tail-slap the vault guard, but do no damage. The vault guard is almost dead. (3/79) HP The vault guard blocks your attack. You hit the vault guard (5). You kill the vault guard! Bahamut approves of your kill. Casting: Animate Dead (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call on the dead to rise... The dead are walking! Something hits your vault guard zombie (6). The boggart skeleton hits your vault guard zombie but does no damage. The skeletal warrior hits your vault guard zombie with a +0 mace (17)! Something hits you but does no damage. The boggart skeleton hits your vault guard zombie but does no damage. Something hits your vault guard zombie (14)! Something hits your vault guard zombie (35)!! Something hits you but does no damage. The skeletal warrior hits your vault guard zombie with a +0 mace (22)!! Your vault guard zombie hits something with a molten great sword (9)! Your vault guard zombie burns something (9)! You feel yourself slow down. The boggart skeleton barely misses your vault guard zombie. Something hits your vault guard zombie (6). Your vault guard zombie is destroyed! Something hits you but does no damage. Something hits you but does no damage. The skeletal warrior unwields a +0 mace. The skeletal warrior drops a +0 mace. The skeletal warrior picks up a +0 molten great sword. The skeletal warrior wields a +0 molten great sword. The surface melts into red hot liquid metal! Your shadow hits the skeletal warrior. He is struck brutally! You punch something (7)! It resists. You hit something but do no damage. Something hits you but does no damage. The skeletal warrior hits your shadow with a +0 molten great sword (3). It resists. The skeletal warrior burns your shadow (3). You barely miss something. The boggart skeleton hits your shadow but does no damage. Your shadow hits the skeletal warrior (7)! He is struck brutally! You hit something but do no damage. Something hits you but does no damage. You miss something. The skeletal warrior hits your shadow with a +0 molten great sword (6). It resists. The skeletal warrior burns your shadow (6). The boggart skeleton closely misses your shadow. Your shadow hits the skeletal warrior (2). He is struck brutally! A sky beast appears from thin air! Reactivating autopickup. You block the sky beast's attack. A skeletal warrior comes into view. You punch the sky beast (8)! It resists. You kill the sky beast! Bahamut & Tiamat accept your kill. The boggart skeleton hits your shadow (2). It resists. Your shadow slips into darkness. Your shadow flickers and vanishes for a moment. You hit the skeletal warrior (3). He is struck brutally! You tail-slap the skeletal warrior (2). The skeletal warrior is lightly damaged. (58/63) HP The skeletal warrior barely misses your shadow. The earth elemental hits you but does no damage. You hit the skeletal warrior but do no damage. The skeletal warrior is lightly damaged. (58/63) HP The boggart skeleton barely misses your shadow. Your shadow strikes at the skeletal warrior from the darkness! The skeletal warrior hits you but does no damage. Space bends around you (3). You punch the skeletal warrior (9)! He is struck brutally! The skeletal warrior is moderately damaged. (49/63) HP The skeletal warrior hits your shadow with a +0 molten great sword (3). It resists. The skeletal warrior burns your shadow (3). Your shadow is destroyed! You hit the skeletal warrior but do no damage. You tail-slap the skeletal warrior, but do no damage. The skeletal warrior is moderately damaged. (49/63) HP You block the earth elemental's attack. The skeletal warrior hits you with a cursed +3 long sword of distortion {(Curse: Fragile MR-)} (4). You resist. You feel strangely unstable. You hit the skeletal warrior but do no damage. You tail-slap the skeletal warrior, but do no damage. The skeletal warrior is moderately damaged. (49/63) HP You hit the skeletal warrior (4). He is struck brutally! The skeletal warrior is moderately damaged. (45/63) HP The skeletal warrior hits you with a cursed +3 long sword of distortion {(Curse: Fragile MR-)} (6). You resist. Space bends around you (6). The earth elemental barely misses you. You punch the skeletal warrior (12)! He is struck brutally! You tail-slap the skeletal warrior (6). The skeletal warrior is heavily damaged. (27/63) HP The skeletal warrior reads a scroll. The skeletal warrior's cursed +0 war axe {(Curse: Fragile)} glows shining white for a moment. The earth elemental disappears in a puff of smoke! Your surroundings suddenly seem different. You have got your breath back. There is a stone staircase leading up here. You start waiting. The skeletal warrior is too close now for your liking. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - skeletal warrior Aim: a skeletal warrior, wielding a cursed +0 war axe {(Curse: Fragile)} and wearing the cursed ring "Raecuij" {rPois rC+ rCorr, (Curse: *Drain)} (92% to-hit, undamaged (59/59), 85% (Melee)) Attack! The skeletal warrior hits your shadow but does no damage. Your shadow hits the skeletal warrior (16)! She is struck brutally! The skeletal warrior hits your shadow with a cursed +0 war axe {(Curse: Fragile)} (11)! It resists. Your shadow slips into darkness. Your shadow flickers and vanishes for a moment. Your shadow hits the skeletal warrior (10)! She is struck brutally! The skeletal warrior hits your shadow with a cursed +0 war axe {(Curse: Fragile)} (10)! It resists. The skeletal warrior closely misses your shadow. Your shadow hits the skeletal warrior. She is struck brutally! Your shadow strikes at the skeletal warrior from the darkness! The skeletal warrior hits your shadow with a cursed +0 battleaxe of chaos {(Curse: Fragile)} (5). It resists. Lightning courses through your shadow (5). Your shadow is destroyed! The skeletal warrior hits your shadow with a cursed +0 battleaxe of chaos {(Curse: Fragile)} (3). It resists. The skeletal warrior barely misses your shadow. Your shadow hits the skeletal warrior (4). She is struck brutally! Your shadow barely misses the skeletal warrior. The skeletal warrior hits your shadow with a cursed +0 war axe {(Curse: Fragile)} (4). It resists. You hit the skeletal warrior (6). She is struck brutally! Your tail-slap misses the skeletal warrior. The skeletal warrior is lightly damaged. (65/71) HP The skeletal warrior hits you with a cursed +0 battleaxe of chaos {(Curse: Fragile)} (13)! You resist. The skeletal warrior hits your shadow with a cursed +0 battleaxe of chaos {(Curse: Fragile)} (1). It resists. The skeletal warrior burns your shadow (1). Your shadow barely misses the skeletal warrior. You hit the skeletal warrior (1). She is struck brutally! You tail-slap the skeletal warrior, but do no damage. The skeletal warrior is lightly damaged. (64/71) HP The skeletal warrior hits your shadow but does no damage. The skeletal warrior hits your shadow with a cursed +0 war axe {(Curse: Fragile)} (4). It resists. You hit the skeletal warrior but do no damage. You tail-slap the skeletal warrior, but do no damage. The skeletal warrior is lightly damaged. (64/71) HP The skeletal warrior hits you but does no damage. The skeletal warrior hits your shadow with a cursed +0 battleaxe of chaos {(Curse: Fragile)} (3). It resists. Your shadow hits the skeletal warrior. They is struck brutally! You hit the skeletal warrior but do no damage. You tail-slap the skeletal warrior, but do no damage. The skeletal warrior is lightly damaged. (64/71) HP The skeletal warrior hits your shadow with a cursed +0 flail {(Curse: *Rage)} (5). It resists. Your shadow is destroyed! You climb upwards. There is a stone staircase leading down, spattered with blood here. Things that are here: a +2 dire flail; a +1 antimagic great sword; a +0 chain mail You start waiting. Your shadow disappears in a puff of smoke! x2 HP restored. Items here: )) = [. Your shadow disappears in a puff of smoke! Things that are here: a +0 centaur barding; a +1 molten longbow Your shadow disappears in a puff of smoke! There is a stone staircase leading down, spattered with blood here. You climb downwards. Your summoned allies are left behind. Level annotation: 1 transporter There is a stone staircase leading up here. You start waiting. The skeletal warrior is too close now for your liking. Press: ? - help, Shift-Dir - straight line, f - skeletal warrior Aim: a skeletal warrior, wielding a cursed +0 flail {(Curse: *Rage)} and wearing an uncursed ring of positive energy (92% to-hit, undamaged (67/67), 85% (Melee)) The spray of silver splinters hits the skeletal warrior but does no damage. The skeletal warrior is undamaged. (67/67) HP The spray of silver splinters hits the skeletal warrior but does no damage. The skeletal warrior is undamaged. (67/67) HP The spray of silver splinters hits the skeletal warrior but does no damage. The skeletal warrior is undamaged. (67/67) HP The spray of silver splinters hits the skeletal warrior but does no damage. The skeletal warrior is undamaged. (67/67) HP The spray of silver splinters misses the skeletal warrior. The spray of silver splinters hits the skeletal warrior but does no damage. The skeletal warrior is undamaged. (63/63) HP x2 The skeletal warrior is undamaged. (67/67) HP You hit the skeletal warrior but do no damage. You tail-slap the skeletal warrior, but do no damage. The skeletal warrior is undamaged. (67/67) HP Something barely misses your shadow. The skeletal warrior hits you but does no damage. You punch the skeletal warrior (7)! They is struck brutally! You tail-slap the skeletal warrior, but do no damage. The skeletal warrior is lightly damaged. (60/67) HP Something hits your shadow (12)! It resists. Your shadow disappears! The skeletal warrior hits you with a cursed +0 flail {(Curse: *Rage)} (18)!! You are perforated ruthlessly! Critical Hit! You climb upwards. There is a stone staircase leading down, spattered with blood here. You punch the skeletal warrior (12)! They is struck brutally! The skeletal warrior is moderately damaged. (48/67) HP You punch the skeletal warrior (7)! They is struck brutally! The skeletal warrior is moderately damaged. (41/67) HP The skeletal warrior closely misses you. You hit the skeletal warrior (3). They is struck brutally! The skeletal warrior is heavily damaged. (39/67) HP You pummel the skeletal warrior (21)!! They is struck brutally! The skeletal warrior is severely damaged. (18/67) HP The skeletal warrior hits you with a cursed +0 flail {(Curse: *Rage)} (5). You resist. You hit the skeletal warrior (4). They is struck brutally! The skeletal warrior is severely damaged. (14/67) HP You punch the skeletal warrior (8)! They is struck brutally! You tail-slap the skeletal warrior, but do no damage. The skeletal warrior is almost destroyed. (6/67) HP The skeletal warrior hits you with a cursed +0 flail {(Curse: *Rage)} (7)! You resist. You hit the skeletal warrior but do no damage. The skeletal warrior is almost destroyed. (6/67) HP You hit the skeletal warrior but do no damage. The skeletal warrior is almost destroyed. (6/67) HP The skeletal warrior hits you but does no damage. You punch the skeletal warrior (15)! They is struck brutally! You destroy the skeletal warrior! Bahamut & Tiamat accept your kill. No target in view! No target in view! Things that are here: a cursed +0 flail {(Curse: *Rage)}; an uncursed ring of positive energy; a potion of heal wounds There is a stone staircase leading down, spattered with blood here. You start waiting. You have got your breath back. You start waiting. HP restored. You climb downwards. Your summoned allies are left behind. Items carried by something were lost in the wall. Level annotation: 1 transporter The skeletal warrior hits you but does no damage. The skeletal warrior hits you with a +1 great mace (13)! You resist. Tiamat quickens your movements. There is a stone staircase leading up here. The skeletal warrior hits you but does no damage. x2 Space warps horribly around you (15)! You climb upwards. Your shadow disappears in a puff of smoke! x2 There is a stone staircase leading down, spattered with blood here. The skeletal warrior hits you with a +1 great mace (13)! You resist. Press: ? - help, Shift-Dir - straight line, f - skeletal warrior Aim: a skeletal warrior, wielding a +1 great mace, wearing a cursed +0 leather armour {(Curse: *Corrode *Slow)} and wearing a cursed ring of attention {(Curse: Dex-2)} (92% to-hit, undamaged (62/62), 78% (Melee)) The spray of silver splinters hits the skeletal warrior but does no damage. The skeletal warrior is undamaged. (62/62) HP The spray of silver splinters misses the skeletal warrior. The spray of silver splinters hits the skeletal warrior but does no damage. The skeletal warrior is undamaged. (62/62) HP The spray of silver splinters hits the skeletal warrior but does no damage. The skeletal warrior is undamaged. (62/62) HP x2 Your extra speed is starting to run out. You punch the skeletal warrior (9)! He is struck brutally! The skeletal warrior is lightly damaged. (53/62) HP You hit the skeletal warrior but do no damage. You tail-slap the skeletal warrior, but do no damage. The skeletal warrior is lightly damaged. (53/62) HP The skeletal warrior hits you with a +1 great mace (6). You resist. You punch the skeletal warrior (7)! He is struck brutally! You tail-slap the skeletal warrior (1). The skeletal warrior is moderately damaged. (46/62) HP You punch the skeletal warrior (14)! He is struck brutally! The skeletal warrior is heavily damaged. (32/62) HP Your shadow barely misses the skeletal warrior. You hit the skeletal warrior (1). He is struck brutally! The skeletal warrior is heavily damaged. (31/62) HP You hit the skeletal warrior (5). He is struck brutally! You tail-slap the skeletal warrior, but do no damage. The skeletal warrior is heavily damaged. (26/62) HP You feel yourself slow down. The skeletal warrior hits you with a +1 great mace (9)! You resist. Tiamat quickens your movements. Your shadow closely misses the skeletal warrior. You punch the skeletal warrior (15)! He is struck brutally! The skeletal warrior is almost destroyed. (11/62) HP You hit the skeletal warrior (5). He is struck brutally! The skeletal warrior is almost destroyed. (6/62) HP You hit the skeletal warrior (6). He is struck brutally! You destroy the skeletal warrior! Bahamut approves of your kill. You punch the skeletal warrior (9)! She is struck brutally! The skeletal warrior is moderately damaged. (39/59) HP You hit the skeletal warrior but do no damage. The skeletal warrior is moderately damaged. (39/59) HP Your shadow hits the skeletal warrior (2). She is struck brutally! You block the skeletal warrior's attack. The skeletal warrior hits your shadow with a cursed +0 war axe {(Curse: Fragile)} (7)! It resists. You hit the skeletal warrior (5). She is struck brutally! The skeletal warrior is heavily damaged. (33/59) HP You punch the skeletal warrior (11)! She is struck brutally! The skeletal warrior is severely damaged. (22/59) HP Your shadow hits the skeletal warrior. She is struck brutally! You hit the skeletal warrior (4). She is struck brutally! The skeletal warrior is severely damaged. (18/59) HP The skeletal warrior hits you with a cursed +0 war axe {(Curse: Fragile)} (3). You resist. The skeletal warrior hits your shadow with a cursed +0 war axe {(Curse: Fragile)} (5). It resists. You hit the skeletal warrior but do no damage. You tail-slap the skeletal warrior (7)! The skeletal warrior is severely damaged. (12/59) HP Your shadow hits the skeletal warrior (4). She is struck brutally! You hit the skeletal warrior (4). She is struck brutally! The skeletal warrior is almost destroyed. (4/59) HP You hit the skeletal warrior but do no damage. You tail-slap the skeletal warrior, but do no damage. The skeletal warrior is almost destroyed. (4/59) HP The skeletal warrior hits you but does no damage. The skeletal warrior hits your shadow with a cursed +0 war axe {(Curse: Fragile)} (5). It resists. You punch the skeletal warrior (10)! She is struck brutally! You destroy the skeletal warrior! Tiamat appreciates your kill. You swap places. The skeletal warrior hits you with a cursed +3 long sword of distortion {(Curse: Fragile MR-)} (3). You resist. Space bends around you (6). Items here: )) == [. You punch the skeletal warrior (12)! He is struck brutally! You tail-slap the skeletal warrior, but do no damage. The skeletal warrior is lightly damaged. (51/63) HP You hit the skeletal warrior but do no damage. You tail-slap the skeletal warrior (1). The skeletal warrior is moderately damaged. (50/63) HP Your shadow hits the skeletal warrior. He is struck brutally! You hit the skeletal warrior but do no damage. The skeletal warrior is moderately damaged. (50/63) HP The skeletal warrior hits you but does no damage. Space bends around you (4). You hit the skeletal warrior but do no damage. You tail-slap the skeletal warrior, but do no damage. The skeletal warrior is lightly damaged. (51/63) HP Your shadow hits the skeletal warrior (1). He is struck brutally! You closely miss the skeletal warrior. The skeletal warrior hits you but does no damage. You blink. You are very lightly contaminated with residual magic. Your shadow hits the skeletal warrior (3). He is struck brutally! You punch the skeletal warrior (11)! He is struck brutally! Your tail-slap misses the skeletal warrior. The skeletal warrior is heavily damaged. (37/63) HP The skeletal warrior misses you. You hit the skeletal warrior but do no damage. You tail-slap the skeletal warrior, but do no damage. The skeletal warrior is heavily damaged. (37/63) HP Your shadow hits the skeletal warrior (1). He is struck brutally! You punch the skeletal warrior (8)! He is struck brutally! You tail-slap the skeletal warrior, but do no damage. The skeletal warrior is heavily damaged. (28/63) HP You hit the skeletal warrior (5). He is struck brutally! The skeletal warrior is severely damaged. (23/63) HP The skeletal warrior hits you with a cursed +3 long sword of distortion {(Curse: Fragile MR-)} (2). You resist. You barely miss the skeletal warrior. Your shadow hits the skeletal warrior (5). He is struck brutally! Your magical contamination has completely faded away. You punch the skeletal warrior (9)! He is struck brutally! The skeletal warrior is almost destroyed. (10/63) HP You hit the skeletal warrior (6). He is struck brutally! The skeletal warrior is almost destroyed. (4/63) HP You block the skeletal warrior's attack. Your shadow hits the skeletal warrior. He is struck brutally! You punch the skeletal warrior (8)! He is struck brutally! You destroy the skeletal warrior! Bahamut approves of your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! H - an uncursed amulet of faith You now have 178 gold pieces (gained 19). Your extra speed is starting to run out. You have got your breath back. You drop an uncursed amulet of faith. Items here: )) == [. You start waiting. You feel yourself slow down. Okay, then. Okay, then. Unknown command. Unknown command. Unknown command. You start waiting. HP restored. You start waiting. Your shadow disappears in a puff of smoke! x3 Done waiting. You swap places. Your shadow disappears in a puff of smoke! There is a stone staircase leading down, spattered with blood here. You climb downwards. Your summoned allies are left behind. Level annotation: 1 transporter You block the skeletal warrior's attack. There is a stone staircase leading up here. The skeletal warrior hits you but does no damage. You are confused. You climb upwards. Your shadow disappears in a puff of smoke! x2 There is a stone staircase leading down, spattered with blood here. You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You can't drink. You're too confused to move! The skeletal warrior misses you. You're too confused to move! The skeletal warrior closely misses you. You feel less confused. Press: ? - help, Shift-Dir - straight line, f - skeletal warrior Aim: a skeletal warrior, wielding a cursed +0 battleaxe of chaos {(Curse: Fragile)} and wearing a +0 chain mail (94% to-hit, undamaged (71/71), 76% (Melee)) The spray of silver splinters hits the skeletal warrior but does no damage. The skeletal warrior is undamaged. (71/71) HP The spray of silver splinters hits the skeletal warrior but does no damage. The skeletal warrior is undamaged. (71/71) HP The spray of silver splinters hits the skeletal warrior but does no damage. The skeletal warrior is undamaged. (71/71) HP The spray of silver splinters hits the skeletal warrior but does no damage. The skeletal warrior is undamaged. (71/71) HP x2 You hit the skeletal warrior but do no damage. You tail-slap the skeletal warrior, but do no damage. The skeletal warrior is undamaged. (71/71) HP The skeletal warrior barely misses you. You hit the skeletal warrior but do no damage. The skeletal warrior is undamaged. (71/71) HP You hit the skeletal warrior (2). She is struck brutally! You tail-slap the skeletal warrior, but do no damage. The skeletal warrior is lightly damaged. (69/71) HP The skeletal warrior hits you but does no damage. You punch the skeletal warrior (13)! She is struck brutally! The skeletal warrior is lightly damaged. (57/71) HP You hit the skeletal warrior but do no damage. The skeletal warrior is lightly damaged. (57/71) HP The skeletal warrior hits you but does no damage. You are shocked (5). The skeletal warrior hits your shadow with a cursed +0 battleaxe of chaos {(Curse: Fragile)} (11)! It resists. Lightning courses through your shadow (4). You hit the skeletal warrior (1). She is struck brutally! The skeletal warrior is moderately damaged. (56/71) HP Your shadow hits the skeletal warrior (13)! She is struck brutally! You hit the skeletal warrior (5). She is struck brutally! The skeletal warrior is heavily damaged. (38/71) HP You block the skeletal warrior's attack. The skeletal warrior hits your shadow with a cursed +0 battleaxe of chaos {(Curse: Fragile)} (5). It resists. The skeletal warrior burns your shadow (5). Your shadow is destroyed! You hit the skeletal warrior (6). She is struck brutally! The skeletal warrior is heavily damaged. (32/71) HP You hit the skeletal warrior (6). She is struck brutally! The skeletal warrior is severely damaged. (26/71) HP You block the skeletal warrior's attack. You hit the skeletal warrior but do no damage. You tail-slap the skeletal warrior, but do no damage. The skeletal warrior is severely damaged. (26/71) HP You hit the skeletal warrior (3). She is struck brutally! The skeletal warrior is severely damaged. (23/71) HP The skeletal warrior hits you with a cursed +0 battleaxe of chaos {(Curse: Fragile)} (3). You resist. You are shocked (5). You barely miss the skeletal warrior. You barely miss the skeletal warrior. The skeletal warrior closely misses you. You hit the skeletal warrior (2). She is struck brutally! The skeletal warrior is severely damaged. (23/71) HP You hit the skeletal warrior but do no damage. The skeletal warrior is severely damaged. (23/71) HP The skeletal warrior hits you with a cursed +0 battleaxe of chaos {(Curse: Fragile)} (9)! You resist. You convulse (5). You hit the skeletal warrior but do no damage. You tail-slap the skeletal warrior, but do no damage. The skeletal warrior is severely damaged. (23/71) HP You hit the skeletal warrior but do no damage. You tail-slap the skeletal warrior, but do no damage. The skeletal warrior is severely damaged. (23/71) HP The skeletal warrior hits you with a cursed +0 battleaxe of chaos {(Curse: Fragile)} (15)! You resist. You feel yourself speed up. You punch the skeletal warrior (9)! She is struck brutally! You tail-slap the skeletal warrior, but do no damage. The skeletal warrior is almost destroyed. (14/71) HP You pummel the skeletal warrior (19)!! She is struck brutally! You destroy the skeletal warrior! Bahamut approves of your kill. No target in view! No target in view! You now have 194 gold pieces (gained 16). You see here a +0 chain mail. You have got your breath back. There is a stone staircase leading down, spattered with blood here. You start waiting. Your extra speed is starting to run out. You start waiting. You feel yourself slow down. You start waiting. Your shadow disappears in a puff of smoke! HP restored. You climb downwards. Your summoned ally is left behind. Level annotation: 1 transporter There is a stone staircase leading up here. You see here a +0 molten great sword. Things that are here: a cursed +0 heater shield of poison resistance {(Curse: rC-)}; a +0 ring mail; a +0 long sword of orc slaying You swap places. You see here a +0 molten great sword. The deep elf mage shouts! A cyclops comes into view. You see here a +0 long sword. You swap places. You hear an immense crack. A boulder appears from out of your range of vision. The boulder strikes your shadow (14)! It resists. The boulder explodes! The explosion of boulder fragments engulfs your shadow but does no damage. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - deep elf mage Aim: a deep elf mage, wielding a +1 molten war axe and wielding a +0 sai (93% to-hit, healthy (41/41), 69% (All)) Attack! The deep elf mage gestures wildly while chanting. The deep elf mage blinks! You start waiting. The deep elf mage is too close now for your liking. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - deep elf mage Aim: a deep elf mage, wielding a +1 molten war axe and wielding a +0 sai (94% to-hit, healthy (41/41), 69% (All)) Attack! The deep elf mage gestures wildly while chanting. Send 'em back where they came from! Your shadow disappears in a puff of smoke! Your shadow shudders. You hear a shout! The deep elf mage blocks your shadow's attack. Your shadow hits the deep elf mage (10)! The deep elf mage hits your shadow with a +1 molten war axe (3). It resists. The deep elf mage burns your shadow (3). The deep elf mage barely misses your shadow. Your shadow hits the deep elf mage (9)! The deep elf mage barely misses your shadow. The deep elf mage hits your shadow but does no damage. Your shadow hits the deep elf mage (7)! The deep elf mage hits your shadow but does no damage. The deep elf mage hits your shadow with a +0 sai (4). It resists. The deep elf mage blocks your shadow's attack. Your shadow barely misses the deep elf mage. Your shadow disappears in a puff of smoke! Press: ? - help, Shift-Dir - straight line, f/p - deep elf mage Aim: a deep elf mage, wielding a +1 molten war axe and wielding a +0 sai (93% to-hit, severely wounded (16/41), 69% (All)) Okay, then. The deep elf mage hits you with a +1 molten war axe (3). You resist. The deep elf mage burns you (1). The deep elf mage hits you but does no damage. Press: ? - help, Shift-Dir - straight line, f/p - deep elf mage Aim: a deep elf mage, wielding a +1 molten war axe and wielding a +0 sai (93% to-hit, severely wounded (16/41), 69% (All)) The deep elf mage blocks the spray of silver splinters. The spray of silver splinters hits the deep elf mage (12)! The deep elf mage is almost dead. (4/41) HP The spray of silver splinters hits the deep elf mage (10)! You kill the deep elf mage! Bahamut & Tiamat accept your kill. The spray of silver splinters hits the cyclops but does no damage. The cyclops is healthy. (51/51) HP The spray of silver splinters hits the cyclops but does no damage. The cyclops is healthy. (51/51) HP The spray of silver splinters hits the cyclops (5). The cyclops is lightly wounded. (46/51) HP The spray of silver splinters hits the cyclops but does no damage. The cyclops is lightly wounded. (46/51) HP The spray of silver splinters hits the cyclops (7)! The cyclops is moderately wounded. (39/51) HP The spray of silver splinters hits the cyclops (5). The cyclops is moderately wounded. (34/51) HP x2 Things that are here: a +1 molten war axe; a +0 sai; an elf corpse You see here a +0 long sword. You hit the cyclops (3). You tail-slap the cyclops, but do no damage. The cyclops is moderately wounded. (33/51) HP You hit the cyclops (4). The cyclops is heavily wounded. (29/51) HP Your shadow hits the cyclops (7)! You hit the cyclops (5). The cyclops is severely wounded. (17/51) HP You hit the cyclops (4). The cyclops is severely wounded. (13/51) HP Your shadow slips into darkness. Your shadow flickers and vanishes for a moment. You hit the cyclops (6). The cyclops is almost dead. (7/51) HP Your shadow strikes at the cyclops from the darkness! You swap places. You have got your breath back. You hit the cyclops (5). You kill the cyclops! Tiamat appreciates your kill. Things that are here: a +0 mangonel; a cyclops corpse Casting: Animate Dead (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call on the dead to rise... The dead are walking! Press: ? - help, Shift-Dir - straight line, f - boggart skeleton Aim: a boggart skeleton (85% to-hit, undamaged (30/30), 56% (Melee)) The spray of silver splinters hits the boggart skeleton (12)! The boggart skeleton is heavily damaged. (18/30) HP The spray of silver splinters misses the boggart skeleton. The boggart skeleton is heavily damaged. (18/30) HP Your shadow hits the boggart skeleton (12)! She is struck brutally! You punch the boggart skeleton (8)! She is struck brutally! You destroy the boggart skeleton! Tiamat appreciates your kill. Magic restored. Your shadow disappears in a puff of smoke! You have got your breath back. Your shadow disappears in a puff of smoke! You swap places. Your shadow disappears in a puff of smoke! Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. Your summoned allies are left behind. There is a stone staircase leading up here. You now have enough gold to buy a runed heater shield on Orc:2, or buy a wand of hasting (6) on Orc:2. You can access your shopping list by pressing '$'. You now have 215 gold pieces (gained 21). There is a stone staircase leading up here. You climb upwards. Your summoned ally is left behind. Level annotation: 1 transporter There is a stone staircase leading down here. You see here a +0 long sword. Things that are here: a +0 sai; a +1 molten war axe; an elf corpse There is a gate to the Vaults here. There is a stone staircase leading up here. You climb upwards. Your summoned allies are left behind. There is a stone staircase leading down, spattered with blood here. Things that are here: a +2 dire flail; a +1 antimagic great sword; a +0 chain mail Things that are here: a +0 shortbow; a +0 robe You see here a +0 plate armour. You see here a +0 rapier. Your shadow disappears in a puff of smoke! Things that are here: a +0 plate armour; a +0 trident Items here: )))))))) [[[[[[[[[. There is a staircase to the Orcish Mines, spattered with blood here. Items here: )) === [. Your shadow disappears in a puff of smoke! You climb downwards. Welcome back to the Orcish Mines! Your summoned ally is left behind. There is a staircase back to the Dungeon here. Things that are here: a +0 robe; a +0 trident Items here: ! ))))))) = [[[[. You see here a +0 short sword. Things that are here: a +0 leather armour; a +0 pickaxe There is a stone staircase leading down here. You climb downwards. Your summoned ally is left behind. There is a stone staircase leading up here. Things that are here: a +0 plate armour; a +0 whip Items here: )) [[[. Things that are here: a +0 leather armour; a +0 dagger You swap places. You see here a +0 pickaxe. Things that are here: a +0 pickaxe; a +0 robe Things that are here: a +0 pickaxe; a cursed ring of stealth {(Curse: *Drain)} You see here a +0 pickaxe. You see here a +0 pickaxe. You see here a +0 morningstar. Things that are here: a +0 plate armour; a +0 chain mail Things that are here: a cursed +0 scale mail {(Curse: -Cast *Drain)}; a +0 dagger Things that are here: a +0 chain mail; a +0 short sword Your shadow disappears in a puff of smoke! Things that are here: a +0 trident; a cursed +0 ring mail {(Curse: -Cast)} You see here a +0 war axe. You see here a +0 ring mail. There is an entrance to Bisi's Gadget Shoppe here. I - a wand of iceblast (7) (gained 6 charges) Thank you for shopping at Bisi's Gadget Shoppe! You can access your shopping list by pressing '$'. Unknown command. Unknown command. Unknown command. (D) Dungeon (T) Temple (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults Where to? (Enter - Orc:2 @ (x,y), ? - help) What level of the Dungeon? (default 6, ? - help) You see here a +0 ring mail. You see here a +0 war axe. Things that are here: a +0 trident; a cursed +0 ring mail {(Curse: -Cast)} Your shadow disappears in a puff of smoke! Things that are here: a +0 chain mail; a +0 short sword Things that are here: a cursed +0 scale mail {(Curse: -Cast *Drain)}; a +0 dagger You see here a +0 pickaxe. Things that are here: a +0 plate armour; a +0 chain mail You see here a +0 morningstar. You see here a +0 pickaxe. You see here a +0 pickaxe. Things that are here: a +4 pickaxe; a +0 chain mail Your shadow disappears in a puff of smoke! You see here a +0 pickaxe. Things that are here: a +0 leather armour; a +0 dagger Items here: ))) [[[. Items here: )) [[. Items here: )) [[. There is a stone staircase leading up here. You climb upwards. Your summoned allies are left behind. There is a stone staircase leading down here. Things that are here: a +0 robe; a +0 pickaxe There is a staircase back to the Dungeon here. Things that are here: a +0 robe; a +0 trident You climb upwards. Welcome back to the Dungeon! Your summoned ally is left behind. There is a staircase to the Orcish Mines, spattered with blood here. Items here: )) === [. Unknown command. Items here: )))))))) [[[[[[[[[. Things that are here: a +0 plate armour; a +0 trident Items here: )))) =. Your shadow passes through a web. You see here a +0 plate armour. Things that are here: a +0 shortbow; a +0 robe There is a stone staircase leading down, spattered with blood here. Things that are here: a +2 dire flail; a +1 antimagic great sword; a +0 chain mail You climb downwards. Your summoned allies are left behind. Level annotation: 1 transporter There is a stone staircase leading up here. There is a gate to the Vaults here. Things that are here: a +0 sai; a +1 molten war axe; an elf skeleton You see here a +0 long sword. You see here a +0 mace. There is an open door here. Your shadow disappears in a puff of smoke! Partly explored, unvisited transporter. You swap places. You see here a +0 mangonel. There is a stone staircase leading down here. You climb downwards. Your summoned allies are left behind. There is a stone staircase leading up here. A boggart and an ogre come into view. The boggart shouts! The ogre shouts! You hear a shout! Press: ? - help, Shift-Dir - straight line, f - you Okay, then. The boggart gestures wildly while chanting. The boggart blinks! You barely miss the ogre. A boggart comes into view. You punch the ogre (7)! The ogre is moderately wounded. (22/29) HP The ogre closely misses you. The boggart points at himself and mumbles some strange words. The boggart flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You barely miss the ogre. You hit the ogre (4). You tail-slap the ogre (1). The ogre is heavily wounded. (17/29) HP Your shadow hits the ogre (10)! The ogre barely misses you. You punch the ogre (11)! You kill the ogre! Tiamat appreciates your kill. A boggart comes into view. Press: ? - help, Shift-Dir - straight line, f - boggart Aim: a boggart (80% to-hit, healthy (21/21), 56% (Melee)) The spray of silver splinters misses the boggart. The spray of silver splinters hits the boggart (11)! The boggart is heavily wounded. (10/21) HP The spray of silver splinters misses the boggart. The spray of silver splinters hits the boggart (9)! The boggart is heavily wounded. (10/19) HP The spray of silver splinters misses the boggart. x2 The boggart is heavily wounded. (10/21) HP The boggart is heavily wounded. (10/19) HP The boggart casts a spell. The boggart blinks! The boggart gestures wildly while chanting. You hear some strange, mumbled words. Your shadow hits the boggart (6). She is struck brutally! The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt pierces through you (7)! You are perforated ruthlessly! You punch something (12)! It is struck brutally! The boggart mumbles some strange words. You miss something. The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. Reactivating autopickup. The yaktaur dissolves into shadows! x5; You feel a bit more experienced. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.06.7.4-82-gfbd693def4 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [RoGGa] Species: Silver Draconian Job: Mummy HP: 162/168; mods: 0/0 MP: 25/25; mod: 0 Stats: 22 (22) 30 (30) 13 (13) Position: (44, 41), god: Bahamut & Tiamat (27), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 2 | 40 | 10 | 2949 | 149/650 Short Blades | X | 0 | 0 | 0 | 0 | 0/100 Long Blades | X | 0 | 0 | 0 | 0 | 0/100 Axes & Hammers | X | 0 | 0 | 0 | 0 | 0/42 Whips & Flails | X | 0 | 0 | 0 | 0 | 0/100 Polearms | X | 0 | 0 | 0 | 0 | 0/100 Maces & Staves | X | 0 | 0 | 0 | 0 | 0/100 Slings | X | 0 | 0 | 0 | 0 | 0/100 Bows | X | 0 | 0 | 0 | 0 | 0/100 Crossbows | X | 0 | 0 | 0 | 0 | 0/100 Dodging | X | 1 | 20 | 7 | 3340 | 540/800 Stealth | X | 0 | 0 | 2 | 300 | 122/178 Shields | X | 0 | 0 | 0 | 0 | 0/100 Unarmed Combat | X | 0 | 0 | 13 | 5053 | 3/950 Spellcasting | X | 0 | 0 | 6 | 527 | 2/175 Hexes | X | 0 | 0 | 0 | 0 | 0/70 Charms | X | 0 | 0 | 0 | 0 | 0/70 Summonings | X | 0 | 0 | 0 | 0 | 0/70 Necromancy | X | 0 | 0 | 10 | 2365 | 11/547 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Transmutations | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/70 Ice Magic | X | 0 | 0 | 0 | 0 | 0/70 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 2 | 40 | 10 | 1871 | 207/387 Poison Magic | X | 0 | 0 | 0 | 0 | 0/70 Invocations | X | 0 | 0 | 14 | 3569 | 2/624 Evocations | X | 0 | 0 | 10 | 2807 | 7/650 Spell bugs: Durations: #32: 178 Attributes: #12: 1930 #13: 1815 #18: 1 #19: 5 #23: 28249 #24: 935637322 #27: 107964 #49: 2183 #59: 1 Mutations: cold resistance: 1 (innate) deformed body: 2 (innate) negative energy resistance: 3 (innate) torment resistance: 1 (innate) unbreathing: 1 (innate) in touch with death: 2 (innate) minor martial skill boost: 1 (innate) major martial skill boost: 2 (innate) defensive skill boost: 1 (innate) draconian enhancer: 2 (innate) draconian defense: 1 (innate) ancient wisdom: 1 (innate) exoskeleton: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #16: lantern of shadows eq slot #2, inv slot #14: +0 cloak of the Elephant {rF+ rC+ Regen+ Int+4} eq slot #4, inv slot #11: +1 pair of gloves "Qoiga" {Slay+3} eq slot #5, inv slot #40: +2 pair of boots eq slot #8, inv slot #27: ring of Phasing {EV+8 Dex+5} eq slot #9, inv slot #44: ring of Foolhardiness {rC+ rN+ Str+4 Int+4} eq slot #10, inv slot #51: amulet of reflection }}}}}}}}}}} Unlinked temporary item: bolt item #64: base: 1; sub: 2; plus: 0; plus2: 0; special: 0 brand: 0; quant: 1; ident: 0x00000002; ident_type: 0 x: 0; y: 0; link: 27000 Webtiles message buffer: Webtiles JSON stack: Screenshot: #. #o #o .# ####g ####..# #....W###.....# ....†@...$###.# ....BG..).....# ......######..# #...g.# ##[.###### ...#..# #......... ####..#####...###### ... .......# ####..## ......### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>