Dungeon Crawl Stone Soup version 0.34-a0-700-g60c5172c02 (webtiles) character file. Game seed: 3920816555501739095 42 Idria the Slasher (level 3, -1/29 HPs) Began as an Armataur Warper on Aug 25, 2025. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:01:17 (1701 turns). Idria the Slasher (Armataur Warper) Turns: 1701, Time: 00:01:18 Health: -1/29 AC: 6 Str: 16 XL: 3 Next: 35% Magic: 5/5 EV: 8 Int: 13 God: Gold: 49 SH: 0 Dex: 11 Spells: 3/5 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +1 pair of gloves SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.75/turn %: roll @: lethally poisoned (-1 -> -28) A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles c - 3 darts of disjunction (quivered) e - 3 poisoned darts Armour b - a +0 robe (worn) d - a +1 pair of gloves (worn) Scrolls b - a scroll of blinking c - a scroll of fear {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of noise {unknown} m - a scroll of amnesia {unknown} n - 2 scrolls of teleportation {unknown} o - a scroll of poison {unknown} q - a scroll of vulnerability {unknown} u - 2 scrolls of immolation {unknown} Potions d - a potion of invisibility {unknown} f - 2 potions of ambrosia {unknown} j - a potion of brilliance {unknown} k - 2 potions of curing {unknown} l - a potion of attraction {unknown} Skills: - Level 1.7 Fighting + Level 3.5 Long Blades - Level 0.8 Throwing - Level 1.3 Armour - Level 1.3 Dodging - Level 1.7 Spellcasting - Level 3.0 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 16% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 16% N/A 12% 2 Maxwell's Portable Pile Tloc 8% (3-9)d3 22% 3 Teleport Other Tloc 8% N/A 22% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 36% 2 Ozocubu's Armour Ice 1% N/A 61% 3 Summon Ice Beast Ice/Summ 1% N/A 61% 3 Vhi's Electric Charge Tloc/Air 10% N/A 80% 4 Chain Lightning Conj/Air 0% 2d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ru Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You tail-slap Terence, but do no damage. Terence barely misses you. The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you but does no damage. You hit Terence but do no damage. Terence hits you with a +3 hand axe of venom. You are poisoned. The goblin shoots a sling bullet. The sling bullet hits you. You completely miss Terence. You tail-slap Terence. Terence is lightly wounded. You feel very sick. Terence hits you with a +3 hand axe of venom. You are lethally poisoned! The goblin shoots a sling bullet. The sling bullet hits you. Terence hits you with a +3 hand axe of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Throw: 4 darts (disjunct) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +3 hand axe of venom and wearing a +0 chain mail (lightly wounded, 59% to hit) You throw a dart of disjunction. The dart of disjunction hits Terence. Terence becomes untethered in space! Terence blinks! Terence is moderately wounded. You die... .# .#.... .#####.#..........#...## ........................ ..................#...# .###.#.##.#...........# .....................## ...........g..........# .###.#.##......§..@.#.# .###.#.##.......@...#.## .......................# .................#..#.## .###.#.##.............# ................##..### ##########..........# #####..##..# #####..###### ♣♣♣♣♣♣♣♣♣ #.......# You could see Terence (untethered) and a goblin. Vanquished Creatures An adder (D:2) 2 dart slugs A giant cockroach (D:1) 4 hobgoblins 4 jackals 2 quokkas (D:2) A ball python (D:2) 5 bats 2 frilled lizards 3 goblins 4 kobolds 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Idria the Armataur Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 485 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 509 | D:1 | Found a faded altar of an unknown god. 1380 | D:2 | Learned a level 2 spell: Blink 1419 | D:2 | Reached XP level 3. HP: 24/29 MP: 5/5 1645 | D:2 | Found a sacrificial altar of Ru. 1695 | D:2 | Noticed Terence 1701 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic, ebering_ecumenical_altar_sacrificial D:2: kb_forest_paths, layout_basic, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 2 3 | 3.5 Fighting | | 1.7 Throwing | | 0.8 Armour | | 1.3 Dodging | | 1.3 Spellcasting | | 1.7 Translocations | | 3.0 Action || total ---------------------------++------- Melee: Falchion || 129 Tailslap || 11 Throw: Dart || 1 Armour: Leather armour || 8 Robe || 149 Dodge: Dodged || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1718 | 1575 | 143 | 32 | 1241 | 2 | 859.0 | Dungeon | 1718 | 1575 | 143 | 32 | 1241 | 2 | 859.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1242 daAuts D:2: 475 daAuts