Idria Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 20, D:1) a +0 dagger (8, -15, D:1) a +0 hunting sling (8, 21, D:1) a cursed +0 mace {(Curse: Int-4)} (11, 33, D:1) a +0 club (17, -9, D:1) a scroll of random uselessness a +0 short sword (18, -13, D:1) a +0 hatchet (19, -11, D:1) a +0 spear (21, -8, D:1) a +0 hunting sling (21, -7, D:1) a +0 club (23, 3, D:1) a +0 club (24, 16, D:1) a cursed ring of poison resistance {(Curse: -Vis)} (35, 6, D:1) a +0 chain mail Level 2 of the Dungeon (1, 11, D:2) a +0 club (3, -8, D:2) a +0 leather armour (4, 24, D:2) a +0 hatchet (9, -10, D:2) a scroll of torment (12, 27, D:2) a +0 club (21, 0, D:2) a +0 leather armour (30, 40, D:2) a +0 leather armour (53, 8, D:2) a +0 falchion (57, 25, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a potion of curing (1, -1, D:3) a scroll of teleportation (18, -11, D:3) a cinder newt skeleton (21, -16, D:3) a +0 giant club (22, -4, D:3) a +0 giant club an ogre skeleton (23, 5, D:3) a jackal skeleton (24, 4, D:3) a jackal skeleton (25, 0, D:3) a jackal skeleton (25, 1, D:3) a porcupine skeleton (26, 1, D:3) a hound skeleton (28, 1, D:3) a +0 dagger (32, 14, D:3) a porcupine skeleton (42, 3, D:3) a +0 great sword (44, 7, D:3) a +0 giant spiked club