Idria Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 7, D:1) a quokka corpse (skeletalised by now) (4, 4, D:1) a +0 club (4, 5, D:1) a +0 whip (6, 4, D:1) a +0 whip (22, 31, D:1) a +0 club (23, 36, D:1) a +0 dagger (26, 35, D:1) a +0 short sword (28, 9, D:1) 3 flux baubles (30, 6, D:1) a +0 dagger a kobold skeleton (30, 32, D:1) a +0 mace (32, 5, D:1) a frilled lizard skeleton (33, 7, D:1) a +0 whip a kobold skeleton (33, 19, D:1) a quokka corpse (skeletalised by now) (37, 25, D:1) a ball python skeleton (43, -2, D:1) a +0 whip (59, 14, D:1) a +0 whip Level 2 of the Dungeon (5, -3, D:2) a rat corpse (17, -11, D:2) a quokka skeleton (18, 4, D:2) a bat corpse (skeletalised by now) (18, 16, D:2) a quokka corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (25, 15, D:2) a ball python skeleton (27, 28, D:2) a +0 club (28, 28, D:2) 4 large rocks (38, 16, D:2) a +0 spear a gnoll skeleton (39, -1, D:2) a +0 robe (40, 14, D:2) a +0 spear (52, 10, D:2) a +0 whip a kobold corpse (skeletalised by now) (54, 23, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (0, 2, D:3) a +0 dagger of venom (still there?) a +0 robe (still there?) (0, 6, D:3) 2 potions of mutation (4, 3, D:3) 12 gold pieces (18, -2, D:3) a +0 whip