Idria Level 1 of the Dungeon (5, 8, D:1) a +0 club (5, 17, D:1) a +0 short sword (15, 7, D:1) a +0 club (25, -16, D:1) 3 scrolls of random uselessness (25, 1, D:1) a +1 dagger of venom (28, -34, D:1) a cursed +0 short sword {(Curse: Str-5)} (31, -9, D:1) a +0 robe (32, 12, D:1) a +0 club (33, -26, D:1) a +0 chain mail (36, -3, D:1) a scroll of random uselessness (44, -25, D:1) a +1 dagger of holy wrath (50, -31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (1, 9, D:2) a +0 leather armour (12, -14, D:2) a +0 club (12, -11, D:2) a +0 short sword (12, -10, D:2) a +0 short sword a +0 hand crossbow (17, 35, D:2) a cursed ring of positive energy {(Curse: *Drain)} an uncursed ring of dexterity (30, -3, D:2) a scroll of random uselessness (38, 17, D:2) a +0 ring mail (45, 29, D:2) a potion of decay (51, -4, D:2) a +0 ring mail (53, 14, D:2) a cursed amulet of reduced vision {(Curse: *Tele MR-)} (57, -1, D:2) a +2 pair of boots Level 3 of the Dungeon (17, -1, D:3) a scroll of random uselessness (18, -20, D:3) a potion of decay (23, -12, D:3) a +0 flail a +0 scale mail (24, -12, D:3) a +3 dagger of protection a +0 robe (25, -12, D:3) a +0 hatchet (30, -12, D:3) a +0 buckler (38, -6, D:3) a +0 mace a +0 leather armour (39, -6, D:3) a +2 dagger of protection a +0 robe (40, -7, D:3) a +0 morningstar (43, -26, D:3) a +0 dagger a +0 chain mail (44, -27, D:3) a +0 dagger (44, -26, D:3) a +0 club (45, -27, D:3) a +0 trident (47, -27, D:3) a scroll of immolation (52, -5, D:3) a +0 whip Level 4 of the Dungeon [Shop] Fapp's Weapon Shoppe a +0 buckler (45 gold) a +0 dagger (20 gold) a cursed +0 quarterstaff {(Curse: rF-)} (30 gold) the +0 rapier "Nuurirch" {acid, rN+ MR+} (268 gold) It is coated in a slimy acidic goo that may deal extra damage to those that don't resist corrosion. Additionally may debuff the target's defensive and weapon capabilities by coating them in acid. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 spear (30 gold) a +3 rapier (210 gold) a +0 trident (35 gold) a +0 war axe (35 gold) a +0 hunting sling (15 gold) (0, 0, D:4) a killer bee corpse (1, -1, D:4) a killer bee corpse (9, -2, D:4) a +0 robe (14, 1, D:4) a +0 spear (14, 2, D:4) a cursed +0 hatchet {(Curse: *Drain)} (16, -8, D:4) a scroll of random uselessness (17, 0, D:4) a +0 scale mail (21, -16, D:4) a +0 spear (23, -9, D:4) a +0 spear (27, -4, D:4) a +0 spear a +0 spear a +0 spear (28, -18, D:4) a +0 leather armour a +0 hatchet (28, -7, D:4) a +0 spear a +0 spear (29, -18, D:4) a +0 leather armour a +0 falchion (36, 7, D:4) a +0 spear a gnoll corpse (skeletalised by now) (37, 6, D:4) a +0 spear an orc corpse (skeletalised by now) (37, 7, D:4) a +0 spear (38, -12, D:4) an uncursed amulet of chaos (40, -2, D:4) a +0 spear (41, -9, D:4) a +0 hatchet a +0 chain mail a cursed ring of attention {(Curse: -Vis rC-)} an orc skeleton (41, -8, D:4) a quokka corpse (41, -4, D:4) a cursed +0 spear {(Curse: *Rage)} (41, -3, D:4) a +0 spear (42, -9, D:4) a quokka corpse (43, -9, D:4) a +0 falchion an orc corpse (46, -10, D:4) a cursed +0 war axe {(Curse: Stlth-)} Level 5 of the Dungeon (0, 0, D:5) 9 gold pieces (7, 14, D:5) a +0 giant spiked club an ogre corpse (8, 21, D:5) a scroll of teleportation (9, -14, D:5) a +0 giant club an ogre skeleton (9, -2, D:5) a +0 short sword (9, 10, D:5) a +0 scale mail a wand of flame (1) an orc corpse (11, 18, D:5) 6 gold pieces the Ecumenical Temple (13, -1, Temple) a +0 dagger a +0 robe