Idria Level 1 of the Dungeon (1, 2, D:1) a +0 club (5, -18, D:1) a +0 dagger a +0 dagger (15, 4, D:1) a +0 club (17, -10, D:1) a scroll of random uselessness (23, 10, D:1) a +0 short sword (25, -23, D:1) a scroll of random uselessness (26, -9, D:1) a +0 dagger (32, 18, D:1) a scroll of random uselessness (37, -10, D:1) a +0 robe (38, 20, D:1) a +0 short sword (39, 10, D:1) a +0 club a +0 dagger (43, -6, D:1) a +0 club (44, -16, D:1) a +0 short sword (48, -20, D:1) a potion of decay (49, 8, D:1) a +0 dagger (49, 9, D:1) a cursed ring of teleportation {(Curse: rF-)} (50, 8, D:1) a +0 dagger (55, 2, D:1) a +0 hunting sling (58, -17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a crocodile corpse (1, 13, D:2) a sewer rat corpse (7, 0, D:2) a sewer rat corpse (8, -5, D:2) a +0 spear (8, -1, D:2) a sewer rat corpse (still there?) a sewer rat corpse (still there?) (9, 11, D:2) a water moccasin corpse (14, 9, D:2) a slimehead corpse (skeletalised by now) (36, -29, D:2) a +4 short sword a +0 dagger (38, -27, D:2) a +0 dagger (39, -20, D:2) a +0 dagger