Idria Level 1 of the Dungeon (8, 8, D:1) a +0 club a goblin skeleton (9, 9, D:1) a hobgoblin skeleton (11, 26, D:1) a bat corpse (skeletalised by now) (11, 38, D:1) 3 poisoned darts (13, 35, D:1) a +0 ring mail (14, -3, D:1) 3 stones (19, 2, D:1) a +0 flail a gnoll skeleton (28, -5, D:1) a +0 short sword 2 stones (28, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, 37, D:1) a +0 dagger (38, -5, D:1) a +0 club (43, 11, D:1) a +0 dagger 5 stones (46, 14, D:1) 3 poisoned darts (49, 21, D:1) a frilled lizard skeleton (50, 4, D:1) a +0 short sword a stone (50, 11, D:1) a +0 dagger a goblin skeleton (50, 20, D:1) a +0 club 3 stones (52, 20, D:1) a rat skeleton (52, 26, D:1) a +1 falchion of electrocution (54, -1, D:1) an amulet of magic regeneration (54, 24, D:1) a +0 mace (58, 19, D:1) a +0 robe (71, 8, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 broad axe (5, 6, D:2) a +0 spear a gnoll corpse (7, 6, D:2) a +2 whip of venom (unseen) (8, 7, D:2) a hobgoblin corpse