Idria Level 1 of the Dungeon (0, 0, D:1) 18 stones (7, 14, D:1) a +0 dagger (9, 1, D:1) a +0 club (11, -6, D:1) a +0 club (11, 1, D:1) 20 bolts (19, -15, D:1) a +0 club (20, -16, D:1) 5 boomerangs (23, 15, D:1) a +0 spear (26, -24, D:1) a +0 club (27, 11, D:1) a +0 buckler (29, 29, D:1) a +0 brigandine (34, -16, D:1) 25 stones (43, 13, D:1) a +1 dagger of electrocution (44, 0, D:1) 3 curare-tipped darts (46, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, -19, D:2) a +0 hand axe (8, -6, D:2) a +0 hand axe (11, 4, D:2) a +0 spear (22, -10, D:2) a +0 club (23, 2, D:2) 15 poisoned darts (30, -10, D:2) a +0 robe (31, -16, D:2) a +0 robe (39, -10, D:2) a +1 hand axe of chopping (40, 4, D:2) a +0 hunting sling (48, 25, D:2) 22 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 5, D:3) 18 stones (5, 6, D:3) a cursed +0 club (12, -22, D:3) a +1 flail of venom a +0 dagger (12, -11, D:3) a +0 hand axe a +0 leather armour (15, -12, D:3) a +0 dagger a cursed +0 robe a +0 dagger (16, -20, D:3) a +0 mace (16, -12, D:3) a +0 club (17, -13, D:3) a +0 dagger (18, -14, D:3) a +0 short sword a +0 leather armour (18, -10, D:3) a +0 club (20, -1, D:3) a cursed +0 tower shield (23, 7, D:3) a boomerang (24, 6, D:3) a +0 whip (25, 5, D:3) a +0 hand axe a boomerang (31, -12, D:3) 26 stones (32, -21, D:3) a +0 dagger a +0 leather armour a +0 club (36, -5, D:3) 17 bolts (40, -16, D:3) a +0 club (43, -23, D:3) a +0 robe (44, -6, D:3) 17 gold pieces Level 4 of the Dungeon (0, 0, D:4) 2 arrows (5, 14, D:4) a +0 club (17, 24, D:4) a +0 war axe (19, 16, D:4) a +0 flail (21, 2, D:4) a jackal corpse (skeletalised by now) (21, 13, D:4) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (25, -2, D:4) an uncursed staff of death (25, 2, D:4) a weasel corpse (skeletalised by now) (26, -1, D:4) an adder corpse (skeletalised by now) (28, -2, D:4) a jackal corpse (skeletalised by now) (38, 26, D:4) a +0 giant club