ERROR in 'spl-damage.cc' at line 3024: ASSERT failed: you.attribute[ATTR_SEARING_RAY] of 0 out of range 1 (1) .. 4 (4) Version: Dungeon Crawl Stone Soup 0.24.1-1828-gcd7e8225a3 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 13566095888911914269, deterministic pregen: 1 Command line: /usr/games/crawl-kimchicrawl -name CanOfBees -rc /dgldir/rcfiles/crawl-kimchicrawl/CanOfBees.rc -macro /dgldir/rcfiles/crawl-kimchicrawl/CanOfBees.macro -morgue /dgldir/morgue/CanOfBees/ -webtiles-socket /crawl-master/webserver/sockets/CanOfBees:2025-09-11.02:53:20.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 15 stack frames. /usr/games/crawl-kimchicrawl(_Z17write_stack_traceP8_IO_FILE+0x3b) [0x5a3d8583e18b]: write_stack_trace(_IO_FILE*) /usr/games/crawl-kimchicrawl(_Z13do_crash_dumpv+0x47a) [0x5a3d858465fa]: do_crash_dump() /usr/games/crawl-kimchicrawl(_Z20crash_signal_handleri+0xae) [0x5a3d8583e4fe]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x772b9443a330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x772b94493b2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x772b9443a27e]: /usr/games/crawl-kimchicrawl(+0x3a2c6b) [0x5a3d85845c6b]: /usr/games/crawl-kimchicrawl(+0x3a3025) [0x5a3d85846025]: /usr/games/crawl-kimchicrawl(_Z18handle_searing_rayv+0x304) [0x5a3d85d11804]: handle_searing_ray() /usr/games/crawl-kimchicrawl(+0x9e3038) [0x5a3d85e86038]: /usr/games/crawl-kimchicrawl(+0x9e3705) [0x5a3d85e86705]: /usr/games/crawl-kimchicrawl(main+0x323) [0x5a3d8578c323]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x772b9441f1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x772b9441f28b]: /usr/games/crawl-kimchicrawl(_start+0x25) [0x5a3d8578ca55]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000772b945057a7 in __GI___wait4 (pid=3529995, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000772b945057a7 in __GI___wait4 (pid=3529995, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000772b945058eb in __GI___waitpid (pid=, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ./posix/waitpid.c:38 No locals. #2 0x00005a3d8583e7f4 in call_gdb (file=file@entry=0x772b945f94e0 <_IO_2_1_stderr_>) at crash.cc:436 gdb = attach_cmd = "attach 3529860\000\000\000\000\000" #3 0x00005a3d85846618 in do_crash_dump () at dbg-asrt.cc:685 t = 1757559565 dir = "/dgldir/morgue/CanOfBees/" name = "/dgldir/morgue/CanOfBees/crash-CanOfBees-20250911-025925.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR in 'spl-damage.cc' at line 3024: ASSERT failed: you.attribute[ATTR_SEARING_RAY] of 0 out of range 1 (1) .. 4 (4)" file = 0x772b945f94e0 <_IO_2_1_stderr_> #4 0x00005a3d8583e4fe in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #5 No locals. #6 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {0}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #7 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #8 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #9 0x0000772b9443a27e in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #10 0x00005a3d85845c6b in _BreakStrToDebugger (mesg=mesg@entry=0x7ffdab211160 "ERROR in 'spl-damage.cc' at line 3024: ASSERT failed: you.attribute[ATTR_SEARING_RAY] of 0 out of range 1 (1) .. 4 (4)", assert=false) at dbg-asrt.cc:817 No locals. #11 0x00005a3d85846025 in die (file=file@entry=0x5a3d85ec04ad "spl-damage.cc", line=line@entry=3024, format=format@entry=0x5a3d85f44788 "ASSERT failed: you.attribute[ATTR_SEARING_RAY] of %ld out of range 1 (%ld) .. 4 (%ld)") at dbg-asrt.cc:877 tmp = "ASSERT failed: you.attribute[ATTR_SEARING_RAY] of 0 out of range 1 (1) .. 4 (4)", '\000' mesg = "ERROR in 'spl-damage.cc' at line 3024: ASSERT failed: you.attribute[ATTR_SEARING_RAY] of 0 out of range 1 (1) .. 4 (4)", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7ffdab211a60, reg_save_area = 0x7ffdab211980}} #12 0x00005a3d85d11804 in handle_searing_ray () at spl-damage.cc:3024 zap = pow = beam = {origin_spell = 2360508888, range = 23101, glyph = 2871073616 U'\xab211b50', colour = 253 '\375', flavour = 2359187328, real_flavour = BEAM_NONE, drop_item = true, item = 0x5a3d00000000, source = {x = -1945708240, y = 23101}, target = {x = -1423893712, y = 32765}, damage = {num = -1423893808, size = 32765}, ench_power = -1945708136, hit = 23101, thrower = 2349259160, ex_size = 23101, source_id = 2871073504, source_name = , name = "", short_name = , hit_verb = , loudness = -1423892832, hit_noise_msg = "", explode_noise_msg = "", pierce = 84, is_explosion = 28, aimed_at_spot = 33, aux_source = "", affects_nothing = false, effect_known = 97, effect_wanton = 216, draw_delay = -2100561987, explode_delay = 1, special_explosion = 0x7ffdab211388, was_missile = false, evoked = false, animate = false, ac_rule = ac_type::none, is_spread = false, obvious_effect = 97, seen = 216, heard = 163, path_taken = std::vector of length 17590934315620, capacity -12 = { #13 0x00005a3d85e86038 in _do_wait_spells () at main.cc:2526 No locals. #14 _input () at main.cc:1187 player_disabled = {was_disabled = false} #15 0x00005a3d85e86705 in _launch_game () at main.cc:474 game_start = true ccon = game_start = ccon = #16 _launch_game_loop () at main.cc:383 game_ended = false #17 0x00005a3d8578c323 in main (argc=12, argv=0x7ffdab212078) at main.cc:337 No locals. [Inferior 1 (process 3529860) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-kimchicrawl/saves" -DDATA_DIR_PATH="/crawl-master/crawl-kimchicrawl/data/" -DWEB_DIR_PATH="/crawl-master/crawl-kimchicrawl/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 3 Level id: D:3 Level build method = , level layout type = rooms, absdepth0 = 2 Level vaults: layout_basic nicolae_overflow_crystal_walls nemelex_altar_shiori kiku_gazebo_pond_becter cheibriados_altar_1 minmay_misc_feat_diagonals minmay_joined_circles Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (moderately wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! You start resting. Magic restored. Unknown command. Unknown command. You see here a +0 club. j - a chunk of flesh You see here a rat skeleton. You now have 28 gold pieces (gained 12). A leopard gecko is nearby! A leopard gecko is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (wandering, hasn't noticed you) The magic dart hits the leopard gecko. The leopard gecko is severely wounded. The leopard gecko hisses angrily. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (severely wounded, clinging) The magic dart hits the leopard gecko. You kill the leopard gecko! Okay, then. Unknown command. There is an open door here. Found a stone staircase leading down. k - a lumpy black potion Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Okay, then. Unknown command. Okay, then. A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (asleep, resting) The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Throwing (i - inventory) e - 65 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. e - 67 stones (gained 2) You see here a +0 short sword. Found a fuming grey potion. Found a stone staircase leading down. l - a fuming grey potion A rat comes into view. Found 15 stones. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, resting) The magic dart hits the rat. You kill the rat! Unknown command. e - 82 stones (gained 15) You see here a rat corpse. You butcher the rat corpse. j - 2 chunks of flesh (gained 1) You see here a rat skeleton. You see here a rat skeleton. Some of the chunks of flesh in your inventory have rotted away. Things that are here: a +0 dagger; a goblin skeleton; a hand axe m - a scroll labeled VALERIYMIR Found a ring mail. Found a stone staircase leading down. There is a stone staircase leading down here. You see here a +0 club. There is an open door here. 2 rats come into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, resting) The magic dart hits the rat. You kill the rat! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat The magic dart hits the rat. You kill the rat! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Throwing (i - inventory) e - 82 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. You see here a rat corpse. You butcher the rat corpse. j - 2 chunks of flesh (gained 1) You see here a rat skeleton. There isn't anything here! You see here a rat corpse. You butcher the rat corpse. j - 3 chunks of flesh (gained 1) You see here a rat skeleton. g - 2 scrolls labeled OJYM GUAMIOS (gained 1) Some of the chunks of flesh in your inventory have rotted away. You see here a rat skeleton. You see here a rat skeleton. You see here a +0 short sword. Done exploring. Done exploring. Okay, then. Okay, then. Okay, then. Unknown command. You feel ready to tumble and roll out of harm's way. i - an amulet of the acrobat (around neck) You start waiting. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. Done waiting. All of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. You climb downwards. Found a scale mail. There is a stone staircase leading up here. A kobold comes into view. It is wielding a +0 short sword. Found an escape hatch in the floor. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (asleep, resting) The magic dart hits the kobold but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword The magic dart hits the kobold. The kobold is moderately wounded. The kobold throws a stone. The stone misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (moderately wounded) The magic dart hits the kobold. The kobold is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (heavily wounded) The magic dart hits the kobold but does no damage. The kobold is heavily wounded. The kobold misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (heavily wounded) The magic dart hits the kobold. You kill the kobold! e - 84 stones (gained 2) Things that are here: a +0 short sword; a kobold corpse You start resting. Magic restored. You start waiting. Done waiting. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 short sword. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A goblin comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin (asleep, resting) The magic dart hits the goblin. The goblin is heavily wounded. The goblin shouts! A jackal comes into view. The jackal moves out of view. A jackal comes into view. The jackal moves out of view. There is a stone staircase leading up here. You start resting. The goblin is too close now for your liking. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin (heavily wounded) The magic dart hits the goblin. You kill the goblin! Your Conjurations skill increases to level 5! You open the door. Found a scroll labeled OJYM GUAMIOS. There is an open door here. You close the door. g - 3 scrolls labeled OJYM GUAMIOS (gained 1) You start resting. Magic restored. You open the door. There is an open door here. There is a stone staircase leading up here. Found 14 gold pieces. You see here a goblin corpse. You butcher the goblin corpse. j - 3 chunks of flesh You see here a goblin skeleton. Found a brown potion. You now have 42 gold pieces (gained 14). Found a ration and a scroll labeled OJYM GUAMIOS. An endoplasm comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you) The magic dart hits the jackal. The jackal is heavily wounded. The jackal barks! You hear a bark! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The magic dart hits the jackal! You kill the jackal! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The magic dart hits the jackal! You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You feel agile. You start resting. Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. Magic restored. You start waiting. The endoplasm is too close now for your liking. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded) The magic dart hits the endoplasm. You kill the endoplasm! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Throwing (i - inventory) e - 84 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. h - 2 brown potions (gained 1) Found a scroll labeled OJYM GUAMIOS and an agate ring. g - 4 scrolls labeled OJYM GUAMIOS (gained 1) c - 4 rations (gained 1) n - an agate ring n - a ring of positive energy (left hand) g - 5 scrolls labeled OJYM GUAMIOS (gained 1) As you read the scroll labeled OJYM GUAMIOS, it crumbles to dust. It is a scroll of identify. h - 2 potions of curing As you read the scroll of identify, it crumbles to dust. k - a potion of lignification A goblin comes into view. It is wielding a -1 dagger. A goblin is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a -1 dagger (asleep, resting) The magic dart hits the goblin. You kill the goblin! Magic restored. Things that are here: a cursed -1 dagger; a goblin corpse You now have 51 gold pieces (gained 9). Found a whip. Found a stone staircase leading down. All of the chunks of flesh in your inventory have rotted away. Found 63 bolts. You see here 63 bolts. A rat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat The magic dart hits the rat. You kill the rat! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Throwing (i - inventory) e - 84 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. Found 13 gold pieces. You see here a rat corpse. You butcher the rat corpse. j - a chunk of flesh You see here a rat skeleton. A bat comes into view. The bat barely misses you. Unknown command. The bat closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The magic dart hits the bat! You kill the bat! You see here a bat corpse. You butcher the bat corpse. j - 2 chunks of flesh (gained 1) You see here a bat skeleton. You open the door. Found a faded altar of an unknown god. There is an open door here. There is an open door here. You see here a bat skeleton. You see here a rat skeleton. You now have 64 gold pieces (gained 13). Found a ring mail. You see here a ring mail. You see here 63 bolts. Things that are here: a cursed -1 dagger; a goblin corpse Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. Found a hunting sling. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You see here a hunting sling. A giant cockroach comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (asleep, clinging, resting) The magic dart hits the giant cockroach. The giant cockroach is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (severely wounded, clinging) The magic dart hits the giant cockroach. The giant cockroach is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (severely wounded, clinging) The magic dart hits the giant cockroach but does no damage. The giant cockroach is severely wounded. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. The giant cockroach misses you. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. The giant cockroach misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (severely wounded, clinging) The magic dart hits the giant cockroach but does no damage. The giant cockroach is severely wounded. The giant cockroach barely misses you. The giant cockroach bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (severely wounded, clinging) The magic dart hits the giant cockroach. You kill the giant cockroach! You see here a giant cockroach corpse. You butcher the giant cockroach corpse. j - 2 chunks of flesh (gained 1) You start resting. HP restored. There is a shaft here. Magic restored. Found a leather armour. You now have 74 gold pieces (gained 10). Found an escape hatch in the ceiling. g - 4 scrolls of identify (gained 1) A goblin and a kobold come into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a -3 short sword (asleep, resting) The magic dart hits the kobold. The kobold is heavily wounded. The kobold shouts! The goblin shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club The magic dart hits the goblin! You kill the goblin! You start resting. The kobold is too close now for your liking. The kobold completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a -3 short sword (heavily wounded) The magic dart hits the kobold. You kill the kobold! Things that are here: a cursed -3 short sword; a kobold corpse Some of the chunks of flesh in your inventory have rotted away. You see here a +0 club. Found a stone staircase leading down. A phantom comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - phantom Aim: a phantom The magic dart hits the phantom. The phantom is lightly damaged. Unknown command. You see here a +0 club. A phantom is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (lightly damaged) The magic dart hits the phantom. The phantom is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (lightly damaged) The magic dart hits the phantom but does no damage. The phantom is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (lightly damaged) The searing ray hits the phantom. The phantom is moderately damaged. (Press . to maintain the ray.) The searing ray hits the phantom. The phantom is moderately damaged. The phantom hits you. The phantom blinks! Unknown command. The phantom blinks! You start resting. The phantom is too close now for your liking. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged) The magic dart hits the phantom. The phantom is moderately damaged. A phantom is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (moderately damaged) The magic dart hits the phantom. The phantom is heavily damaged. The phantom blinks! You see here a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged) The magic dart hits the phantom. The phantom is heavily damaged. The phantom hits you. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged) The magic dart hits the phantom. The phantom is severely damaged. The phantom blinks! The phantom misses you. Found 12 gold pieces. A goblin comes into view. The goblin moves out of view. You see here a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged) The magic dart hits the phantom. The phantom is severely damaged. The phantom hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged) The magic dart hits the phantom. The phantom is almost destroyed. The phantom blinks! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged) The magic dart hits the phantom. The phantom is almost destroyed. The phantom misses you. The phantom blinks! Unknown command. Unknown command. A phantom is nearby! The phantom blinks! The phantom blinks! The phantom blinks! You start resting. HP restored. There is an escape hatch in the ceiling here. A phantom is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged) The magic dart hits the phantom. The phantom is almost destroyed. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (almost destroyed) The magic dart hits the phantom. The phantom is almost destroyed. The phantom blinks! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (almost destroyed) The magic dart hits the phantom. You destroy the phantom! Training target 3.0 for Dodging reached! Your Dodging skill increases to level 3! Your Spellcasting skill increases to level 3! You have reached level 4! There is an escape hatch in the ceiling here. Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 3? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. Unknown command. There is an escape hatch in the ceiling here. You start resting. All of the chunks of flesh in your inventory have rotted away. The goblin is too close now for your liking. A goblin is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin (wandering, hasn't noticed you) The magic dart hits the goblin! You kill the goblin! You start resting. Magic restored. You are feeling hungry. You see here a leather armour. A bat comes into view. A bat is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, resting) The magic dart hits the bat. The bat is moderately wounded. You hit the bat. The bat is severely wounded. The bat hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded) The magic dart hits the bat. You kill the bat! Unknown command. You see here a bat corpse. You butcher the bat corpse. j - a chunk of flesh You see here a bat skeleton. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. You see here a bat skeleton. You see here a +0 short sword. As you open the door, it creaks loudly! There is an open door here. There is a fountain of clear blue water here. There is an open door here. You now have 86 gold pieces (gained 12). Found a stone staircase leading up. There is a stone staircase leading up here. Found a stone staircase leading down. You open the door. Found an alchemical altar of the Great Wyrm. There is an open door here. You open the door. There is an open door here. Done exploring. Done exploring. Done exploring. Unknown command. You open the door. There is an open door here. There is an alchemical altar of the Great Wyrm here. You kneel at the altar of the Great Wyrm. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. There is an open door here. Done exploring. Done exploring. Okay, then. Okay, then. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A worm comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (asleep, resting) The magic dart hits the worm. The worm is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) The searing ray hits the worm. The worm is heavily wounded. (Press . to maintain the ray.) The searing ray hits the worm. The worm is severely wounded. The searing ray hits the worm! You kill the worm! You start resting. An adder comes into view. A rat comes into view. Found a mace. You see here a worm corpse. You butcher the worm corpse. You see here 2 chunks of flesh. You see here 2 chunks of flesh. j - 2 chunks of flesh Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat The magic dart hits the rat. The rat is heavily wounded. The rat completely misses you. There is a stone staircase leading up here. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded) The magic dart hits the rat! You kill the rat! You see here a rat corpse. You butcher the rat corpse. j - 3 chunks of flesh (gained 1) You see here a rat skeleton. There is a stone staircase leading up here. You start resting. Magic restored. o - a bubbling emerald potion Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Throwing (i - inventory) e - 84 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. p - a scroll labeled DIAROG NUMITT o - 2 bubbling emerald potions (gained 1) Found a stone staircase leading down. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Throwing (i - inventory) e - 84 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. f - 2 scrolls labeled CEIFOO YQINN (gained 1) Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. You open the door. There is an open door here. Found 45 sling bullets. Found a stone staircase leading up. o - 3 bubbling emerald potions (gained 1) A ball python comes into view. The ball python hisses angrily. The ball python moves out of view. Okay, then. As you read the scroll of identify, it crumbles to dust. o - 3 potions of heal wounds The ball python is too close now for your liking. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python The magic dart hits the ball python. You kill the ball python! You see here a ball python corpse. You butcher the ball python corpse. j - 3 chunks of flesh (gained 1) You see here a ball python skeleton. You open the door. A bat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, resting) The magic dart hits the bat. You kill the bat! Your Conjurations skill increases to level 6! There is an open door here. You see here a bat corpse. You butcher the bat corpse. j - 4 chunks of flesh (gained 1) You see here a bat skeleton. A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin completely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (moderately wounded) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! There isn't anything here! You now have 92 gold pieces (gained 6). Found an escape hatch in the floor. A frilled lizard comes into view. The frilled lizard hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard The magic dart hits the frilled lizard! You kill the frilled lizard! A worker ant comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (wandering, hasn't noticed you) The magic dart hits the worker ant. The worker ant is heavily wounded. The worker ant twitches its antennae in your direction. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (heavily wounded) The magic dart hits the worker ant. The worker ant is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (severely wounded) The magic dart hits the worker ant. The worker ant is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (severely wounded) The magic dart hits the worker ant! You kill the worker ant! You have reached level 5! You start resting. Some of the chunks of flesh in your inventory have rotted away. x2 Magic restored. You open the gate. There is an open gate here. Found a sparkling altar of Nemelex Xobeh. There is an open gate here. You open the door. An orc comes into view. It is wielding a +0 short sword. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (asleep, resting) The magic dart hits the orc. The orc is heavily wounded. There is an open door here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (heavily wounded) The magic dart hits the orc. The orc is severely wounded. The orc closely misses you. You hit the orc but do no damage. The orc is severely wounded. The orc hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (severely wounded) The magic dart hits the orc. The orc is almost dead. The orc hits you but does no damage. You hit the orc. You kill the orc! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Throwing (i - inventory) e - 84 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. Things that are here: a +0 short sword; a +0 leather armour There isn't anything to butcher here. You open the door. There is an open door here. As you open the door, it creaks loudly! An orc comes into view. It is wielding a +0 club. You hear a shout! The orc shouts! You hear an angry hiss. You hear a shout! A hobgoblin opens the door. A goblin comes into view. It is wielding a +0 dagger. A gnoll comes into view. It is wielding a -2 club. The gnoll shouts! A ball python comes into view. The ball python hisses angrily. Found eight items. A frilled lizard, a ball python, a rat, an endoplasm, a goblin and a dart slug come into view. The gnoll moves out of view. The ball python moves out of view. The rat moves out of view. The dart slug moves out of view. The endoplasm moves out of view. The ball python moves out of view. The goblin moves out of view. The frilled lizard moves out of view. There is an open door here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The searing ray hits the endoplasm! You kill the endoplasm! You start resting. The gnoll is too close now for your liking. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a -2 club The orb of energy hits the gnoll! The gnoll is heavily wounded. The orb of energy explodes! The gnoll hits you with a cursed -2 club. Casting: Iskenderun's Mystic Blast (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Throwing (i - inventory) e - 84 stones (quivered) Press: ? - help, Shift-Dir - straight line, p - gnoll Okay, then. There is an open door here. There is a stone staircase leading up here. The gnoll hits you with a cursed -2 club. You climb upwards. There is a stone staircase leading down here. Casting: Iskenderun's Mystic Blast (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a -2 club (heavily wounded) The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you but does no damage. The searing ray hits the gnoll. You kill the gnoll! Without enough magic to sustain it, your searing ray dissipates. You see here a cursed -2 club. You start resting. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. All of the chunks of flesh in your inventory have rotted away. HP restored. You see here a cursed -2 club. You start resting. Magic restored. You start waiting. Done waiting. There is a stone staircase leading down here. You climb downwards. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The ball python barely misses you. The ball python constricts you. There is a stone staircase leading up here. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (constricting you) The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (clinging) The magic dart hits the dart slug. The dart slug is moderately wounded. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.24.1-1828-gcd7e8225a3 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [CanOfBees] Species: High Elf Job: Conjurer HP: 31/31; mods: 0/0 MP: 8/11; mod: 0 Stats: 7 (7) 19 (19) 16 (16) Position: (40, 37), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: stone staircase leading up Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/50 Short Blades | | 0 | 0 | 0 | 0 | 0/35 Long Blades | | 0 | 0 | 0 | 0 | 0/35 Axes | | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | | 0 | 0 | 0 | 0 | 0/70 Polearms | | 0 | 0 | 0 | 0 | 0/70 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/70 Bows | | 0 | 0 | 0 | 0 | 0/29 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 3 | 252 | 0/168 Stealth | X | 0 | 0 | 2 | 127 | 21/106 Shields | | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 33 | 3 | 396 | 144/168 Conjurations | X | 2 | 66 | 6 | 961 | 79/295 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/35 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | | 0 | 0 | 0 | 0 | 0/70 Translocations | | 0 | 0 | 0 | 0 | 0/42 Transmutations | | 0 | 0 | 0 | 0 | 0/42 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/35 Earth Magic | | 0 | 0 | 0 | 0 | 0/70 Poison Magic | | 0 | 0 | 0 | 0 | 0/70 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 92 #27: 246 #49: 177 #59: 1 Mutations: Inventory bugs: Equipment: eq slot #7, inv slot #0: +0 robe eq slot #8, inv slot #13: ring of positive energy eq slot #10, inv slot #8: amulet of the acrobat }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ..§☼#...#§§☼§○##..#####..÷#.....# ☼°§##.≈.#☼§§○○##...#......#...#.# #§###...##§°§###.#.#.###'##.#.#.# #####...########.......#.##.....# #####'''########...#...#.##.#...# ...........##..#.#######.####...# ...............#...# #.#......# ..........###..###.# ###.#.##.#.# ....>....##?##.#@#.###.....#..... .........#$/%#......(....###..#.# .........##.##.........### #..#.# ..........#'###'#.....## #..... ......#####)##.[##..#.# ##.#.# .....##[!r'#'w...#..#.#######...# .....#S.wgJ##....#............... .....#%S.g( ##..##....#####..#... .....#g...) ####...#######..#... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (25, 21): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 3 size_min: 9 size_max: 9 pow_max: 20 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 5 type: turn buildup_turns: 0 sub_type: countdown delay_min: 10 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 1 pow_rolls: 3}}}} Lua marker 1 at (25, 29): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 3 size_min: 9 size_max: 9 pow_max: 20 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 5 type: turn buildup_turns: 0 sub_type: countdown delay_min: 10 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: foul pestilence props: walk_dist: 1 pow_rolls: 3}}}} Lua marker 2 at (35, 21): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 3 size_min: 9 size_max: 9 pow_max: 20 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 5 type: turn buildup_turns: 0 sub_type: countdown delay_min: 10 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: foul pestilence props: walk_dist: 1 pow_rolls: 3}}}} Lua marker 3 at (35, 29): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 3 size_min: 9 size_max: 9 pow_max: 20 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 5 type: turn buildup_turns: 0 sub_type: countdown delay_min: 10 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 1 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>