Idria Level 1 of the Dungeon (0, 6, D:1) a +0 scutum (1, 0, D:1) a +2 whip of electrocution (8, 14, D:1) a +4 hunting sling (11, 18, D:1) a +0 dagger (14, 17, D:1) a +0 club (14, 18, D:1) a +0 club (16, 30, D:1) a scroll of random uselessness (25, -20, D:1) a +0 club (28, 5, D:1) a +0 robe (28, 26, D:1) a +0 club (29, -5, D:1) a +0 hatchet (29, 26, D:1) a +0 whip (30, -21, D:1) a +0 leather armour (31, 19, D:1) a +0 club (33, 18, D:1) a +0 club (35, 20, D:1) a +0 short sword a cursed ring of attention {(Curse: Slay-2)} (36, 22, D:1) a +0 pair of boots a +0 club (39, 5, D:1) a +0 mace (44, -2, D:1) an uncursed ring of magical power (45, -24, D:1) a +0 robe (46, -24, D:1) a potion of poison (48, -12, D:1) a cursed amulet of reduced vision {(Curse: *Tele)} (52, -7, D:1) a +0 club (54, -7, D:1) a cursed +0 dagger {(Curse: *Drain)} Level 2 of the Dungeon [Shop] Dintat's Assorted Antiques a +0 scale mail (84 gold) a +0 robe (14 gold) a +0 buckler of cold resistance (199 gold) (4, -6, D:2) a +0 whip (5, -6, D:2) a cursed +0 dagger {(Curse: *Contam)} a +0 whip (6, -7, D:2) a +0 dagger (6, -6, D:2) a +0 short sword (6, 12, D:2) a +0 whip (7, -9, D:2) a cursed ring of magical power {(Curse: *Slow)} a cursed ring of dexterity {(Curse: *Drain)} an uncursed ring of stealth an uncursed amulet of faith (14, -4, D:2) a +0 short sword a +0 club (15, -3, D:2) a +0 dagger (15, 41, D:2) a +0 club (16, -4, D:2) a +0 dagger (16, 11, D:2) a +0 hatchet a +0 robe a cursed +0 dagger {(Curse: rC-)} (17, -5, D:2) a +0 club (30, 43, D:2) a +0 whip (32, 42, D:2) a +0 short sword (33, 41, D:2) a cursed +0 dagger {(Curse: rC-)} (33, 42, D:2) a +0 club (34, 42, D:2) a cursed +2 short sword of venom {(Curse: *Contam)} (34, 43, D:2) a +2 dagger of venom (35, 26, D:2) a cursed ring of dexterity {(Curse: *Corrode)} an uncursed ring of ice an uncursed ring of magical power an uncursed ring of intelligence (35, 42, D:2) a +0 dagger (36, -16, D:2) a +2 robe of softness a +0 whip of freezing (36, 42, D:2) a +0 mace (40, -12, D:2) a +0 animal skin (43, -12, D:2) an uncursed ring of strength an uncursed ring of strength (45, 16, D:2) an uncursed ring of strength (45, 40, D:2) a +0 whip (50, 42, D:2) a +0 short sword (54, -14, D:2) a +0 trident (54, 17, D:2) a +0 dagger (55, -6, D:2) a +0 hunting sling Level 3 of the Dungeon [Shop] Fool's Armour Shop a +0 plate armour (230 gold) the cursed +2 chain mail of Youthful Indiscretion {Harm Int+2, (Curse: MR-)} (227 gold) It affects your intelligence (+2). It increases damage dealt and taken. It has a curse placed upon it. { (Curse: MR-)} a +0 robe (7 gold) a +3 chain mail of cold resistance (265 gold) the +2 helmet of the Maze {Rampage MR- Int+9 Dex-4} (278 gold) It affects your intelligence (+9). It affects your dexterity (-4). It affects your resistance to hostile enchantments. It bestows one free step when moving towards enemies. a +0 chain mail (45 gold) a +0 leather armour (20 gold) a +0 naga barding of stealth (300 gold) a +0 helmet (45 gold) a +0 helmet (45 gold) a +0 heater shield (45 gold) a +0 plate armour (230 gold) (0, 0, D:3) an empty bottle (3, -2, D:3) a +0 leather armour (4, 4, D:3) a +0 heater shield (6, -27, D:3) a +0 halberd (12, -26, D:3) a +0 giant club a +0 whip (13, -49, D:3) a +0 club a +0 leather armour (13, -6, D:3) a scroll of random uselessness (15, -50, D:3) a +0 mace a +0 dagger a +0 falchion a cursed ring of attention {(Curse: *Tele)} (16, -50, D:3) an uncursed ring of protection a +0 short sword a +0 leather armour (26, -7, D:3) a +0 spear (31, -21, D:3) a +0 spear (35, -22, D:3) a +0 short sword a +0 leather armour (39, -38, D:3) a +0 flail (41, -31, D:3) a potion of degeneration (41, -27, D:3) a +0 short sword (41, -25, D:3) an uncursed ring of ice an uncursed ring of magical power (42, -23, D:3) a potion of degeneration Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (14, -26, D:4) a +0 whip (14, -8, D:4) a +0 long sword (15, -28, D:4) a +0 spear (22, -22, D:4) a +0 battleaxe (25, -20, D:4) a +1 scale mail of magic resistance (25, 17, D:4) a +0 robe (29, -21, D:4) a +0 glaive (36, 20, D:4) a +2 mace of protection (39, -18, D:4) a +0 chain mail (40, -18, D:4) a +0 leather armour a +0 short sword a +0 club (40, -17, D:4) a +0 ring mail a +0 flail (42, -18, D:4) a +0 mace (45, -14, D:4) a +0 flail (55, 18, D:4) a +0 whip (58, 21, D:4) a +0 leather armour a +0 short sword (59, -2, D:4) a cursed +2 dire flail of protection {(Curse: *Corrode)} Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (0, 2, D:5) a +0 robe of magic resistance (1, -1, D:5) a +5 halberd of freezing a +0 leather armour (1, 1, D:5) a cursed +4 hammer {(Curse: *Contam)} a +0 ring mail a +0 club (2, 0, D:5) a cursed +4 mace {(Curse: MR-)} a +0 scale mail (4, 4, D:5) a +0 short sword (4, 5, D:5) a +0 dagger (5, -12, D:5) a +0 vorpal falchion a +0 robe (5, 3, D:5) a +0 robe a cursed +0 trident {(Curse: *Drain)} (6, -12, D:5) a +0 leather armour a +0 scimitar (7, 6, D:5) a +0 dagger (8, -13, D:5) a +5 halberd of freezing a +0 leather armour (8, 6, D:5) a +0 short sword (8, 7, D:5) a +0 whip (9, -18, D:5) a +0 robe (9, -12, D:5) a cursed +4 mace {(Curse: MR-)} a +0 scale mail a scroll of random uselessness (9, -6, D:5) a +0 club (10, 6, D:5) a +0 dagger (11, -16, D:5) a +0 dagger (14, 20, D:5) a +0 chain mail a +0 short sword a cursed +0 short sword {(Curse: *Slow)} a +0 dagger a +0 hand crossbow (14, 21, D:5) a +0 short sword (15, -5, D:5) a +0 flail of holy wrath +0 steam dragon scales (15, 11, D:5) a +0 robe a +0 short sword of draining (15, 13, D:5) a +0 trident a +0 robe a cursed +0 flail {(Curse: *Corrode)} a +0 hammer a +0 robe a cursed +3 falchion {(Curse: rC-)} a +0 robe (15, 20, D:5) a +0 whip (20, -15, D:5) an empty bottle (20, 26, D:5) a +0 club (22, 19, D:5) a +0 dagger (23, 18, D:5) a +0 short sword (24, -1, D:5) a +0 robe (25, 16, D:5) a +0 giant club (28, 26, D:5) a +0 flail (36, -26, D:5) a +0 mace (40, -21, D:5) an uncursed amulet of harm a cursed ring of positive energy {(Curse: Dex-2)} a cursed ring of poison resistance {(Curse: -Vis)} a cursed ring of stealth {(Curse: rF-)} a cursed ring of protection from magic {(Curse: Int-4)} a cursed ring of protection {(Curse: *Drain)} an uncursed amulet of rage an uncursed ring of strength an uncursed ring of protection a cursed ring of evasion {(Curse: MR-)} the cursed ring of Joggun {+Inv rPois Dex+5, (Curse: Str-4)} [ring of dexterity] It affects your dexterity (+5). It protects you from poison. It lets you turn invisible. It has a curse placed upon it. { (Curse: Str-4)} (41, -21, D:5) a +7 longbow a +0 ring mail (42, 7, D:5) a +0 robe (47, -13, D:5) a +3 leather armour a +0 dagger (47, -11, D:5) a +0 leather armour a +0 mace a +0 flail (48, -13, D:5) a +0 leather armour a +0 whip (48, -12, D:5) a +0 flail (48, -11, D:5) a +0 robe a +0 dagger (49, 9, D:5) a gold piece (52, -10, D:5) a +1 short sword of venom Level 6 of the Dungeon (2, -38, D:6) a +0 leather armour a +0 war axe (32, -19, D:6) a +0 mace (33, -21, D:6) a +0 mace a +0 chain mail (49, -20, D:6) a +0 leather armour (51, -6, D:6) a +0 dagger (52, -39, D:6) a +0 leather armour (53, -6, D:6) a +0 war axe a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (3, 2, D:7) a +0 rapier (3, 9, D:7) a cursed +0 shortbow {(Curse: Str-5)} (11, -14, D:7) a +0 helmet (12, -16, D:7) a crystal ball of energy (13, -11, D:7) a cursed amulet of reduced vision {(Curse: *Drain)} (14, -25, D:7) a -1 staff of transmutation (23, 21, D:7) a +0 war axe (26, 14, D:7) an empty bottle (28, 14, D:7) a +0 club (33, 31, D:7) a +0 scale mail of poison resistance (36, -15, D:7) a +0 dagger (still there?) a +0 robe (still there?) a wand of ensnaring (2) (still there?) 9 gold pieces (still there?) (43, 20, D:7) a +0 sai (45, -11, D:7) a scroll of silence (45, 17, D:7) a +0 shortbow (52, -17, D:7) a potion of mutation (57, 11, D:7) a +0 mangonel the Ecumenical Temple Level 1 of the Lair of Beasts (7, -12, Lair:1) a +0 robe (11, -26, Lair:1) a +0 hatchet (11, -24, Lair:1) a scroll of random uselessness (16, -21, Lair:1) a porcupine skeleton (19, -18, Lair:1) a +0 scale mail (19, 1, Lair:1) a +0 robe (20, -31, Lair:1) a spiny frog skeleton (22, -13, Lair:1) a book of Beasts (26, -7, Lair:1) a potion of mutation (26, -4, Lair:1) an empty bottle (30, -32, Lair:1) a water moccasin corpse (skeletalised by now) (30, -14, Lair:1) a ration (30, -10, Lair:1) 28 gold pieces (unseen) (39, -32, Lair:1) a hydra corpse (skeletalised by now)