CanOfBees Level 1 of the Dungeon (6, -9, D:1) a +3 dagger (7, 1, D:1) a +0 mace (9, 36, D:1) a +0 club (11, 4, D:1) a +0 leather armour (13, 1, D:1) a +0 pair of gloves (14, -1, D:1) a +0 club (14, 10, D:1) a +0 mace (18, 17, D:1) a +0 club (20, 18, D:1) a +0 dagger (20, 21, D:1) a +0 dagger (27, 13, D:1) a +0 dagger (34, -4, D:1) a +0 dagger (41, 17, D:1) a +0 dagger (45, -2, D:1) a +0 whip a +0 club a +0 whip (54, -4, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 hatchet (14, 46, D:2) a +0 dagger a +0 dagger (15, 45, D:2) an empty bottle (17, 44, D:2) a +0 club (19, 21, D:2) a +0 sai (32, 9, D:2) a +0 ring mail (38, 60, D:2) a scroll of random uselessness (40, 57, D:2) a +0 robe (41, 19, D:2) a +0 war axe (41, 56, D:2) a +0 leather armour (53, 15, D:2) a +0 pair of clawed gauntlets (61, 59, D:2) a +0 robe (65, 63, D:2) a +0 club a cursed +0 falchion {(Curse: *Slow)} Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (0, 28, D:3) a +0 hatchet (9, 20, D:3) a +0 chain mail (9, 44, D:3) a +0 club (17, 49, D:3) a +0 war axe (20, 49, D:3) a cursed +0 vampiric dagger {(Curse: Dex-4)} a cursed +0 dagger {(Curse: rF-)} (22, 43, D:3) a scroll of random uselessness (23, 49, D:3) a +0 ring mail (46, 33, D:3) a +0 trident (51, 33, D:3) a +0 dagger Level 4 of the Dungeon (7, -17, D:4) a +0 robe (13, -23, D:4) a cursed +1 mace of caustic ooze {(Curse: rC- MR-)} a +0 robe (13, -20, D:4) a cursed +0 dagger of electrocution {(Curse: rC-)} a +0 robe a +0 mace (13, -19, D:4) a +0 trident a +0 ring mail (16, -10, D:4) a +0 dagger (19, -16, D:4) a +0 flail (19, -15, D:4) a +0 robe (23, 0, D:4) a +1 pair of boots (28, -30, D:4) a +0 war axe (33, 14, D:4) a potion of degeneration (39, 3, D:4) a +0 hammer a +0 leather armour (40, -18, D:4) a +0 giant club (42, -16, D:4) a +0 short sword (49, -4, D:4) a +0 scale mail (50, -5, D:4) a +0 short sword a cursed ring of attention {(Curse: Dex-3)} a +0 dagger a +0 robe (51, -20, D:4) an empty bottle (51, -19, D:4) a +0 leather armour a +0 hammer (52, -5, D:4) a +0 dagger a +0 robe (55, -16, D:4) a +0 leather armour a cursed +0 dagger of venom {(Curse: Int-4)} Level 5 of the Dungeon (0, 0, D:5) a +0 mace a cursed ring of attention {(Curse: Dex-2)} (4, 1, D:5) a +0 war axe a +0 chain mail (4, 2, D:5) a +0 hatchet a +0 leather armour (4, 3, D:5) a cursed +0 dagger {(Curse: rF-)} a +0 robe (14, 19, D:5) a cursed +0 flail {(Curse: *Contam)} a +0 leather armour a +0 dagger (16, 14, D:5) a +0 glaive a +0 chain mail a cursed ring of teleportation {(Curse: rC-)} (25, 8, D:5) a +0 hunting sling a +0 dagger (29, 14, D:5) a +0 whip (33, -4, D:5) a +0 dagger (37, 0, D:5) a +0 robe a +2 dagger of speed (37, 1, D:5) a +0 ring mail a +0 short sword (38, 1, D:5) a +1 dagger of speed (39, 0, D:5) a +0 dagger a +3 leather armour (39, 1, D:5) a +0 mace (39, 2, D:5) a +0 dagger a +0 chain mail of fire resistance (39, 3, D:5) a +0 giant spiked club a cursed +0 dire flail {(Curse: MR-)} (41, 0, D:5) a +0 battleaxe a +0 plate armour a +0 short sword (42, 33, D:5) a +0 buckler (44, 2, D:5) a +0 flail (45, -12, D:5) a +2 hatchet of electrocution a +0 scale mail (45, 34, D:5) a +0 scale mail (46, 34, D:5) a cursed +2 dagger of caustic ooze {(Curse: *Drain)} a +0 robe a +0 whip (47, 34, D:5) a +0 dagger (48, 34, D:5) a +0 dagger a +0 robe (49, 23, D:5) a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a ration (7, 3, Lair:1) a porcupine skeleton (9, 1, Lair:1) an empty bottle (9, 3, Lair:1) a spiny frog corpse (9, 7, Lair:1) a crocodile skeleton (12, 17, Lair:1) a -3 staff of life (13, 15, Lair:1) a cursed ring of poison resistance {(Curse: MR-)} a cursed amulet of harm {(Curse: rC-)} a cursed amulet of the acrobat {(Curse: MR-)} a cursed ring of wizardry {(Curse: Int-5)} (14, 15, Lair:1) an uncursed ring of wizardry an uncursed amulet of rage an uncursed amulet of chaos an uncursed ring of intelligence (16, 16, Lair:1) a potion of amnesia (17, 15, Lair:1) the +7 rapier of Opeuneg {antimagic, rC+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. (17, 16, Lair:1) a +2 flail of protection